harry rance
/
Revised_Space_Invaders
Harry Rance 200925395 Embedded Systems Project
GameEngine.h@1:95d7dd44bb0d, 2017-04-13 (annotated)
- Committer:
- harryrance
- Date:
- Thu Apr 13 13:30:39 2017 +0000
- Revision:
- 1:95d7dd44bb0d
- Parent:
- 0:c9bf674fe0c7
- Child:
- 2:50feb42b982c
Does all as before, added in bullet firing function, but only one bullet can be fired at this time. WORK ON: generating multiple instances of the bullet in one game.;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
harryrance | 0:c9bf674fe0c7 | 1 | #ifndef GAMEENGINE_H |
harryrance | 0:c9bf674fe0c7 | 2 | #define GAMEENGINE_H |
harryrance | 0:c9bf674fe0c7 | 3 | |
harryrance | 0:c9bf674fe0c7 | 4 | #include "mbed.h" |
harryrance | 0:c9bf674fe0c7 | 5 | #include "N5110.h" |
harryrance | 0:c9bf674fe0c7 | 6 | #include "Gamepad.h" |
harryrance | 0:c9bf674fe0c7 | 7 | #include "Shields.h" |
harryrance | 0:c9bf674fe0c7 | 8 | #include "UserShip.h" |
harryrance | 0:c9bf674fe0c7 | 9 | #include "AliensArray.h" |
harryrance | 1:95d7dd44bb0d | 10 | #include "Bullet.h" |
harryrance | 0:c9bf674fe0c7 | 11 | |
harryrance | 0:c9bf674fe0c7 | 12 | class GameEngine |
harryrance | 0:c9bf674fe0c7 | 13 | { |
harryrance | 0:c9bf674fe0c7 | 14 | public: |
harryrance | 0:c9bf674fe0c7 | 15 | GameEngine(); |
harryrance | 0:c9bf674fe0c7 | 16 | ~GameEngine(); |
harryrance | 0:c9bf674fe0c7 | 17 | void initialise(int shield_x_origin, int shield_y_origin, int ship_x_origin, int alien_x_origin, int speed); |
harryrance | 0:c9bf674fe0c7 | 18 | void read_input(Gamepad &pad); |
harryrance | 0:c9bf674fe0c7 | 19 | void update(Gamepad &pad); |
harryrance | 0:c9bf674fe0c7 | 20 | void draw(N5110 &lcd); |
harryrance | 0:c9bf674fe0c7 | 21 | |
harryrance | 0:c9bf674fe0c7 | 22 | private: |
harryrance | 0:c9bf674fe0c7 | 23 | void check_alien_wall_collision(Gamepad &pad); |
harryrance | 0:c9bf674fe0c7 | 24 | void check_end_game(N5110 &lcd); |
harryrance | 1:95d7dd44bb0d | 25 | void set_bullet_position(Gamepad &pad); |
harryrance | 0:c9bf674fe0c7 | 26 | |
harryrance | 0:c9bf674fe0c7 | 27 | int _shield_x_origin; |
harryrance | 0:c9bf674fe0c7 | 28 | int _shield_y_origin; |
harryrance | 0:c9bf674fe0c7 | 29 | int _us_x_origin; |
harryrance | 0:c9bf674fe0c7 | 30 | int _aa_x_origin; |
harryrance | 0:c9bf674fe0c7 | 31 | int _x; |
harryrance | 0:c9bf674fe0c7 | 32 | int _xa; |
harryrance | 0:c9bf674fe0c7 | 33 | int _speed; |
harryrance | 0:c9bf674fe0c7 | 34 | |
harryrance | 1:95d7dd44bb0d | 35 | Bullet _bullet; |
harryrance | 0:c9bf674fe0c7 | 36 | AliensArray _aliens; |
harryrance | 0:c9bf674fe0c7 | 37 | UserShip _ship; |
harryrance | 0:c9bf674fe0c7 | 38 | Shields _s1; |
harryrance | 0:c9bf674fe0c7 | 39 | Shields _s2; |
harryrance | 0:c9bf674fe0c7 | 40 | Shields _s3; |
harryrance | 0:c9bf674fe0c7 | 41 | Shields _s4; |
harryrance | 0:c9bf674fe0c7 | 42 | |
harryrance | 0:c9bf674fe0c7 | 43 | Direction _d; |
harryrance | 0:c9bf674fe0c7 | 44 | float _mag; |
harryrance | 0:c9bf674fe0c7 | 45 | }; |
harryrance | 0:c9bf674fe0c7 | 46 | |
harryrance | 0:c9bf674fe0c7 | 47 | #endif |
harryrance | 0:c9bf674fe0c7 | 48 |