Haoyan Zhang
/
el17h2z1
deemo1
Laser/Laser.cpp
- Committer:
- haoyan
- Date:
- 2020-05-14
- Revision:
- 6:b59bc5e15cf3
- Parent:
- 1:8c48fb8ca5e0
File content as of revision 6:b59bc5e15cf3:
#include "Laser.h" Laser::Laser() { } Laser::~Laser() { } void Laser::init(int height,int width,int speed) { Vector2D Battleship_pos = _Battleship.get_pos(); _width = width; _height = height; // Set laser's position _x = Battleship_pos.x + 3; _y = Battleship_pos.y - 1; srand(time(NULL)); _velocity.x = 0; _velocity.y = 2*speed; } void Laser::draw(N5110 &lcd) { lcd.drawRect(_x,_y,_width,_height,FILL_BLACK); } void Laser::update() { _x += _velocity.x; _y -= _velocity.y; } void Laser::set_velocity(Vector2D v) { _velocity.x = v.x; _velocity.y = v.y; } Vector2D Laser::get_velocity() { Vector2D v = {_velocity.x,_velocity.y}; return v; } Vector2D Laser::get_pos() { Vector2D p = {_x,_y}; return p; } void Laser::set_pos(Vector2D p) { _x = p.x; _y = p.y; }