Stripped down version of Segundos NetService library (http://mbed.org/users/segundo/libraries/NetServices ). I have removed all NetServices, and all functions which had been disabled. Use this version when you need only pure TCP or UDP functions - this library compiles faster.
Dependents: christmasLights device_server pop3demo device_server_udp ... more
core/net.h
- Committer:
- hlipka
- Date:
- 2012-07-18
- Revision:
- 1:9d93f4dc2f46
- Parent:
- 0:8b387bed54c2
File content as of revision 1:9d93f4dc2f46:
/* Copyright (c) 2010 Donatien Garnier (donatiengar [at] gmail [dot] com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef NET_H #define NET_H class NetIf; class NetTcpSocket; class NetUdpSocket; class NetDnsRequest; #include <list> using std::list; /* #include "host.h" #include "ipaddr.h" #include "netservice.h" #include "if/net/netif.h" #include "if/net/nettcpsocket.h" #include "if/net/netudpsocket.h" #include "if/net/netdnsrequest.h" */ class Host; class NetIf; class NetTcpSocket; class NetUdpSocket; class NetDnsRequest; class Net { private: Net(); ~Net(); public: static void poll(); //Poll every if & socket static NetTcpSocket* tcpSocket(NetIf& netif); static NetTcpSocket* tcpSocket(); //Socket on default if static void releaseTcpSocket(NetTcpSocket* pNetTcpSocket); static NetUdpSocket* udpSocket(NetIf& netif); static NetUdpSocket* udpSocket(); //Socket on default if static void releaseUdpSocket(NetUdpSocket* pNetUdpSocket); static NetDnsRequest* dnsRequest(const char* hostname, NetIf& netif); static NetDnsRequest* dnsRequest(const char* hostname); //Create a new NetDnsRequest object from default if static NetDnsRequest* dnsRequest(Host* pHost, NetIf& netif); static NetDnsRequest* dnsRequest(Host* pHost); //Create a new NetDnsRequest object from default if static void setDefaultIf(NetIf& netif); //Deprecated static void setDefaultIf(NetIf* pIf); static NetIf* getDefaultIf(); protected: friend class NetIf; friend class NetTcpSocket; friend class NetUdpSocket; static void registerIf(NetIf* pIf); static void unregisterIf(NetIf* pIf); static void registerNetTcpSocket(NetTcpSocket* pNetTcpSocket); static void unregisterNetTcpSocket(NetTcpSocket* pNetTcpSocket); static void registerNetUdpSocket(NetUdpSocket* pNetUdpSocket); static void unregisterNetUdpSocket(NetUdpSocket* pNetUdpSocket); private: static Net& net(); //Return inst of singleton NetIf* m_defaultIf; list<NetIf*> m_lpIf; list<NetTcpSocket*> m_lpNetTcpSocket; list<NetUdpSocket*> m_lpNetUdpSocket; }; #endif