ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

Revision:
0:04ac6be8229a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sensor_msgs/Range.h	Fri Nov 08 14:38:09 2019 -0300
@@ -0,0 +1,149 @@
+#ifndef _ROS_sensor_msgs_Range_h
+#define _ROS_sensor_msgs_Range_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+#include "std_msgs/Header.h"
+
+namespace sensor_msgs
+{
+
+  class Range : public ros::Msg
+  {
+    public:
+      typedef std_msgs::Header _header_type;
+      _header_type header;
+      typedef uint8_t _radiation_type_type;
+      _radiation_type_type radiation_type;
+      typedef float _field_of_view_type;
+      _field_of_view_type field_of_view;
+      typedef float _min_range_type;
+      _min_range_type min_range;
+      typedef float _max_range_type;
+      _max_range_type max_range;
+      typedef float _range_type;
+      _range_type range;
+      enum { ULTRASOUND = 0 };
+      enum { INFRARED = 1 };
+
+    Range():
+      header(),
+      radiation_type(0),
+      field_of_view(0),
+      min_range(0),
+      max_range(0),
+      range(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      offset += this->header.serialize(outbuffer + offset);
+      *(outbuffer + offset + 0) = (this->radiation_type >> (8 * 0)) & 0xFF;
+      offset += sizeof(this->radiation_type);
+      union {
+        float real;
+        uint32_t base;
+      } u_field_of_view;
+      u_field_of_view.real = this->field_of_view;
+      *(outbuffer + offset + 0) = (u_field_of_view.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_field_of_view.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_field_of_view.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_field_of_view.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->field_of_view);
+      union {
+        float real;
+        uint32_t base;
+      } u_min_range;
+      u_min_range.real = this->min_range;
+      *(outbuffer + offset + 0) = (u_min_range.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_min_range.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_min_range.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_min_range.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->min_range);
+      union {
+        float real;
+        uint32_t base;
+      } u_max_range;
+      u_max_range.real = this->max_range;
+      *(outbuffer + offset + 0) = (u_max_range.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_max_range.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_max_range.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_max_range.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->max_range);
+      union {
+        float real;
+        uint32_t base;
+      } u_range;
+      u_range.real = this->range;
+      *(outbuffer + offset + 0) = (u_range.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_range.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_range.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_range.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->range);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      offset += this->header.deserialize(inbuffer + offset);
+      this->radiation_type =  ((uint8_t) (*(inbuffer + offset)));
+      offset += sizeof(this->radiation_type);
+      union {
+        float real;
+        uint32_t base;
+      } u_field_of_view;
+      u_field_of_view.base = 0;
+      u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->field_of_view = u_field_of_view.real;
+      offset += sizeof(this->field_of_view);
+      union {
+        float real;
+        uint32_t base;
+      } u_min_range;
+      u_min_range.base = 0;
+      u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->min_range = u_min_range.real;
+      offset += sizeof(this->min_range);
+      union {
+        float real;
+        uint32_t base;
+      } u_max_range;
+      u_max_range.base = 0;
+      u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->max_range = u_max_range.real;
+      offset += sizeof(this->max_range);
+      union {
+        float real;
+        uint32_t base;
+      } u_range;
+      u_range.base = 0;
+      u_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->range = u_range.real;
+      offset += sizeof(this->range);
+     return offset;
+    }
+
+    const char * getType(){ return "sensor_msgs/Range"; };
+    const char * getMD5(){ return "c005c34273dc426c67a020a87bc24148"; };
+
+  };
+
+}
+#endif