a demo of GUI on DISCOF7 consisting of a few buttons and feeders

Dependencies:   ADXL345 BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Revision:
3:afd2bb1331a4
Parent:
2:76522cfa03cd
Child:
4:8c94c3ee8a3a
--- a/main.cpp	Fri Aug 05 23:49:42 2016 +0000
+++ b/main.cpp	Sat Aug 06 02:48:56 2016 +0000
@@ -6,67 +6,157 @@
 #include <string>
 using namespace std;
  
+ 
+#define BUTTON_DEPRESS_TIME_MIN 0.065000f
 
  
 LCD_DISCO_F746NG lcd;
 TS_DISCO_F746NG ts;
 TS_StateTypeDef TS_State;
+ 
+typedef struct{
+     uint16_t x;
+     uint16_t y;
+     uint16_t width;
+     uint16_t height;
+}rectData_t;
 
+typedef struct{
+    rectData_t rectObj;
+    uint16_t value;
+    bool update_flag;
+}hFeeder_t;
+
+typedef struct{
+    rectData_t rectObj;
+    bool isPressed;
+    bool update_flag;
+    Timer depressTime;
+}button_t;
+ 
 
 
-bool touch_test_rectangle(uint16_t tx, uint16_t ty, uint16_t x, uint16_t y, uint16_t width, uint16_t height){
+rectData_t but1pos = {48, 68, 96, 60};
+rectData_t but2pos = {192, 68, 96, 60};
+rectData_t but3pos = {338, 68, 96, 60};
+rectData_t hFeed1pos = {48, 152, 384, 30};
+rectData_t hFeed2pos = {48, 212, 384, 30};
 
+button_t   button1 = {but1pos,0,0};
+button_t   button2 = {but2pos,0,0};
+button_t   button3 = {but3pos,0,0};
+hFeeder_t  hFeed1 = {hFeed1pos,0, 0};
+hFeeder_t  hFeed2 = {hFeed2pos,0, 0};
+
+void button(button_t *buttonObj, TS_StateTypeDef *TS_State){
     bool x_is_in =0;
-    bool y_is_in = 0;
+    bool y_is_in =0; 
+    
+    uint16_t dyn_x = TS_State->touchX[0];
+    uint16_t dyn_y = TS_State->touchY[0];
+
+    if( (dyn_x>buttonObj->rectObj.x) && (dyn_x<(buttonObj->rectObj.x+buttonObj->rectObj.width)))  x_is_in = 1;
+    if( (dyn_y>buttonObj->rectObj.y) && (dyn_y<(buttonObj->rectObj.y+buttonObj->rectObj.height)))  y_is_in = 1;  
     
-    if( (tx>x) && (tx<(x+width)))  x_is_in = 1;
-    if( (ty>y) && (ty<(y+height)))  y_is_in = 1;
+    if(x_is_in && y_is_in){
+        if(!(buttonObj->isPressed)){
+            buttonObj->depressTime.start();
+            buttonObj->isPressed = 1;
+            lcd.SetTextColor(LCD_COLOR_GREEN);
+            lcd.FillRect(buttonObj->rectObj.x, buttonObj->rectObj.y, buttonObj->rectObj.width, buttonObj->rectObj.height);
+        }
+    }
+    
     
-    bool buttest;
-    buttest = x_is_in & y_is_in;
-    
-    return (bool) buttest;
+    else{
+        if(buttonObj->isPressed){
+            buttonObj->depressTime.stop();
+            buttonObj->isPressed = 0;
+            if(buttonObj->depressTime.read()>BUTTON_DEPRESS_TIME_MIN){
+                buttonObj->update_flag=1;
+
+            }
+            buttonObj->depressTime.reset();
+            lcd.SetTextColor(LCD_COLOR_RED);
+            lcd.FillRect(buttonObj->rectObj.x, buttonObj->rectObj.y, buttonObj->rectObj.width, buttonObj->rectObj.height);
+        }
+    }   
 }
 
 
-uint16_t h_feeder(uint16_t tx, uint16_t ty,uint16_t x, uint16_t y, uint16_t width, uint16_t height){
-    
+void h_feeder(hFeeder_t *feederObj, TS_StateTypeDef *TS_State){
     bool x_is_in =0;
     bool y_is_in =0;
     
-    if( (tx>x) && (tx<(x+width)))  x_is_in = 1;
-    if( (ty>y) && (ty<(y+height)))  y_is_in = 1;
+    uint16_t dyn_x = TS_State->touchX[0];
+    uint16_t dyn_y = TS_State->touchY[0];
     
-    bool buttest;
-    buttest = x_is_in & y_is_in;
+    if( (dyn_x>feederObj->rectObj.x) && (dyn_x<(feederObj->rectObj.x+feederObj->rectObj.width)))  x_is_in = 1;
+    if( (dyn_y>feederObj->rectObj.y) && (dyn_y<(feederObj->rectObj.y+feederObj->rectObj.height)))  y_is_in = 1;
     
-    if(buttest){
-        return tx - x;
+
+    if(x_is_in && y_is_in){
+           uint16_t newFeedValue;
+           newFeedValue = dyn_x - feederObj->rectObj.x;
+           if(newFeedValue != feederObj->value){
+                feederObj->update_flag = 1;
+                feederObj->value = newFeedValue; 
+                            
+                lcd.SetTextColor(LCD_COLOR_RED);
+                lcd.FillRect(feederObj->rectObj.x, feederObj->rectObj.y, feederObj->rectObj.width, feederObj->rectObj.height);
+                lcd.SetTextColor(LCD_COLOR_GREEN);
+                lcd.FillRect(feederObj->rectObj.x, feederObj->rectObj.y, feederObj->value, feederObj->rectObj.height);  
+            }
     }
-    
-    
+}   
+
+int b1cnt=0, b2cnt=0,b3cnt=0;
+
+void button1_callback(){
+    b1cnt++;
+    button1.update_flag = 0;
 }
 
-bool but1=0,but2=0,but3=0;
-uint16_t feed1_dist = 0;
-uint16_t feed2_dist = 0;
+void button2_callback(){
+    b2cnt++;
+    button2.update_flag = 0;
+}
+
+void button3_callback(){
+    b3cnt++;
+    button3.update_flag = 0;
+}
 
-int main2()
-{
-   
-    uint16_t x, y;
-    uint8_t text[30];
-    uint8_t status;
-    uint8_t idx;
-    uint8_t cleared = 0;
-    uint8_t prev_nb_touches = 0;
+void hFeeder1_callback(){
+    //lcd.SetTextColor(LCD_COLOR_RED);
+    //lcd.FillRect(hFeed1pos.x, hFeed1pos.y, hFeed1pos.width, hFeed1pos.height);
+    //lcd.SetTextColor(LCD_COLOR_GREEN);
+    //lcd.FillRect(hFeed1pos.x, hFeed1pos.y, hFeed1.value, hFeed1pos.height);
+    hFeed1.update_flag = 0;
+}
 
-    lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN DEMO", CENTER_MODE);
-    wait(1);
+void hFeeder2_callback(){
+    //lcd.SetTextColor(LCD_COLOR_RED);
+    //lcd.FillRect(hFeed2pos.x, hFeed2pos.y, hFeed2pos.width, hFeed2pos.height);
+    //lcd.SetTextColor(LCD_COLOR_GREEN);
+    //lcd.FillRect(hFeed2pos.x, hFeed2pos.y, hFeed2.value, hFeed2pos.height);
+    hFeed2.update_flag = 0;     
+}
 
 
 
 
+int main(){
+
+
+    
+    
+    
+    uint8_t status;
+    
+    lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN DEMO", CENTER_MODE);
+    wait(1);
+
     status = ts.Init(lcd.GetXSize(), lcd.GetYSize());
     if (status != TS_OK) {
         lcd.Clear(LCD_COLOR_RED);
@@ -87,76 +177,44 @@
     
     
     lcd.SetTextColor(LCD_COLOR_RED);
-    lcd.FillRect(48, 68, 96, 60);
-    lcd.FillRect(192, 68, 96, 60);
-    lcd.FillRect(338, 68, 96, 60);
+    lcd.FillRect(but1pos.x, but1pos.y, but1pos.width, but1pos.height);
+    lcd.FillRect(but2pos.x, but2pos.y, but2pos.width, but2pos.height);
+    lcd.FillRect(but3pos.x, but3pos.y, but3pos.width, but3pos.height);
     
-    lcd.FillRect(48, 152, 384, 30);
-    lcd.FillRect(48, 212, 384, 30);
+    lcd.FillRect(hFeed1pos.x, hFeed1pos.y, hFeed1pos.width, hFeed1pos.height);
+    lcd.FillRect(hFeed2pos.x, hFeed2pos.y, hFeed2pos.width, hFeed2pos.height);
     
     wait(1);
 
-    
+
     while(1){
         
-        but1=0;
-        but2=0;
-        but3=0;
-        
+        ts.ResetTouchData(&TS_State);
         ts.GetState(&TS_State);
-        if (TS_State.touchDetected) {
-            
-            feed1_dist = h_feeder(TS_State.touchX[0],TS_State.touchY[0],48, 152, 384, 30);
-            feed2_dist = h_feeder(TS_State.touchX[0],TS_State.touchY[0],48, 212, 384, 30);
-            but1 = touch_test_rectangle(TS_State.touchX[0],TS_State.touchY[0], 48, 68, 96, 60);
-            but2 = touch_test_rectangle(TS_State.touchX[0],TS_State.touchY[0], 192, 68, 96, 60);
-            but3 = touch_test_rectangle(TS_State.touchX[0],TS_State.touchY[0], 338, 68, 96, 60);
+        //if (TS_State.touchDetected) 
+        {
+            h_feeder(&hFeed1, &TS_State);
+            h_feeder(&hFeed2, &TS_State);
+            button(&button1, &TS_State);
+            button(&button2, &TS_State);
+            button(&button3, &TS_State);
             
-            if(feed1_dist>0){
-            lcd.SetTextColor(LCD_COLOR_RED);
-            lcd.FillRect(48, 152, 384, 30);
-            lcd.SetTextColor(LCD_COLOR_GREEN);
-            lcd.FillRect(48, 152, feed1_dist, 30);
-            }
-            
-            if(feed2_dist>0){
-            lcd.SetTextColor(LCD_COLOR_RED);
-            lcd.FillRect(48, 212, 384, 30);
-            lcd.SetTextColor(LCD_COLOR_GREEN);
-            lcd.FillRect(48, 212, feed2_dist, 30);
-            }   
         }
         
-        if(but1){
-                lcd.SetTextColor(LCD_COLOR_GREEN);
-                lcd.FillRect(48, 68, 96, 60);        
-        }
-        else{
-                lcd.SetTextColor(LCD_COLOR_RED);
-                lcd.FillRect(48, 68, 96, 60);   
-        }
+        if(hFeed1.update_flag)hFeeder1_callback();
+        if(hFeed2.update_flag)hFeeder2_callback();
+        if(button1.update_flag) button1_callback();
+        if(button2.update_flag) button2_callback();
+        if(button3.update_flag) button3_callback();
         
-        if(but2){
-                lcd.SetTextColor(LCD_COLOR_GREEN);
-                lcd.FillRect(192, 68, 96, 60);
-        }
-        else{
-                lcd.SetTextColor(LCD_COLOR_RED);
-                lcd.FillRect(192, 68, 96, 60); 
-        }
-        if(but3){
-                lcd.SetTextColor(LCD_COLOR_GREEN);
-                lcd.FillRect(338, 68, 96, 60);
-        }
-        else{
-                lcd.SetTextColor(LCD_COLOR_RED);
-                lcd.FillRect(338, 68, 96, 60);   
-        }        
+        printf("feeder values are %d,%d,%d  %d,%d\r\n", b1cnt, b2cnt,b3cnt,hFeed1.value, hFeed2.value);
+        //printf("feeder values are (%d,%d) %f,%f,%f  %d,%d\r\n", TS_State.touchX[0],TS_State.touchY[0],button1.depressTime.read(), button2.depressTime.read(),button3.depressTime.read(),hFeed1.value, hFeed2.value);
         
     }
 }
 
 
+
 /////////////////////////////////////////////////////////////////////
 //ACCELEROMETER TEST
 
@@ -165,7 +223,7 @@
 ADXL345 accelerometer(D11,D12,D13,D10);
 Serial pc(USBTX, USBRX);
 
-int main() {
+int main2() {
  
     int readings[3] = {0, 0, 0};