ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

control_msgs/JointTolerance.h

Committer:
Gary Servin
Date:
2019-11-08
Revision:
0:04ac6be8229a

File content as of revision 0:04ac6be8229a:

#ifndef _ROS_control_msgs_JointTolerance_h
#define _ROS_control_msgs_JointTolerance_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"

namespace control_msgs
{

  class JointTolerance : public ros::Msg
  {
    public:
      typedef const char* _name_type;
      _name_type name;
      typedef double _position_type;
      _position_type position;
      typedef double _velocity_type;
      _velocity_type velocity;
      typedef double _acceleration_type;
      _acceleration_type acceleration;

    JointTolerance():
      name(""),
      position(0),
      velocity(0),
      acceleration(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      uint32_t length_name = strlen(this->name);
      varToArr(outbuffer + offset, length_name);
      offset += 4;
      memcpy(outbuffer + offset, this->name, length_name);
      offset += length_name;
      union {
        double real;
        uint64_t base;
      } u_position;
      u_position.real = this->position;
      *(outbuffer + offset + 0) = (u_position.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_position.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_position.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_position.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_position.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_position.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_position.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_position.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->position);
      union {
        double real;
        uint64_t base;
      } u_velocity;
      u_velocity.real = this->velocity;
      *(outbuffer + offset + 0) = (u_velocity.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_velocity.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_velocity.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_velocity.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_velocity.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_velocity.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_velocity.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_velocity.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->velocity);
      union {
        double real;
        uint64_t base;
      } u_acceleration;
      u_acceleration.real = this->acceleration;
      *(outbuffer + offset + 0) = (u_acceleration.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_acceleration.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_acceleration.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_acceleration.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_acceleration.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_acceleration.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_acceleration.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_acceleration.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->acceleration);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      uint32_t length_name;
      arrToVar(length_name, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_name; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_name-1]=0;
      this->name = (char *)(inbuffer + offset-1);
      offset += length_name;
      union {
        double real;
        uint64_t base;
      } u_position;
      u_position.base = 0;
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_position.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->position = u_position.real;
      offset += sizeof(this->position);
      union {
        double real;
        uint64_t base;
      } u_velocity;
      u_velocity.base = 0;
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_velocity.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->velocity = u_velocity.real;
      offset += sizeof(this->velocity);
      union {
        double real;
        uint64_t base;
      } u_acceleration;
      u_acceleration.base = 0;
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_acceleration.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->acceleration = u_acceleration.real;
      offset += sizeof(this->acceleration);
     return offset;
    }

    const char * getType(){ return "control_msgs/JointTolerance"; };
    const char * getMD5(){ return "f544fe9c16cf04547e135dd6063ff5be"; };

  };

}
#endif