Bertl Ping Pong Demo Bertl reacts to Buttons. Leds are blinking dependent on current direction

Dependencies:   BertlLib mbed

Revision:
1:81bbec75e875
Parent:
0:2033217d2140
Child:
2:fb6f2a6307d3
diff -r 2033217d2140 -r 81bbec75e875 BertlPingPong.cpp
--- a/BertlPingPong.cpp	Fri Apr 25 14:38:09 2014 +0000
+++ b/BertlPingPong.cpp	Fri Apr 25 19:10:27 2014 +0000
@@ -2,7 +2,7 @@
 #include "mbed.h"
 #include "Serial_HL.h"
 #include "Bertl14.h"
-#include "BertlObjects.h"
+#include "BertlObjects.cpp"
 
 int gBlinkMode = 1;
 void BlinkTask();
@@ -15,9 +15,9 @@
     pex.ClearLeds();
     
     pex.WaitUntilButtonPressed();
-  leds=6; wait(0.8);
-  pex.WaitUntilButtonPressed();
-  leds=0;
+    leds=6; wait(0.8);
+    pex.WaitUntilButtonPressed();
+    leds=0;
     stw.start();
     while(1) {
         pex.ReadButtons();
@@ -37,8 +37,9 @@
             gBlinkMode=3; pex.ClearLeds();
             mL.SetPow(0.9); mR.SetPow(0.9);
         }
+        // Blink dependent on value of gBlinkMode
         BlinkTask();
-    wait(0.005);
+        wait(0.005);
     }
     
     return 1;
@@ -58,4 +59,3 @@
     if( gBlinkMode==4 )
         pex.ToggleLeds(LED_ALL_BACK);
 }
-