Harry Rance 200925395 Embedded Systems Project

Dependencies:   mbed

Revision:
2:50feb42b982c
Parent:
1:95d7dd44bb0d
Child:
3:43970d8d642e
diff -r 95d7dd44bb0d -r 50feb42b982c main.cpp
--- a/main.cpp	Thu Apr 13 13:30:39 2017 +0000
+++ b/main.cpp	Wed Apr 26 17:40:17 2017 +0000
@@ -4,11 +4,9 @@
 #include "N5110.h"
 #include "GameEngine.h"
 
-#define SHIELD_X 0
-#define SHIELD_Y 0
 #define US_X 42
 #define AA_X 2
-#define SPEED 1
+#define SPEED 1.5
 
 ////////// structs //////////
 struct UserInput {
@@ -55,7 +53,7 @@
   lcd.init();
   pad.init();
 
-  engine.initialise(SHIELD_X, SHIELD_Y, US_X, AA_X, SPEED);
+  engine.initialise(US_X, AA_X, SPEED);
 
 }