USB device stack
Dependents: MATSU-bed_blinky MATSU-bed_detection
Fork of USBDevice by
Diff: USBAudio/USBAudio.h
- Revision:
- 1:80ab0d068708
- Child:
- 4:eaa07ce86d49
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/USBAudio/USBAudio.h Tue Jul 17 14:30:29 2012 +0000 @@ -0,0 +1,286 @@ +/* Copyright (c) 2010-2011 mbed.org, MIT License +* +* Permission is hereby granted, free of charge, to any person obtaining a copy of this software +* and associated documentation files (the "Software"), to deal in the Software without +* restriction, including without limitation the rights to use, copy, modify, merge, publish, +* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the +* Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or +* substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING +* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +#ifndef USBAudio_H +#define USBAudio_H + +/* These headers are included for child class. */ +#include "USBEndpoints.h" +#include "USBDescriptor.h" +#include "USBDevice_Types.h" + +#include "USBDevice.h" + + +/** +* USBAudio example +* +* #include "mbed.h" +* #include "USBAudio.h" +* +* Serial pc(USBTX, USBRX); +* +* // frequency: 48 kHz +* #define FREQ 48000 +* +* // 1 channel: mono +* #define NB_CHA 1 +* +* // length of an audio packet: each ms, we receive 48 * 16bits ->48 * 2 bytes. as there is one channel, the length will be 48 * 2 * 1 +* #define AUDIO_LENGTH_PACKET 48 * 2 * 1 +* +* // USBAudio +* USBAudio audio(FREQ, NB_CHA); +* +* int main() { +* int16_t buf[AUDIO_LENGTH_PACKET/2]; +* +* while (1) { +* // read an audio packet +* audio.read((uint8_t *)buf); +* +* +* // print packet received +* pc.printf("recv: "); +* for(int i = 0; i < AUDIO_LENGTH_PACKET/2; i++) { +* pc.printf("%d ", buf[i]); +* } +* pc.printf("\r\n"); +* } +* } +* @endcode +*/ +class USBAudio: public USBDevice { +public: + + /** + * Constructor + * + * @param frequency_in frequency in Hz (default: 48000) + * @param channel_nb_in channel number (1 or 2) (default: 1) + * @param frequency_out frequency in Hz (default: 8000) + * @param channel_nb_out_in channel number (1 or 2) (default: 1) + * @param vendor_id Your vendor_id + * @param product_id Your product_id + * @param product_release Your preoduct_release + */ + USBAudio(uint32_t frequency_in = 48000, uint8_t channel_nb_in = 1, uint32_t frequency_out = 8000, uint8_t channel_nb_out = 1, uint16_t vendor_id = 0x7bb8, uint16_t product_id = 0x1111, uint16_t product_release = 0x0100); + + /** + * Get current volume between 0.0 and 1.0 + * + * @returns volume + */ + float getVolume(); + + /** + * Read an audio packet. During a frame, only a single reading (you can't write and read an audio packet during the same frame)can be done using this method. Warning: Blocking + * + * @param buf pointer on a buffer which will be filled with an audio packet + * + * @returns true if successfull + */ + bool read(uint8_t * buf); + + /** + * Try to read an audio packet. During a frame, only a single reading (you can't write and read an audio packet during the same frame)can be done using this method. Warning: Non Blocking + * + * @param buf pointer on a buffer which will be filled if an audio packet is available + * + * @returns true if successfull + */ + bool readNB(uint8_t * buf); + + /** + * Write an audio packet. During a frame, only a single writing (you can't write and read an audio packet during the same frame)can be done using this method. + * + * @param buf pointer on the audio packet which will be sent + * @returns true if successful + */ + bool write(uint8_t * buf); + + /** + * Write and read an audio packet at the same time (on the same frame) + * + * @param buf_read pointer on a buffer which will be filled with an audio packet + * @param buf_write pointer on the audio packet which will be sent + * @returns true if successful + */ + bool readWrite(uint8_t * buf_read, uint8_t * buf_write); + + + /** attach a handler to update the volume + * + * @param function Function to attach + * + */ + void attach(void(*fptr)(void)) { + updateVol.attach(fptr); + } + + /** Attach a nonstatic void/void member function to update the volume + * + * @param tptr Object pointer + * @param mptr Member function pointer + * + */ + template<typename T> + void attach(T *tptr, void(T::*mptr)(void)) { + updateVol.attach(tptr, mptr); + } + + +protected: + + /* + * Called by USBDevice layer. Set configuration of the device. + * For instance, you can add all endpoints that you need on this function. + * + * @param configuration Number of the configuration + * @returns true if class handles this request + */ + virtual bool USBCallback_setConfiguration(uint8_t configuration); + + /* + * Called by USBDevice on Endpoint0 request. Warning: Called in ISR context + * This is used to handle extensions to standard requests + * and class specific requests + * + * @returns true if class handles this request + */ + virtual bool USBCallback_request(); + + /* + * Get string product descriptor + * + * @returns pointer to the string product descriptor + */ + virtual uint8_t * stringIproductDesc(); + + /* + * Get string interface descriptor + * + * @returns pointer to the string interface descriptor + */ + virtual uint8_t * stringIinterfaceDesc(); + + /* + * Get configuration descriptor + * + * @returns pointer to the configuration descriptor + */ + virtual uint8_t * configurationDesc(); + + /* + * Called by USBDevice layer. Set interface/alternate of the device. + * + * @param interface Number of the interface to be configured + * @param alternate Number of the alternate to be configured + * @returns true if class handles this request + */ + virtual bool USBCallback_setInterface(uint16_t interface, uint8_t alternate); + + /* + * Called by USBDevice on Endpoint0 request completion + * if the 'notify' flag has been set to true. Warning: Called in ISR context + * + * In this case it is used to indicate that a HID report has + * been received from the host on endpoint 0 + * + * @param buf buffer received on endpoint 0 + * @param length length of this buffer + */ + virtual void USBCallback_requestCompleted(uint8_t * buf, uint32_t length); + + /* + * Callback called on each Start of Frame event + */ + virtual void SOF(int frameNumber); + + /* + * Callback called when a packet is received + */ + virtual bool EP3_OUT_callback(); + + /* + * Callback called when a packet has been sent + */ + virtual bool EP3_IN_callback(); + +private: + + // stream available ? + volatile bool available; + + // interrupt OUT has been received + volatile bool interruptOUT; + + // interrupt IN has been received + volatile bool interruptIN; + + // audio packet has been written + volatile bool writeIN; + + // FREQ + uint32_t FREQ_OUT; + uint32_t FREQ_IN; + + // size of the maximum packet for the isochronous endpoint + uint32_t PACKET_SIZE_ISO_IN; + uint32_t PACKET_SIZE_ISO_OUT; + + // mono, stereo,... + uint8_t channel_nb_in; + uint8_t channel_nb_out; + + // channel config: master, left, right + uint8_t channel_config_in; + uint8_t channel_config_out; + + // mute state + uint8_t mute; + + // Volume Current Value + uint16_t volCur; + + // Volume Minimum Value + uint16_t volMin; + + // Volume Maximum Value + uint16_t volMax; + + // Volume Resolution + uint16_t volRes; + + // Buffer containing one audio packet (to be read) + volatile uint8_t * buf_stream_in; + + // Buffer containing one audio packet (to be written) + volatile uint8_t * buf_stream_out; + + // callback to update volume + FunctionPointer updateVol; + + // boolean showing that the SOF handler has been called. Useful for readNB. + volatile bool SOF_handler; + + volatile float volume; + +}; + +#endif