Give water to plants if dry amd pla meanwhile music the music vou can define with note length bind and breake also select several instruments for the sound
instrument.h@0:5150b09127e3, 2012-09-19 (annotated)
- Committer:
- helmut
- Date:
- Wed Sep 19 14:16:56 2012 +0000
- Revision:
- 0:5150b09127e3
plays mostly music that you can do with notes length breakes and bind; Some already defined; Tool is to start a pump for water to give plant is too dry.; Meanwhie plays music the most part of all
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
helmut | 0:5150b09127e3 | 1 | int Klavier = 1; //A0 .. C8, 37.5 .. 4768 Hz |
helmut | 0:5150b09127e3 | 2 | int Piano_Forte = 1; //A0 .. C8, 37.5 .. 4768 Hz |
helmut | 0:5150b09127e3 | 3 | int Bassgeige = 2; //E1 .. H4, 41.2 .. 246.9 Hz |
helmut | 0:5150b09127e3 | 4 | int Basstuba = 3; //F1 .. F4, 43.65 .. 319.2 Hz |
helmut | 0:5150b09127e3 | 5 | int Fagott = 4; //H1 .. H4, 61.74 .. 493.9 Hz |
helmut | 0:5150b09127e3 | 6 | int Cello = 5; //C2 .. F5, 65.47 .. 698.5 Hz |
helmut | 0:5150b09127e3 | 7 | int Bassklarinette = 6; //E2 .. H4, 82.47 .. 493.9 Hz |
helmut | 0:5150b09127e3 | 8 | int Posaune = 7; //E2 .. H4, 82.47 .. 493.9 Hz |
helmut | 0:5150b09127e3 | 9 | int Kesselpauke = 8; //F3 .. F4, 87.31 .. 174.6 Hz |
helmut | 0:5150b09127e3 | 10 | int Waldhorn = 9; //A3 .. A6, 110 .. 880 Hz |
helmut | 0:5150b09127e3 | 11 | int Viola = 10; //C4 .. D7, 130.87 .. 1174.7 Hz |
helmut | 0:5150b09127e3 | 12 | int Trompete = 11; //E4 .. H6, 164.8 .. 981.8 Hz |
helmut | 0:5150b09127e3 | 13 | int Klarinette = 12; //E4 .. G7, 164.8 .. 1568 Hz |
helmut | 0:5150b09127e3 | 14 | int Violine = 13; //G4 .. G8, 196 .. 3726 Hz |
helmut | 0:5150b09127e3 | 15 | int Oboe = 14; //C5 .. G7, 267.6 .. 1586 Hz |
helmut | 0:5150b09127e3 | 16 | int Floete = 15; //C5 .. D8, 267.6 .. 2349.3 Hz |
helmut | 0:5150b09127e3 | 17 | int Piccolo = 16; //C6 .. D9, 523.2 .. 4698.7 Hz |
helmut | 0:5150b09127e3 | 18 | int Guitar = 17; //E3 .. E8 |