Fork of, triyin to rewrite for mbed 5. WIP not yet finished but working. ----------------------- An Open Sound Control library for the mbed, created to be compatible with Recotana's OSCClass library (http://recotana.com) for the Arduino with Ethernet shield. It also uses parts of the OSC Transceiver(Sender/Receiver) code by xshige written by: Alvaro Cassinelli, October 2011 tweaked by: Toby Harris / *spark audio-visual, March 2012
OSCBundle.h
- Committer:
- ibiltari
- Date:
- 2018-12-10
- Revision:
- 14:2148b54dfdbf
- Child:
- 19:35408d190f4e
File content as of revision 14:2148b54dfdbf:
/* Written by Yotam Mann, The Center for New Music and Audio Technologies, University of California, Berkeley. Copyright (c) 2012, 2013, The Regents of the University of California (Regents). Permission to use, copy, modify, distribute, and distribute modified versions of this software and its documentation without fee and without a signed licensing agreement, is hereby granted, provided that the above copyright notice, this paragraph and the following two paragraphs appear in all copies, modifications, and distributions. IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. */ #ifndef OSCBUNDLE_h #define OSCBUNDLE_h #include "OSCMessage.h" #include "OSCTiming.h" extern osctime_t zerotime; class OSCBundle { private: /*============================================================================= PRIVATE VARIABLES =============================================================================*/ //the array of messages contained in the bundle OSCMessage ** messages; //the number of messages in the array int numMessages; osctime_t timetag; //error codes OSCErrorCode error; /*============================================================================= DECODING INCOMING BYTES =============================================================================*/ //the decoding states for incoming bytes enum DecodeState { STANDBY, HEADER, TIMETAG, MESSAGE_SIZE, MESSAGE, } decodeState; //stores incoming bytes until they can be decoded uint8_t * incomingBuffer; int incomingBufferSize; //the size of the incoming message int incomingMessageSize; //adds a byte to the buffer void addToIncomingBuffer(uint8_t); //clears the incoming buffer void clearIncomingBuffer(); //decoding functions void decode(uint8_t); void decodeTimetag(); void decodeHeader(); void decodeMessage(uint8_t); //just a placeholder while filling OSCMessage & add(); public: /*============================================================================= CONSTRUCTORS / DESTRUCTOR =============================================================================*/ //default timetag of OSCBundle(osctime_t = zerotime); //DESTRUCTOR ~OSCBundle(); //clears all of the OSCMessages inside OSCBundle& empty(); /*============================================================================= SETTERS =============================================================================*/ //start a new OSC Message in the bundle OSCMessage & add(const char * address); //add with nothing in it produces an invalid osc message //copies an existing message into the bundle OSCMessage & add(OSCMessage & msg); template <typename T> OSCBundle& setTimetag(T t){ timetag = (osctime_t) t; return *this; } //sets the timetag from a buffer OSCBundle& setTimetag(uint8_t * buff){ memcpy(&timetag, buff, 8); return *this; } /*============================================================================= GETTERS =============================================================================*/ //gets the message the matches the address string //will do regex matching OSCMessage * getOSCMessage(char * addr); //get message by position OSCMessage * getOSCMessage(int position); /*============================================================================= MATCHING =============================================================================*/ //if the bundle contains a message that matches the pattern, //call the function callback on that message bool dispatch(const char * pattern, void (*callback)(OSCMessage&), int = 0); //like dispatch, but allows for partial matches //the address match offset is sent as an argument to the callback bool route(const char * pattern, void (*callback)(OSCMessage&, int), int = 0); /*============================================================================= SIZE =============================================================================*/ //returns the number of messages in the bundle; int size(); /*============================================================================= ERROR =============================================================================*/ bool hasError(); OSCErrorCode getError(); /*============================================================================= SENDING =============================================================================*/ OSCBundle& send(UDPSocket &p, const char *host, uint16_t port); /*============================================================================= FILLING =============================================================================*/ OSCBundle& fill(uint8_t incomingByte); OSCBundle& fill(const uint8_t * incomingBytes, int length); }; #endif