Hugo Hu / Mbed 2 deprecated BRAVEHEART

Dependencies:   mbed N5110 ShiftReg PinDetect

Committer:
Siriagus
Date:
Sat May 09 13:56:14 2015 +0000
Revision:
13:7ab71c7c311b
Parent:
12:8178fad5e660
Child:
17:d6a3b29cab31
Expanded functionallity of drawImage - inverse, flipX, flipY. Collision test for all entities. Added simple enemy.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Siriagus 5:100d960fc6d5 1 #include "MainMenu.h"
Siriagus 5:100d960fc6d5 2
Siriagus 10:f2488a0ecab7 3 /// States for the Main Menu's internal finite state machine
Siriagus 6:edb48de563a9 4 enum MenuState {SELECT_PLAY, SELECT_HIGHSCORES, SELECT_CONTROLS, LOAD_GAME, HIGHSCORES, CONTROLS};
Siriagus 10:f2488a0ecab7 5
Siriagus 10:f2488a0ecab7 6 /// Static variables for internal fsm.
Siriagus 10:f2488a0ecab7 7
Siriagus 6:edb48de563a9 8 const int MainMenu::MENU_FSM[6][3] = {
Siriagus 6:edb48de563a9 9 {LOAD_GAME, SELECT_PLAY, SELECT_HIGHSCORES}, // State: SELECT_PLAY
Siriagus 6:edb48de563a9 10 {HIGHSCORES, SELECT_HIGHSCORES, SELECT_CONTROLS}, // State: SELECT_HIGHSCORES
Siriagus 6:edb48de563a9 11 {CONTROLS, SELECT_CONTROLS, SELECT_PLAY}, // State: SELECT_CONTROLS
Siriagus 6:edb48de563a9 12 {LOAD_GAME, LOAD_GAME, LOAD_GAME}, // State: LOAD_GAME
Siriagus 6:edb48de563a9 13 {SELECT_HIGHSCORES, SELECT_HIGHSCORES, HIGHSCORES}, // State: HIGHSCORES
Siriagus 6:edb48de563a9 14 {SELECT_CONTROLS, SELECT_CONTROLS, CONTROLS} // State: CONTROLS
Siriagus 6:edb48de563a9 15 };
Siriagus 6:edb48de563a9 16
Siriagus 10:f2488a0ecab7 17 int MainMenu::currentState; /// Current state for the state machine
Siriagus 6:edb48de563a9 18
Siriagus 6:edb48de563a9 19 // Callback functions (needs to be static)
Siriagus 6:edb48de563a9 20 void MainMenu::btnAPress()
Siriagus 6:edb48de563a9 21 {
Siriagus 6:edb48de563a9 22 currentState = MENU_FSM[currentState][0];
Siriagus 6:edb48de563a9 23 }
Siriagus 6:edb48de563a9 24
Siriagus 6:edb48de563a9 25 void MainMenu::btnBPress()
Siriagus 6:edb48de563a9 26 {
Siriagus 6:edb48de563a9 27 currentState = MENU_FSM[currentState][1];
Siriagus 6:edb48de563a9 28 }
Siriagus 6:edb48de563a9 29
Siriagus 6:edb48de563a9 30 void MainMenu::btnCPress()
Siriagus 6:edb48de563a9 31 {
Siriagus 6:edb48de563a9 32 currentState = MENU_FSM[currentState][2];
Siriagus 6:edb48de563a9 33 }
Siriagus 6:edb48de563a9 34
Siriagus 5:100d960fc6d5 35 void MainMenu::init()
Siriagus 5:100d960fc6d5 36 {
Siriagus 6:edb48de563a9 37 MainMenu::currentState = SELECT_PLAY;
Siriagus 10:f2488a0ecab7 38 input->addBtnPressInterrupt(Input::ButtonA, &btnAPress);
Siriagus 10:f2488a0ecab7 39 input->addBtnPressInterrupt(Input::ButtonB, &btnBPress);
Siriagus 10:f2488a0ecab7 40 input->addBtnPressInterrupt(Input::ButtonC, &btnCPress);
Siriagus 5:100d960fc6d5 41 }
Siriagus 5:100d960fc6d5 42
Siriagus 10:f2488a0ecab7 43 void MainMenu::update(float dt) {} // Does not do anything as program flow is controlled by interrupts, but needs to be defined as it is a virtual function.
Siriagus 5:100d960fc6d5 44
Siriagus 5:100d960fc6d5 45 void MainMenu::render()
Siriagus 13:7ab71c7c311b 46 {
Siriagus 13:7ab71c7c311b 47 for (int i = 0; i < HEIGHT/3; ++i)
Siriagus 13:7ab71c7c311b 48 {
Siriagus 13:7ab71c7c311b 49 drawImage(Image::Cross3, 0, 3*i); // left border
Siriagus 13:7ab71c7c311b 50 drawImage(Image::Cross3, (WIDTH-3), 3*i); // right border
Siriagus 13:7ab71c7c311b 51 }
Siriagus 12:8178fad5e660 52
Siriagus 13:7ab71c7c311b 53 for (int j = 0; j < WIDTH/3; ++j)
Siriagus 13:7ab71c7c311b 54 {
Siriagus 13:7ab71c7c311b 55 drawImage(Image::Cross3, 3 * j, (HEIGHT-3)); // bottom border
Siriagus 13:7ab71c7c311b 56
Siriagus 13:7ab71c7c311b 57 if (currentState != HIGHSCORES && currentState != CONTROLS)
Siriagus 13:7ab71c7c311b 58 drawImage(Image::Cross3, 3 * j, 0); // top border
Siriagus 13:7ab71c7c311b 59 }
Siriagus 13:7ab71c7c311b 60
Siriagus 13:7ab71c7c311b 61 // Check sate
Siriagus 13:7ab71c7c311b 62 int xMargin = 8;
Siriagus 6:edb48de563a9 63 switch (currentState)
Siriagus 6:edb48de563a9 64 {
Siriagus 6:edb48de563a9 65 case SELECT_PLAY:
Siriagus 13:7ab71c7c311b 66 lcd->printString(">Play", xMargin, 1);
Siriagus 13:7ab71c7c311b 67 lcd->printString("High Scores", xMargin, 2);
Siriagus 13:7ab71c7c311b 68 lcd->printString("Controls", xMargin, 3);
Siriagus 6:edb48de563a9 69 break;
Siriagus 6:edb48de563a9 70
Siriagus 6:edb48de563a9 71 case SELECT_HIGHSCORES:
Siriagus 13:7ab71c7c311b 72 lcd->printString("Play", xMargin, 1);
Siriagus 13:7ab71c7c311b 73 lcd->printString(">High Scores", xMargin, 2);
Siriagus 13:7ab71c7c311b 74 lcd->printString("Controls", xMargin, 3);
Siriagus 6:edb48de563a9 75 break;
Siriagus 6:edb48de563a9 76
Siriagus 6:edb48de563a9 77 case SELECT_CONTROLS:
Siriagus 13:7ab71c7c311b 78 lcd->printString("Play", xMargin, 1);
Siriagus 13:7ab71c7c311b 79 lcd->printString("High Scores", xMargin, 2);
Siriagus 13:7ab71c7c311b 80 lcd->printString(">Controls", xMargin, 3);
Siriagus 6:edb48de563a9 81 break;
Siriagus 6:edb48de563a9 82
Siriagus 6:edb48de563a9 83 case HIGHSCORES:
Siriagus 6:edb48de563a9 84 // Placeholder TODO: Actually high scores
Siriagus 13:7ab71c7c311b 85 lcd->printString("High Scores", xMargin, 0);
Siriagus 13:7ab71c7c311b 86 lcd->printString("AND 1000000", xMargin, 1);
Siriagus 13:7ab71c7c311b 87 lcd->printString("AND 500000", xMargin, 2);
Siriagus 13:7ab71c7c311b 88 lcd->printString("AND 100", xMargin, 3);
Siriagus 13:7ab71c7c311b 89 lcd->printString(">Back", xMargin, 4);
Siriagus 6:edb48de563a9 90 break;
Siriagus 6:edb48de563a9 91
Siriagus 6:edb48de563a9 92 case CONTROLS:
Siriagus 13:7ab71c7c311b 93 lcd->printString("Controls", xMargin, 0);
Siriagus 13:7ab71c7c311b 94 lcd->printString("A: Jump", xMargin, 1);
Siriagus 13:7ab71c7c311b 95 lcd->printString("B: Shoot", xMargin, 2);
Siriagus 13:7ab71c7c311b 96 lcd->printString("C: Pause", xMargin, 3);
Siriagus 13:7ab71c7c311b 97 lcd->printString(">Back", xMargin, 4);
Siriagus 6:edb48de563a9 98 break;
Siriagus 6:edb48de563a9 99
Siriagus 6:edb48de563a9 100 case LOAD_GAME:
Siriagus 13:7ab71c7c311b 101 lcd->printString("Loading...", xMargin, 2);
Siriagus 7:678873947b29 102 requestStateChange(GAME);
Siriagus 6:edb48de563a9 103 break;
Siriagus 6:edb48de563a9 104
Siriagus 6:edb48de563a9 105 default:
Siriagus 13:7ab71c7c311b 106 ;
Siriagus 13:7ab71c7c311b 107 //error("MainMenu: Invalid internal state");
Siriagus 6:edb48de563a9 108
Siriagus 6:edb48de563a9 109 }
Siriagus 5:100d960fc6d5 110 }