ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

visualization_msgs/InteractiveMarkerPose.h

Committer:
Gary Servin
Date:
2019-11-08
Revision:
0:04ac6be8229a

File content as of revision 0:04ac6be8229a:

#ifndef _ROS_visualization_msgs_InteractiveMarkerPose_h
#define _ROS_visualization_msgs_InteractiveMarkerPose_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "std_msgs/Header.h"
#include "geometry_msgs/Pose.h"

namespace visualization_msgs
{

  class InteractiveMarkerPose : public ros::Msg
  {
    public:
      typedef std_msgs::Header _header_type;
      _header_type header;
      typedef geometry_msgs::Pose _pose_type;
      _pose_type pose;
      typedef const char* _name_type;
      _name_type name;

    InteractiveMarkerPose():
      header(),
      pose(),
      name("")
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      offset += this->header.serialize(outbuffer + offset);
      offset += this->pose.serialize(outbuffer + offset);
      uint32_t length_name = strlen(this->name);
      varToArr(outbuffer + offset, length_name);
      offset += 4;
      memcpy(outbuffer + offset, this->name, length_name);
      offset += length_name;
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      offset += this->header.deserialize(inbuffer + offset);
      offset += this->pose.deserialize(inbuffer + offset);
      uint32_t length_name;
      arrToVar(length_name, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_name; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_name-1]=0;
      this->name = (char *)(inbuffer + offset-1);
      offset += length_name;
     return offset;
    }

    const char * getType(){ return "visualization_msgs/InteractiveMarkerPose"; };
    const char * getMD5(){ return "a6e6833209a196a38d798dadb02c81f8"; };

  };

}
#endif