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Dependencies: mbed N5110 ShiftReg PinDetect
StateManager.h
- Committer:
- Siriagus
- Date:
- 2015-05-02
- Revision:
- 8:9ac6a428fa26
- Parent:
- 7:678873947b29
- Child:
- 10:f2488a0ecab7
File content as of revision 8:9ac6a428fa26:
#ifndef STATE_MANAGER_H #define STATE_MANAGER_H #include "State.h" #include "MainMenu.h" #include "Game.h" #include "TitleScreen.h" // Main Finite State Machine - controls the flow between the main states class StateManager { public: StateManager(N5110 *lcd, InputManager* input, MainState firstState) : lcd(lcd), input(input){currentState = 0; nextState = NO_STATE; changeState(firstState);} ~StateManager() {if (currentState != 0) delete currentState;} void update(float dt); void render(); void requestStateChange(MainState newState); void processRequest(); // See if any request to change the state have been made private: void changeState(MainState newState); // Deletes the current main state and creates a new one // Variables private: N5110 *lcd; InputManager *input; State* currentState; // Current state object MainState nextState; }; #endif