deemo1

Dependencies:   mbed

Revision:
1:8c48fb8ca5e0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Battleship/Battleship.h	Mon May 11 06:50:18 2020 +0000
@@ -0,0 +1,59 @@
+#ifndef BATTLESHIP_H
+#define BATTLESHIP_H
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+
+/** Battleship Class  
+* @brief Battleship 
+* @author Haoyan Zhang  
+* @date April, 2020 
+*/ 
+
+class Battleship
+{
+public:
+
+       Battleship(); // Constructor
+       
+       ~Battleship(); // Destructor
+       
+       void init(int x,int height,int width); // Initialization
+       
+       void draw(N5110 &lcd); // Draw the pattern on lcd
+       
+       void update(Direction d,float mag); // Update the values
+       
+       void add_score(); // Add the score
+       
+       int get_score(); // Get the score
+       
+       Vector2D get_pos(); // Get the position
+       
+       void minus_life(); // Minus the life
+       
+       int get_life(); // Get the life
+
+private:
+
+       int _x;
+       
+       int _y;
+       
+       int _height;
+       
+       int _width;
+       
+       int _speed;
+       
+       int _score;
+       
+       int _life;
+};
+#endif
+       
+       
+       
+       
+        
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