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Dependencies: mbed N5110 ShiftReg PinDetect
StateManager.h
- Committer:
- Siriagus
- Date:
- 2015-05-02
- Revision:
- 8:9ac6a428fa26
- Parent:
- 7:678873947b29
- Child:
- 10:f2488a0ecab7
File content as of revision 8:9ac6a428fa26:
#ifndef STATE_MANAGER_H
#define STATE_MANAGER_H
#include "State.h"
#include "MainMenu.h"
#include "Game.h"
#include "TitleScreen.h"
// Main Finite State Machine - controls the flow between the main states
class StateManager
{
public:
StateManager(N5110 *lcd, InputManager* input, MainState firstState)
: lcd(lcd), input(input){currentState = 0; nextState = NO_STATE; changeState(firstState);}
~StateManager() {if (currentState != 0) delete currentState;}
void update(float dt);
void render();
void requestStateChange(MainState newState);
void processRequest(); // See if any request to change the state have been made
private:
void changeState(MainState newState); // Deletes the current main state and creates a new one
// Variables
private:
N5110 *lcd;
InputManager *input;
State* currentState; // Current state object
MainState nextState;
};
#endif