hongyun AHN
/
project_Maze
200943373hongyun
Revision 0:e70cf0da7c72, committed 2017-05-04
- Comitter:
- hongyunAHN
- Date:
- Thu May 04 11:46:46 2017 +0000
- Commit message:
- 200943373
Changed in this revision
diff -r 000000000000 -r e70cf0da7c72 Background/Background.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Background/Background.cpp Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,182 @@ +#include "Background.h" + +#include "mbed.h" + + +Background::Background() + : + _led1(new PwmOut(PTA1)), + _led2(new PwmOut(PTA2)), + _led3(new PwmOut(PTC2)), + _led4(new PwmOut(PTC3)), + _led5(new PwmOut(PTC4)), + _led6(new PwmOut(PTD3)), + + _button_A(new InterruptIn(PTB9)), + _button_B(new InterruptIn(PTD0)), + _button_X(new InterruptIn(PTC17)), + _button_Y(new InterruptIn(PTC12)), + _button_L(new InterruptIn(PTB18)), + _button_R(new InterruptIn(PTB3)), + _button_back(new InterruptIn(PTB19)), + _button_start(new InterruptIn(PTC5)), + _button_joystick(new InterruptIn(PTC16)), + + _vert(new AnalogIn(PTB10)), + _horiz(new AnalogIn(PTB11)), + + _buzzer(new PwmOut(PTC10)), + _pot(new AnalogIn(PTB2)), + + _timeout(new Timeout()), + + _event_state(0), + + _x0(0), + _y0(0) +{} + +Background::~Background() +{ + delete _led1,_led2,_led3,_led4,_led5,_led6; + delete _button_A,_button_B,_button_joystick,_vert,_horiz; + delete _button_X,_button_Y,_button_back,_button_start; + delete _button_L,_button_R, _buzzer, _pot, _timeout; +} + + +void Background::init() +{ + leds_off(); + init_buttons(); + + + _x0 = _horiz->read(); + _y0 = _vert->read(); + + + _event_state = 0; +} + + + + + + + + +float Background::read_pot() const +{ + return _pot->read(); +} + + +bool Background::check_event(BackgroundEvent const id) +{ + + if (_event_state[id]) { + _event_state.reset(id); + return true; + } else { + return false; + } +} + +float Background::get_mag() +{ + Polar p = get_polar(); + return p.mag; +} + + + +Direction Background::get_direction() +{ + float angle = get_angle(); + + Direction d; + + if (angle < 0.0f) { + d = CENTRE; + } else if (angle < 22.5f) { + d = N; + } else if (angle < 67.5f) { + d = NE; + } else if (angle < 112.5f) { + d = E; + } else if (angle < 157.5f) { + d = SE; + } else if (angle < 202.5f) { + d = S; + } else if (angle < 247.5f) { + d = SW; + } else if (angle < 292.5f) { + d = W; + } else if (angle < 337.5f) { + d = NW; + } else { + d = N; + } + + return d; +} + +Vector2D Background::get_mapped_coord() +{ + const char array[48][85]={ + {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, + {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, + {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, + {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, + 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{1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1}, + {1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, + {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, + + }; + + + + + + } \ No newline at end of file
diff -r 000000000000 -r e70cf0da7c72 Background/Background.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Background/Background.h Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,154 @@ +#ifndef BACKGROUND_H +#define BACKGROUND_H + +#include <bitset> + + +namespace mbed +{ +class AnalogIn; +class InterruptIn; +class PwmOut; +class Timeout; +} +#define TOL 0.1f +#define RAD2DEG 57.2957795131f +enum Direction { + CENTRE, + N, + NE, + E, + SE, + S, + SW, + W, + NW +}; + + +struct Vector2D { + float x; + float y; +}; + + +struct Polar { + float mag; + float angle; +}; + + +class Background +{ + public: + +enum BackgroundEvent { + A_PRESSED, + B_PRESSED, + X_PRESSED, + Y_PRESSED, + L_PRESSED, + R_PRESSED, + BACK_PRESSED, + START_PRESSED, + JOY_PRESSED, + N_EVENTS +}; +private: + mbed::PwmOut *_led1; + mbed::PwmOut *_led2; + mbed::PwmOut *_led3; + mbed::PwmOut *_led4; + mbed::PwmOut *_led5; + mbed::PwmOut *_led6; + + mbed::InterruptIn *_button_A; + mbed::InterruptIn *_button_B; + mbed::InterruptIn *_button_X; + mbed::InterruptIn *_button_Y; + mbed::InterruptIn *_button_L; + mbed::InterruptIn *_button_R; + mbed::InterruptIn *_button_back; + mbed::InterruptIn *_button_start; + mbed::InterruptIn *_button_joystick; + + mbed::AnalogIn *_vert; + mbed::AnalogIn *_horiz; + + mbed::PwmOut *_buzzer; + mbed::AnalogIn *_pot; + + mbed::Timeout *_timeout; + + std::bitset<N_EVENTS> _event_state; + + + float _x0; + float _y0; + +public: + + + Background(); + + + ~Background(); + + + void init(); + + + void leds_on(); + + + void leds_off(); + + + void leds(float val) const; + + + void led(int n,float val) const; + + + float read_pot() const; + + + void tone(float frequency, float duration); + + + bool check_event(BackgroundEvent const id); + + + float get_mag(); + + + float get_angle(); + + + Direction get_direction(); + + + Vector2D get_coord(); + + + Vector2D get_mapped_coord(); + + + Polar get_polar(); + +private: + void init_buttons(); + void tone_off(); + + void a_isr(); + void b_isr(); + void x_isr(); + void y_isr(); + void l_isr(); + void r_isr(); + void back_isr(); + void start_isr(); + void joy_isr(); +}; + +#endif \ No newline at end of file
diff -r 000000000000 -r e70cf0da7c72 N5110.lib --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/N5110.lib Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/eencae/code/N5110/#d80e568a2e18
diff -r 000000000000 -r e70cf0da7c72 main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,74 @@ +///////// pre-processor directives //////// +#include "mbed.h" +#include "background.h" +#include "N5110.h" +#include "player.h" + + + + +struct UserInput { + Direction d; + float mag; +}; +N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); +background map; +player ply; + + +void init(); +void update_game(UserInput input); +void render(); +void welcome(); + +int main() +{ + int fps = 8; + + init(); + welcome(); + + render(); + wait(1.0f/fps); + + + while (1) { + ply.read_input(map); + //ply.update(map); + render(); + wait(1.0f/fps); + } +} + +void init() +{ + + lcd.init(); + + + +} + +void render() +{ + lcd.clear(); + + lcd.refresh(); +} + +void welcome() { + + lcd.printString(" MAZE ",0,1); + lcd.printString(" Press Start ",0,4); + lcd.refresh(); + + + + while ( map.check_event(background::START_PRESSED) == false) { + map.leds_on(); + wait(0.1); + map.leds_off(); + wait(0.1); + } + +} \ No newline at end of file
diff -r 000000000000 -r e70cf0da7c72 mbed.bld --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,1 @@ +https://mbed.org/users/mbed_official/code/mbed/builds/794e51388b66 \ No newline at end of file
diff -r 000000000000 -r e70cf0da7c72 player/player.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/player/player.cpp Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,178 @@ +#include "player.h" +#include "background.h" + +player::player() + +: + _led1(new PwmOut(PTA1)), + _led2(new PwmOut(PTA2)), + _led3(new PwmOut(PTC2)), + _led4(new PwmOut(PTC3)), + _led5(new PwmOut(PTC4)), + _led6(new PwmOut(PTD3)), + + _button_A(new InterruptIn(PTB9)), + _button_B(new InterruptIn(PTD0)), + _button_X(new InterruptIn(PTC17)), + _button_Y(new InterruptIn(PTC12)), + _button_L(new InterruptIn(PTB18)), + _button_R(new InterruptIn(PTB3)), + _button_back(new InterruptIn(PTB19)), + _button_start(new InterruptIn(PTC5)), + _button_joystick(new InterruptIn(PTC16)), + + _vert(new AnalogIn(PTB10)), + _horiz(new AnalogIn(PTB11)), + + _buzzer(new PwmOut(PTC10)), + _pot(new AnalogIn(PTB2)), + + _timeout(new Timeout()), + + _event_state(0), + + _x0(0), + _y0(0) +{} + + + + + +player::~player() +{ + + delete _led1,_led2,_led3,_led4,_led5,_led6; + delete _button_A,_button_B,_button_joystick,_vert,_horiz; + delete _button_X,_button_Y,_button_back,_button_start; + delete _button_L,_button_R, _buzzer, _pot, _timeout; + + +} +Vector2D player::get_player_coord(){ + const char array[3][3]={ + {1,1,1}, + {1,1,1}, + {1,1,1}, + }; + + } + +void player::init(int x,int y){ + + const char array[3][3]={ + {1,1,1}, + {1,1,1}, + {1,1,1}, + }; + _speed=1: + setXYAddress(2,2); + } + +void player::read_input(background &pad) +{ + _d = pad.get_direction(); + //_mag = pad.get_mag(); +} + +void player::move_update() +{ + +} + +void player::update(Direction d) +{ + + const char map[48][85] = get_mapped_coord(); + Vector2D monsterPos = get_pos(); + if(A_PRESSED){ + if(map[Y][X+5]==1){ + setXYAddress(X,Y); + } + else{setXYAddress(X+5,Y);} + } + else if (B_PRESSED){ + if(map[Y+5][X]==1){ + setXYAddress(X,Y); + } + else{setXYAddress(X,Y+5);} + } + else if (d == N) { + if(map[Y+3][X]==1){ + setXYAddress(X,Y); + } + else if (map[Y+3][X+2]==1){ + setXYAddress(X,Y); + } + else{ + setXYAddress(X,Y+1); + } + } + else if (d == S) { + if(map[Y-1][X]==1){ + setXYAddress(X,Y); + } + else if(map[Y-1][X+2]==1){ + setXYAddress(X,Y); + } + else{ + setXYAddress(X,Y-1); + } + }else if (d == W) { + if(map[Y][X-1]==1){ + setXYAddress(X,Y); + } + else if(map[Y+2][X-1]==1){ + setXYAddress(X,Y); + } + else{ + setXYAddress(X-1,Y); + } + }else if (d == E) { + if(map[Y][X+3]==1){ + setXYAddress(X,Y); + } + else if(map[Y+2][X+3]==1){ + setXYAddress(X,Y); + } + else{ + setXYAddress(X+1,Y); + } + } +} + + +if(pin==(40,24)){ + lcd.printString(" GOAL ",0,2); + } +if(pin==(83,43) ){ + lcd.printString(" FAKE ",0,2); + lcd.printString(" Find the other way ",0,2); + lcd.refresh(); + } + +if(pin==(56,4)){ + leds_on(0.2); + lcd.printString(" trap ",0,2); + leds_off(0.2); + lcd.printString(" Find the other way ",0,2); + lcd.refresh(); + setXYAddress(2,2); +} +if(pin==(77,29)){ + leds_on(0.2); + lcd.printString(" trap ",0,2); + lcd.refresh(); + leds_off(0.2); + + setXYAddress(2,2); +} +if(pin==(65,40)){ + leds_on(0.2); + lcd.printString(" JUMP ",0,2); + leds_off(0.2); + lcd.refresh(); + setXYAddress(65,30); +} + + \ No newline at end of file
diff -r 000000000000 -r e70cf0da7c72 player/player.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/player/player.h Thu May 04 11:46:46 2017 +0000 @@ -0,0 +1,27 @@ +#ifndef PLAYER_H +#define PLAYER_H + +#include "mbed.h" +#include "N5110.h" +#include "background.h" + +class player +{ +public: + + player(); + ~player(); + void init(int x,int height,int width); + void read_input(background pad); + void update(Direction d,float mag); + void draw(N5110 &lcd); + Vector2D get_pos(); + +private: + + + int _x; + int _y; + +}; +#endif \ No newline at end of file