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Dependents: UsbHostMAX3421E_Hello
PS3USB.h@0:84353c479782, 2020-07-12 (annotated)
- Committer:
- hudakz
- Date:
- Sun Jul 12 20:39:26 2020 +0000
- Revision:
- 0:84353c479782
- Child:
- 1:2263e77400e9
MAX3421E-based USB Host Shield Library
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
hudakz | 0:84353c479782 | 1 | /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved. |
hudakz | 0:84353c479782 | 2 | |
hudakz | 0:84353c479782 | 3 | This software may be distributed and modified under the terms of the GNU |
hudakz | 0:84353c479782 | 4 | General Public License version 2 (GPL2) as published by the Free Software |
hudakz | 0:84353c479782 | 5 | Foundation and appearing in the file GPL2.TXT included in the packaging of |
hudakz | 0:84353c479782 | 6 | this file. Please note that GPL2 Section 2[b] requires that all works based |
hudakz | 0:84353c479782 | 7 | on this software must also be made publicly available under the terms of |
hudakz | 0:84353c479782 | 8 | the GPL2 ("Copyleft"). |
hudakz | 0:84353c479782 | 9 | |
hudakz | 0:84353c479782 | 10 | Contact information |
hudakz | 0:84353c479782 | 11 | ------------------- |
hudakz | 0:84353c479782 | 12 | |
hudakz | 0:84353c479782 | 13 | Kristian Lauszus, TKJ Electronics |
hudakz | 0:84353c479782 | 14 | Web : http://www.tkjelectronics.com |
hudakz | 0:84353c479782 | 15 | e-mail : kristianl@tkjelectronics.com |
hudakz | 0:84353c479782 | 16 | */ |
hudakz | 0:84353c479782 | 17 | |
hudakz | 0:84353c479782 | 18 | #ifndef _ps3usb_h_ |
hudakz | 0:84353c479782 | 19 | #define _ps3usb_h_ |
hudakz | 0:84353c479782 | 20 | |
hudakz | 0:84353c479782 | 21 | #include "Usb.h" |
hudakz | 0:84353c479782 | 22 | #include "usbhid.h" |
hudakz | 0:84353c479782 | 23 | #include "PS3Enums.h" |
hudakz | 0:84353c479782 | 24 | |
hudakz | 0:84353c479782 | 25 | /* PS3 data taken from descriptors */ |
hudakz | 0:84353c479782 | 26 | #define EP_MAXPKTSIZE 64 // max size for data via USB |
hudakz | 0:84353c479782 | 27 | |
hudakz | 0:84353c479782 | 28 | /* Names we give to the 3 ps3 pipes - this is only used for setting the bluetooth address into the ps3 controllers */ |
hudakz | 0:84353c479782 | 29 | #define PS3_CONTROL_PIPE 0 |
hudakz | 0:84353c479782 | 30 | #define PS3_OUTPUT_PIPE 1 |
hudakz | 0:84353c479782 | 31 | #define PS3_INPUT_PIPE 2 |
hudakz | 0:84353c479782 | 32 | |
hudakz | 0:84353c479782 | 33 | //PID and VID of the different devices |
hudakz | 0:84353c479782 | 34 | #define PS3_VID 0x054C // Sony Corporation |
hudakz | 0:84353c479782 | 35 | #define PS3_PID 0x0268 // PS3 Controller DualShock 3 |
hudakz | 0:84353c479782 | 36 | #define PS3NAVIGATION_PID 0x042F // Navigation controller |
hudakz | 0:84353c479782 | 37 | #define PS3MOVE_PID 0x03D5 // Motion controller |
hudakz | 0:84353c479782 | 38 | |
hudakz | 0:84353c479782 | 39 | #define PS3_MAX_ENDPOINTS 3 |
hudakz | 0:84353c479782 | 40 | |
hudakz | 0:84353c479782 | 41 | /** |
hudakz | 0:84353c479782 | 42 | * This class implements support for all the official PS3 Controllers: |
hudakz | 0:84353c479782 | 43 | * Dualshock 3, Navigation or a Motion controller via USB. |
hudakz | 0:84353c479782 | 44 | * |
hudakz | 0:84353c479782 | 45 | * One can only set the color of the bulb, set the rumble, set and get the bluetooth address and calibrate the magnetometer via USB on the Move controller. |
hudakz | 0:84353c479782 | 46 | * |
hudakz | 0:84353c479782 | 47 | * Information about the protocol can be found at the wiki: https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information. |
hudakz | 0:84353c479782 | 48 | */ |
hudakz | 0:84353c479782 | 49 | class PS3USB : public USBDeviceConfig { |
hudakz | 0:84353c479782 | 50 | public: |
hudakz | 0:84353c479782 | 51 | /** |
hudakz | 0:84353c479782 | 52 | * Constructor for the PS3USB class. |
hudakz | 0:84353c479782 | 53 | * @param pUsb Pointer to USB class instance. |
hudakz | 0:84353c479782 | 54 | * @param btadr5,btadr4,btadr3,btadr2,btadr1,btadr0 |
hudakz | 0:84353c479782 | 55 | * Pass your dongles Bluetooth address into the constructor, |
hudakz | 0:84353c479782 | 56 | * so you are able to pair the controller with a Bluetooth dongle. |
hudakz | 0:84353c479782 | 57 | */ |
hudakz | 0:84353c479782 | 58 | PS3USB(USB *pUsb, uint8_t btadr5 = 0, uint8_t btadr4 = 0, uint8_t btadr3 = 0, uint8_t btadr2 = 0, uint8_t btadr1 = 0, uint8_t btadr0 = 0); |
hudakz | 0:84353c479782 | 59 | |
hudakz | 0:84353c479782 | 60 | /** @name USBDeviceConfig implementation */ |
hudakz | 0:84353c479782 | 61 | /** |
hudakz | 0:84353c479782 | 62 | * Initialize the PS3 Controller. |
hudakz | 0:84353c479782 | 63 | * @param parent Hub number. |
hudakz | 0:84353c479782 | 64 | * @param port Port number on the hub. |
hudakz | 0:84353c479782 | 65 | * @param lowspeed Speed of the device. |
hudakz | 0:84353c479782 | 66 | * @return 0 on success. |
hudakz | 0:84353c479782 | 67 | */ |
hudakz | 0:84353c479782 | 68 | uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed); |
hudakz | 0:84353c479782 | 69 | /** |
hudakz | 0:84353c479782 | 70 | * Release the USB device. |
hudakz | 0:84353c479782 | 71 | * @return 0 on success. |
hudakz | 0:84353c479782 | 72 | */ |
hudakz | 0:84353c479782 | 73 | uint8_t Release(); |
hudakz | 0:84353c479782 | 74 | /** |
hudakz | 0:84353c479782 | 75 | * Poll the USB Input endpoins and run the state machines. |
hudakz | 0:84353c479782 | 76 | * @return 0 on success. |
hudakz | 0:84353c479782 | 77 | */ |
hudakz | 0:84353c479782 | 78 | uint8_t Poll(); |
hudakz | 0:84353c479782 | 79 | |
hudakz | 0:84353c479782 | 80 | /** |
hudakz | 0:84353c479782 | 81 | * Get the device address. |
hudakz | 0:84353c479782 | 82 | * @return The device address. |
hudakz | 0:84353c479782 | 83 | */ |
hudakz | 0:84353c479782 | 84 | virtual uint8_t GetAddress() { |
hudakz | 0:84353c479782 | 85 | return bAddress; |
hudakz | 0:84353c479782 | 86 | }; |
hudakz | 0:84353c479782 | 87 | |
hudakz | 0:84353c479782 | 88 | /** |
hudakz | 0:84353c479782 | 89 | * Used to check if the controller has been initialized. |
hudakz | 0:84353c479782 | 90 | * @return True if it's ready. |
hudakz | 0:84353c479782 | 91 | */ |
hudakz | 0:84353c479782 | 92 | virtual bool isReady() { |
hudakz | 0:84353c479782 | 93 | return bPollEnable; |
hudakz | 0:84353c479782 | 94 | }; |
hudakz | 0:84353c479782 | 95 | |
hudakz | 0:84353c479782 | 96 | /** |
hudakz | 0:84353c479782 | 97 | * Used by the USB core to check what this driver support. |
hudakz | 0:84353c479782 | 98 | * @param vid The device's VID. |
hudakz | 0:84353c479782 | 99 | * @param pid The device's PID. |
hudakz | 0:84353c479782 | 100 | * @return Returns true if the device's VID and PID matches this driver. |
hudakz | 0:84353c479782 | 101 | */ |
hudakz | 0:84353c479782 | 102 | virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { |
hudakz | 0:84353c479782 | 103 | return (vid == PS3_VID && (pid == PS3_PID || pid == PS3NAVIGATION_PID || pid == PS3MOVE_PID)); |
hudakz | 0:84353c479782 | 104 | }; |
hudakz | 0:84353c479782 | 105 | /**@}*/ |
hudakz | 0:84353c479782 | 106 | |
hudakz | 0:84353c479782 | 107 | /** |
hudakz | 0:84353c479782 | 108 | * Used to set the Bluetooth address inside the Dualshock 3 and Navigation controller. |
hudakz | 0:84353c479782 | 109 | * Set using LSB first. |
hudakz | 0:84353c479782 | 110 | * @param bdaddr Your dongles Bluetooth address. |
hudakz | 0:84353c479782 | 111 | */ |
hudakz | 0:84353c479782 | 112 | void setBdaddr(uint8_t *bdaddr); |
hudakz | 0:84353c479782 | 113 | /** |
hudakz | 0:84353c479782 | 114 | * Used to get the Bluetooth address inside the Dualshock 3 and Navigation controller. |
hudakz | 0:84353c479782 | 115 | * Will return LSB first. |
hudakz | 0:84353c479782 | 116 | * @param bdaddr Your dongles Bluetooth address. |
hudakz | 0:84353c479782 | 117 | */ |
hudakz | 0:84353c479782 | 118 | void getBdaddr(uint8_t *bdaddr); |
hudakz | 0:84353c479782 | 119 | |
hudakz | 0:84353c479782 | 120 | /** |
hudakz | 0:84353c479782 | 121 | * Used to set the Bluetooth address inside the Move controller. |
hudakz | 0:84353c479782 | 122 | * Set using LSB first. |
hudakz | 0:84353c479782 | 123 | * @param bdaddr Your dongles Bluetooth address. |
hudakz | 0:84353c479782 | 124 | */ |
hudakz | 0:84353c479782 | 125 | void setMoveBdaddr(uint8_t *bdaddr); |
hudakz | 0:84353c479782 | 126 | /** |
hudakz | 0:84353c479782 | 127 | * Used to get the Bluetooth address inside the Move controller. |
hudakz | 0:84353c479782 | 128 | * Will return LSB first. |
hudakz | 0:84353c479782 | 129 | * @param bdaddr Your dongles Bluetooth address. |
hudakz | 0:84353c479782 | 130 | */ |
hudakz | 0:84353c479782 | 131 | void getMoveBdaddr(uint8_t *bdaddr); |
hudakz | 0:84353c479782 | 132 | /** |
hudakz | 0:84353c479782 | 133 | * Used to get the calibration data inside the Move controller. |
hudakz | 0:84353c479782 | 134 | * @param data Buffer to store data in. Must be at least 147 bytes |
hudakz | 0:84353c479782 | 135 | */ |
hudakz | 0:84353c479782 | 136 | void getMoveCalibration(uint8_t *data); |
hudakz | 0:84353c479782 | 137 | |
hudakz | 0:84353c479782 | 138 | /** @name PS3 Controller functions */ |
hudakz | 0:84353c479782 | 139 | /** |
hudakz | 0:84353c479782 | 140 | * getButtonPress(ButtonEnum b) will return true as long as the button is held down. |
hudakz | 0:84353c479782 | 141 | * |
hudakz | 0:84353c479782 | 142 | * While getButtonClick(ButtonEnum b) will only return it once. |
hudakz | 0:84353c479782 | 143 | * |
hudakz | 0:84353c479782 | 144 | * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), |
hudakz | 0:84353c479782 | 145 | * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). |
hudakz | 0:84353c479782 | 146 | * @param b ::ButtonEnum to read. |
hudakz | 0:84353c479782 | 147 | * @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press. |
hudakz | 0:84353c479782 | 148 | */ |
hudakz | 0:84353c479782 | 149 | bool getButtonPress(ButtonEnum b); |
hudakz | 0:84353c479782 | 150 | bool getButtonClick(ButtonEnum b); |
hudakz | 0:84353c479782 | 151 | /**@}*/ |
hudakz | 0:84353c479782 | 152 | /** @name PS3 Controller functions */ |
hudakz | 0:84353c479782 | 153 | /** |
hudakz | 0:84353c479782 | 154 | * Used to get the analog value from button presses. |
hudakz | 0:84353c479782 | 155 | * @param a The ::ButtonEnum to read. |
hudakz | 0:84353c479782 | 156 | * The supported buttons are: |
hudakz | 0:84353c479782 | 157 | * ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2, |
hudakz | 0:84353c479782 | 158 | * ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T. |
hudakz | 0:84353c479782 | 159 | * @return Analog value in the range of 0-255. |
hudakz | 0:84353c479782 | 160 | */ |
hudakz | 0:84353c479782 | 161 | uint8_t getAnalogButton(ButtonEnum a); |
hudakz | 0:84353c479782 | 162 | /** |
hudakz | 0:84353c479782 | 163 | * Used to read the analog joystick. |
hudakz | 0:84353c479782 | 164 | * @param a ::LeftHatX, ::LeftHatY, ::RightHatX, and ::RightHatY. |
hudakz | 0:84353c479782 | 165 | * @return Return the analog value in the range of 0-255. |
hudakz | 0:84353c479782 | 166 | */ |
hudakz | 0:84353c479782 | 167 | uint8_t getAnalogHat(AnalogHatEnum a); |
hudakz | 0:84353c479782 | 168 | /** |
hudakz | 0:84353c479782 | 169 | * Used to read the sensors inside the Dualshock 3 controller. |
hudakz | 0:84353c479782 | 170 | * @param a |
hudakz | 0:84353c479782 | 171 | * The Dualshock 3 has a 3-axis accelerometer and a 1-axis gyro inside. |
hudakz | 0:84353c479782 | 172 | * @return Return the raw sensor value. |
hudakz | 0:84353c479782 | 173 | */ |
hudakz | 0:84353c479782 | 174 | uint16_t getSensor(SensorEnum a); |
hudakz | 0:84353c479782 | 175 | /** |
hudakz | 0:84353c479782 | 176 | * Use this to get ::Pitch and ::Roll calculated using the accelerometer. |
hudakz | 0:84353c479782 | 177 | * @param a Either ::Pitch or ::Roll. |
hudakz | 0:84353c479782 | 178 | * @return Return the angle in the range of 0-360. |
hudakz | 0:84353c479782 | 179 | */ |
hudakz | 0:84353c479782 | 180 | float getAngle(AngleEnum a); |
hudakz | 0:84353c479782 | 181 | /** |
hudakz | 0:84353c479782 | 182 | * Get the ::StatusEnum from the controller. |
hudakz | 0:84353c479782 | 183 | * @param c The ::StatusEnum you want to read. |
hudakz | 0:84353c479782 | 184 | * @return True if correct and false if not. |
hudakz | 0:84353c479782 | 185 | */ |
hudakz | 0:84353c479782 | 186 | bool getStatus(StatusEnum c); |
hudakz | 0:84353c479782 | 187 | /** Read all the available statuses from the controller and prints it as a nice formated string. */ |
hudakz | 0:84353c479782 | 188 | void printStatusString(); |
hudakz | 0:84353c479782 | 189 | |
hudakz | 0:84353c479782 | 190 | /** Used to set all LEDs and rumble off. */ |
hudakz | 0:84353c479782 | 191 | void setAllOff(); |
hudakz | 0:84353c479782 | 192 | /** Turn off rumble. */ |
hudakz | 0:84353c479782 | 193 | void setRumbleOff(); |
hudakz | 0:84353c479782 | 194 | /** |
hudakz | 0:84353c479782 | 195 | * Turn on rumble. |
hudakz | 0:84353c479782 | 196 | * @param mode Either ::RumbleHigh or ::RumbleLow. |
hudakz | 0:84353c479782 | 197 | */ |
hudakz | 0:84353c479782 | 198 | void setRumbleOn(RumbleEnum mode); |
hudakz | 0:84353c479782 | 199 | /** |
hudakz | 0:84353c479782 | 200 | * Turn on rumble using custom duration and power. |
hudakz | 0:84353c479782 | 201 | * @param rightDuration The duration of the right/low rumble effect. |
hudakz | 0:84353c479782 | 202 | * @param rightPower The intensity of the right/low rumble effect. |
hudakz | 0:84353c479782 | 203 | * @param leftDuration The duration of the left/high rumble effect. |
hudakz | 0:84353c479782 | 204 | * @param leftPower The intensity of the left/high rumble effect. |
hudakz | 0:84353c479782 | 205 | */ |
hudakz | 0:84353c479782 | 206 | void setRumbleOn(uint8_t rightDuration, uint8_t rightPower, uint8_t leftDuration, uint8_t leftPower); |
hudakz | 0:84353c479782 | 207 | |
hudakz | 0:84353c479782 | 208 | /** |
hudakz | 0:84353c479782 | 209 | * Set LED value without using the ::LEDEnum. |
hudakz | 0:84353c479782 | 210 | * @param value See: ::LEDEnum. |
hudakz | 0:84353c479782 | 211 | */ |
hudakz | 0:84353c479782 | 212 | void setLedRaw(uint8_t value); |
hudakz | 0:84353c479782 | 213 | |
hudakz | 0:84353c479782 | 214 | /** Turn all LEDs off. */ |
hudakz | 0:84353c479782 | 215 | void setLedOff() { |
hudakz | 0:84353c479782 | 216 | setLedRaw(0); |
hudakz | 0:84353c479782 | 217 | } |
hudakz | 0:84353c479782 | 218 | /** |
hudakz | 0:84353c479782 | 219 | * Turn the specific ::LEDEnum off. |
hudakz | 0:84353c479782 | 220 | * @param a The ::LEDEnum to turn off. |
hudakz | 0:84353c479782 | 221 | */ |
hudakz | 0:84353c479782 | 222 | void setLedOff(LEDEnum a); |
hudakz | 0:84353c479782 | 223 | /** |
hudakz | 0:84353c479782 | 224 | * Turn the specific ::LEDEnum on. |
hudakz | 0:84353c479782 | 225 | * @param a The ::LEDEnum to turn on. |
hudakz | 0:84353c479782 | 226 | */ |
hudakz | 0:84353c479782 | 227 | void setLedOn(LEDEnum a); |
hudakz | 0:84353c479782 | 228 | /** |
hudakz | 0:84353c479782 | 229 | * Toggle the specific ::LEDEnum. |
hudakz | 0:84353c479782 | 230 | * @param a The ::LEDEnum to toggle. |
hudakz | 0:84353c479782 | 231 | */ |
hudakz | 0:84353c479782 | 232 | void setLedToggle(LEDEnum a); |
hudakz | 0:84353c479782 | 233 | |
hudakz | 0:84353c479782 | 234 | /** |
hudakz | 0:84353c479782 | 235 | * Use this to set the Color using RGB values. |
hudakz | 0:84353c479782 | 236 | * @param r,g,b RGB value. |
hudakz | 0:84353c479782 | 237 | */ |
hudakz | 0:84353c479782 | 238 | void moveSetBulb(uint8_t r, uint8_t g, uint8_t b); |
hudakz | 0:84353c479782 | 239 | /** |
hudakz | 0:84353c479782 | 240 | * Use this to set the color using the predefined colors in ::ColorsEnum. |
hudakz | 0:84353c479782 | 241 | * @param color The desired color. |
hudakz | 0:84353c479782 | 242 | */ |
hudakz | 0:84353c479782 | 243 | void moveSetBulb(ColorsEnum color); |
hudakz | 0:84353c479782 | 244 | /** |
hudakz | 0:84353c479782 | 245 | * Set the rumble value inside the Move controller. |
hudakz | 0:84353c479782 | 246 | * @param rumble The desired value in the range from 64-255. |
hudakz | 0:84353c479782 | 247 | */ |
hudakz | 0:84353c479782 | 248 | void moveSetRumble(uint8_t rumble); |
hudakz | 0:84353c479782 | 249 | |
hudakz | 0:84353c479782 | 250 | /** |
hudakz | 0:84353c479782 | 251 | * Used to call your own function when the controller is successfully initialized. |
hudakz | 0:84353c479782 | 252 | * @param funcOnInit Function to call. |
hudakz | 0:84353c479782 | 253 | */ |
hudakz | 0:84353c479782 | 254 | void attachOnInit(void (*funcOnInit)(void)) { |
hudakz | 0:84353c479782 | 255 | pFuncOnInit = funcOnInit; |
hudakz | 0:84353c479782 | 256 | }; |
hudakz | 0:84353c479782 | 257 | /**@}*/ |
hudakz | 0:84353c479782 | 258 | |
hudakz | 0:84353c479782 | 259 | /** Variable used to indicate if the normal playstation controller is successfully connected. */ |
hudakz | 0:84353c479782 | 260 | bool PS3Connected; |
hudakz | 0:84353c479782 | 261 | /** Variable used to indicate if the move controller is successfully connected. */ |
hudakz | 0:84353c479782 | 262 | bool PS3MoveConnected; |
hudakz | 0:84353c479782 | 263 | /** Variable used to indicate if the navigation controller is successfully connected. */ |
hudakz | 0:84353c479782 | 264 | bool PS3NavigationConnected; |
hudakz | 0:84353c479782 | 265 | |
hudakz | 0:84353c479782 | 266 | protected: |
hudakz | 0:84353c479782 | 267 | /** Pointer to USB class instance. */ |
hudakz | 0:84353c479782 | 268 | USB *pUsb; |
hudakz | 0:84353c479782 | 269 | /** Device address. */ |
hudakz | 0:84353c479782 | 270 | uint8_t bAddress; |
hudakz | 0:84353c479782 | 271 | /** Endpoint info structure. */ |
hudakz | 0:84353c479782 | 272 | EpInfo epInfo[PS3_MAX_ENDPOINTS]; |
hudakz | 0:84353c479782 | 273 | |
hudakz | 0:84353c479782 | 274 | private: |
hudakz | 0:84353c479782 | 275 | /** |
hudakz | 0:84353c479782 | 276 | * Called when the controller is successfully initialized. |
hudakz | 0:84353c479782 | 277 | * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. |
hudakz | 0:84353c479782 | 278 | * This is useful for instance if you want to set the LEDs in a specific way. |
hudakz | 0:84353c479782 | 279 | */ |
hudakz | 0:84353c479782 | 280 | void onInit(); |
hudakz | 0:84353c479782 | 281 | void (*pFuncOnInit)(void); // Pointer to function called in onInit() |
hudakz | 0:84353c479782 | 282 | |
hudakz | 0:84353c479782 | 283 | bool bPollEnable; |
hudakz | 0:84353c479782 | 284 | |
hudakz | 0:84353c479782 | 285 | uint32_t timer; // used to continuously set PS3 Move controller Bulb and rumble values |
hudakz | 0:84353c479782 | 286 | |
hudakz | 0:84353c479782 | 287 | uint32_t ButtonState; |
hudakz | 0:84353c479782 | 288 | uint32_t OldButtonState; |
hudakz | 0:84353c479782 | 289 | uint32_t ButtonClickState; |
hudakz | 0:84353c479782 | 290 | |
hudakz | 0:84353c479782 | 291 | uint8_t my_bdaddr[6]; // Change to your dongles Bluetooth address in the constructor |
hudakz | 0:84353c479782 | 292 | uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data |
hudakz | 0:84353c479782 | 293 | uint8_t writeBuf[EP_MAXPKTSIZE]; // General purpose buffer for output data |
hudakz | 0:84353c479782 | 294 | |
hudakz | 0:84353c479782 | 295 | void readReport(); // read incoming data |
hudakz | 0:84353c479782 | 296 | void printReport(); // print incoming date - Uncomment for debugging |
hudakz | 0:84353c479782 | 297 | |
hudakz | 0:84353c479782 | 298 | /* Private commands */ |
hudakz | 0:84353c479782 | 299 | void PS3_Command(uint8_t *data, uint16_t nbytes); |
hudakz | 0:84353c479782 | 300 | void enable_sixaxis(); // Command used to enable the Dualshock 3 and Navigation controller to send data via USB |
hudakz | 0:84353c479782 | 301 | void Move_Command(uint8_t *data, uint16_t nbytes); |
hudakz | 0:84353c479782 | 302 | }; |
hudakz | 0:84353c479782 | 303 | #endif |