harry rance
/
Revised_Space_Invaders
Harry Rance 200925395 Embedded Systems Project
UserShip.h@1:95d7dd44bb0d, 2017-04-13 (annotated)
- Committer:
- harryrance
- Date:
- Thu Apr 13 13:30:39 2017 +0000
- Revision:
- 1:95d7dd44bb0d
- Parent:
- 0:c9bf674fe0c7
- Child:
- 3:43970d8d642e
Does all as before, added in bullet firing function, but only one bullet can be fired at this time. WORK ON: generating multiple instances of the bullet in one game.;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
harryrance | 0:c9bf674fe0c7 | 1 | #ifndef USERSHIP_H |
harryrance | 0:c9bf674fe0c7 | 2 | #define USERSHIP_H |
harryrance | 0:c9bf674fe0c7 | 3 | |
harryrance | 0:c9bf674fe0c7 | 4 | #include "mbed.h" |
harryrance | 0:c9bf674fe0c7 | 5 | #include "N5110.h" |
harryrance | 0:c9bf674fe0c7 | 6 | #include "Gamepad.h" |
harryrance | 0:c9bf674fe0c7 | 7 | |
harryrance | 0:c9bf674fe0c7 | 8 | class UserShip |
harryrance | 0:c9bf674fe0c7 | 9 | { |
harryrance | 0:c9bf674fe0c7 | 10 | public: |
harryrance | 0:c9bf674fe0c7 | 11 | UserShip(); |
harryrance | 0:c9bf674fe0c7 | 12 | ~UserShip(); |
harryrance | 0:c9bf674fe0c7 | 13 | void initialise(int y, int x_origin, int y_origin); |
harryrance | 0:c9bf674fe0c7 | 14 | void draw(N5110 &lcd); |
harryrance | 0:c9bf674fe0c7 | 15 | void update(Direction d, float mag); |
harryrance | 0:c9bf674fe0c7 | 16 | Vector2D get_pos(); |
harryrance | 1:95d7dd44bb0d | 17 | void set_pos(Vector2D p); |
harryrance | 0:c9bf674fe0c7 | 18 | |
harryrance | 0:c9bf674fe0c7 | 19 | private: |
harryrance | 0:c9bf674fe0c7 | 20 | int _x_origin; |
harryrance | 0:c9bf674fe0c7 | 21 | int _y_origin; |
harryrance | 0:c9bf674fe0c7 | 22 | int _x; |
harryrance | 0:c9bf674fe0c7 | 23 | int _y; |
harryrance | 0:c9bf674fe0c7 | 24 | int _speed; |
harryrance | 0:c9bf674fe0c7 | 25 | |
harryrance | 0:c9bf674fe0c7 | 26 | }; |
harryrance | 0:c9bf674fe0c7 | 27 | #endif |
harryrance | 0:c9bf674fe0c7 | 28 |