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Invaders/Invader.h@5:72f59786b695, 2020-04-14 (annotated)
- Committer:
- helioslyons
- Date:
- Tue Apr 14 13:22:35 2020 +0000
- Revision:
- 5:72f59786b695
- Parent:
- 4:c644522ff9d9
Import to Mbed Studio
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
helioslyons | 4:c644522ff9d9 | 1 | #ifndef INVADER_H |
helioslyons | 4:c644522ff9d9 | 2 | #define INVADER_H |
helioslyons | 4:c644522ff9d9 | 3 | |
helioslyons | 4:c644522ff9d9 | 4 | #include "mbed.h" |
helioslyons | 4:c644522ff9d9 | 5 | #include "N5110.h" |
helioslyons | 4:c644522ff9d9 | 6 | #include "Gamepad.h" |
helioslyons | 4:c644522ff9d9 | 7 | |
helioslyons | 4:c644522ff9d9 | 8 | /** Invader.h |
helioslyons | 4:c644522ff9d9 | 9 | * @brief Defines variables and methods for the Invader. |
helioslyons | 4:c644522ff9d9 | 10 | * @author Helios A. Lyons |
helioslyons | 4:c644522ff9d9 | 11 | * @date April, 2020 |
helioslyons | 4:c644522ff9d9 | 12 | */ |
helioslyons | 4:c644522ff9d9 | 13 | |
helioslyons | 4:c644522ff9d9 | 14 | class Invader |
helioslyons | 4:c644522ff9d9 | 15 | { |
helioslyons | 4:c644522ff9d9 | 16 | public: |
helioslyons | 4:c644522ff9d9 | 17 | |
helioslyons | 4:c644522ff9d9 | 18 | Invader(); |
helioslyons | 4:c644522ff9d9 | 19 | ~Invader(); |
helioslyons | 4:c644522ff9d9 | 20 | |
helioslyons | 4:c644522ff9d9 | 21 | void init(int sprite, int hitpoints); |
helioslyons | 4:c644522ff9d9 | 22 | void draw(N5110 &lcd); |
helioslyons | 4:c644522ff9d9 | 23 | |
helioslyons | 4:c644522ff9d9 | 24 | //void set_hitpoints(int hitpoints); |
helioslyons | 4:c644522ff9d9 | 25 | |
helioslyons | 4:c644522ff9d9 | 26 | //int get_hitpoints(); |
helioslyons | 4:c644522ff9d9 | 27 | |
helioslyons | 4:c644522ff9d9 | 28 | int hit(); |
helioslyons | 4:c644522ff9d9 | 29 | |
helioslyons | 4:c644522ff9d9 | 30 | //void set_death(bool death); |
helioslyons | 4:c644522ff9d9 | 31 | |
helioslyons | 4:c644522ff9d9 | 32 | bool get_death(); |
helioslyons | 4:c644522ff9d9 | 33 | |
helioslyons | 4:c644522ff9d9 | 34 | // void set_sprite(int sprite); |
helioslyons | 4:c644522ff9d9 | 35 | |
helioslyons | 4:c644522ff9d9 | 36 | Vector2D get_pos(); |
helioslyons | 4:c644522ff9d9 | 37 | |
helioslyons | 4:c644522ff9d9 | 38 | private: |
helioslyons | 4:c644522ff9d9 | 39 | |
helioslyons | 4:c644522ff9d9 | 40 | int _height; |
helioslyons | 4:c644522ff9d9 | 41 | int _width; |
helioslyons | 4:c644522ff9d9 | 42 | int _x; |
helioslyons | 4:c644522ff9d9 | 43 | int _y; |
helioslyons | 4:c644522ff9d9 | 44 | int _hitpoints; |
helioslyons | 4:c644522ff9d9 | 45 | bool _death; |
helioslyons | 4:c644522ff9d9 | 46 | int _sprite; |
helioslyons | 4:c644522ff9d9 | 47 | |
helioslyons | 4:c644522ff9d9 | 48 | }; |
helioslyons | 4:c644522ff9d9 | 49 | #endif |