Mbed library for ENC28J60 Ethernet modules. Full support for TCP/IP and UDP Server, Client and HTTP server (webserver). DHCP and DNS is included.

Dependents:   mBuino_ENC28_MQTT Nucleo_Web_ENC28J60 Nucleo_Web_ENC28J60_ADC Serial_over_Ethernet ... more

Library for ENC28J60 Ethernet modules.

/media/uploads/hudakz/enc28j60_module01.jpg

Ported to mbed from Norbert Truchsess's UIPEthernet library for Arduino. Thank you Norbert!

  • Full support for persistent (streaming) TCP/IP and UDP connections Client and Server each, ARP, ICMP, DHCP and DNS.
  • Works with both Mbed OS 2 and Mbed OS 5.

Usage:

  • Import the library into your project.
  • Add #include "UipEthernet.h" to main.cpp
  • Create one instance of the UipEthernet class initialized with the MAC address you'd like to use and SPI pins of the connected Mbed board.

Example programs:

Import programWebSwitch_ENC28J60

HTTP Server serving a simple webpage which enables to remotely turn a digital output on/off. Compile, download, run and type 'IP_address/secret/' (don't forget the last '/') into your web browser and hit ENTER.

Import programHTTPServer_Echo_ENC28J60

A simple HTTP server echoing received requests. Ethernet connection is over an ENC28J60 board. Usage: Type the server's IP address into you web browser and hit <ENTER>.

Import programTcpServer_ENC28J60

Simple TCP/IP Server using the UIPEthernet library for ENC28J60 Ethernet boards.

Import programTcpClient_ENC28J60

Simple TCP/IP Client using the UIPEthernet library for ENC28J60 Ethernet boards.

Import programUdpServer_ENC28J60

Simple UDP Server using the UIPEthernet library for ENC28J60 Ethernet boards.

Import programUdpClient_ENC28J60

Simple UDP Client using the UIPEthernet library for ENC28J60 Ethernet boards.

Import programMQTT_Hello_ENC28J60

MQTT Client example program. Ethernet connection is via an ENC28J60 module.

utility/stoip4.c

Committer:
hudakz
Date:
2019-09-07
Revision:
15:53715cc81c63
Parent:
14:7648334eb41b

File content as of revision 15:53715cc81c63:

/*
 * Copyright (c) 2014-2018 ARM Limited. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 * Licensed under the Apache License, Version 2.0 (the License); you may
 * not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "mbed_version.h"

#if MBED_MAJOR_VERSION == 2

#include <string.h>
#include <stdlib.h>
#include <stdint.h>
#include "common_functions.h"
#include "ip4string.h"

/**
 * Convert numeric IPv4 address string to a binary.
 * \param ip4addr IPv4 address in string format.
 * \param len Length of IPv4 string, maximum of 16..
 * \param dest buffer for address. MUST be 4 bytes.
 * \return boolean set to true if conversion succeded, false if it didn't
 */
bool stoip4(const char *ip4addr, size_t len, void *dest)
{
    uint8_t *addr = dest;

    if (len > 16) { // Too long, not possible
        return false;
    }

    uint_fast8_t stringLength = 0, byteCount = 0;

    //Iterate over each component of the IP. The exit condition is in the middle of the loop
    while (true) {

        //No valid character (IPv4 addresses don't have implicit 0, that is x.y..z being read as x.y.0.z)
        if (stringLength == len || ip4addr[stringLength] < '0' || ip4addr[stringLength] > '9') {
            return false;
        }

        //For each component, we convert it to the raw value
        uint_fast16_t byte = 0;
        while (stringLength < len && ip4addr[stringLength] >= '0' && ip4addr[stringLength] <= '9') {
            byte *= 10;
            byte += ip4addr[stringLength++] - '0';

            //We go over the maximum value for an IPv4 component
            if (byte > 0xff) {
                return false;
            }
        }

        //Append the component
        addr[byteCount++] = (uint8_t) byte;

        //If we're at the end, we leave the loop. It's the only way to reach the `true` output
        if (byteCount == 4) {
            break;
        }

        //If the next character is invalid, we return false
        if (stringLength == len || ip4addr[stringLength++] != '.') {
            return false;
        }
    }

    return stringLength == len || ip4addr[stringLength] == '\0';
}
#endif