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RA8875.h
- Committer:
- WiredHome
- Date:
- 2016-03-05
- Revision:
- 107:f9ccffcb84f1
- Parent:
- 106:c80828f5dea4
- Child:
- 108:7415c405ee08
- Child:
- 109:7b94f06f085b
File content as of revision 107:f9ccffcb84f1:
/// /// @mainpage RA8875 Display Controller Driver library /// /// The RA8875 Display controller is a powerful interface for low cost displays. It /// can support displays up to 800 x 600 pixels x 16-bit color. Another common /// implementation is 480 x 272 x 16 with two layers. The two layers can be /// exchanged, or blended in various ways (transparency, OR, AND, and more). /// It includes graphics acceleration capabilities for drawing primitives, /// such as line, rectangle, circles, and more. /// /// It is not a display for super-fast animations, video, picture frames and so forth, /// at least when using the SPI ports. Performance has not been evaluated with one /// of the parallel port options. /// /// The controller additionally supports backlight control (via PWM), keypad scanning /// (for a 4 x 5 matrix) and resistive touch-panel support. Others have provides /// support for a capacitive touch screen. /// /// @section Display_Config Display Configuration /// /// This section details basics for bringing the display online. At a minimum, /// the display is instantiated. After that any of the available commands /// may be issued. /// /// During the instantiation, the display is powered on, cleared, and the backlight /// is energized. Additionally, the keypad and touchscreen features are activated. /// It is important to keep in mind that the keypad had the default mapping, and /// the touchscreen does not have the calibration matrix configured, so additional /// steps may be necessary. /// /// @code /// RA8875 lcd(p5, p6, p7, p12, NC, "tft"); /// lcd.init(); /// lcd.foreground(Blue); /// lcd.line(0,0, 479,271); /// ... /// @endcode /// /// @section Touch_Panel Touch Panel /// /// The supported touch panel interface is for a resistive panel, and is natively /// supported by the RA8875 controller. There are a few steps to enable this interface. /// /// @subsection Touch_Panel_Enable Touch Panel Enable /// /// See @ref TouchPanelInit has two forms - fully automatic, and controlled. See the APIs for /// details. /// /// @subsection Touch_Panel_Calibration /// /// The touch panel is not initially calibrated on startup. The application should /// provide a means to activate the calibration process, and that should not require /// the touchscreen as it may not yet be usable. Alternately, a calibration matrix /// can be loaded from non-volatile and installed. /// /// @section Keypad Keypad /// /// The keypad has a default keypad mapping, but there is an API that permits /// installing a custom keymap. /// /// @todo Add APIs for the 2nd PWM channel, which might be quite useful as a simple /// beeper. /// @todo Figure out how to "init()" in the constructor. I ran into some issues if /// the display was instantiated before main(), and the code would not run, /// thus the exposure and activation of the init() function. If the constructor /// was within main(), then it seemed to work as expected. /// #ifndef RA8875_H #define RA8875_H #include <mbed.h> #include "RA8875_Regs.h" #include "GraphicsDisplay.h" #define RA8875_DEFAULT_SPI_FREQ 5000000 // Define this to enable code that monitors the performance of various // graphics commands. //#define PERF_METRICS // What better place for some test code than in here and the companion // .cpp file. See also the bottom of this file. //#define TESTENABLE /// DOS colors - slightly color enhanced #define Black (color_t)(RGB(0,0,0)) #define Blue (color_t)(RGB(0,0,187)) #define Green (color_t)(RGB(0,187,0)) #define Cyan (color_t)(RGB(0,187,187)) #define Red (color_t)(RGB(187,0,0)) #define Magenta (color_t)(RGB(187,0,187)) #define Brown (color_t)(RGB(63,63,0)) #define Gray (color_t)(RGB(187,187,187)) #define Charcoal (color_t)(RGB(85,85,85)) #define BrightBlue (color_t)(RGB(0,0,255)) #define BrightGreen (color_t)(RGB(0,255,0)) #define BrightCyan (color_t)(RGB(0,255,255)) #define BrightRed (color_t)(RGB(255,0,0)) #define Orange (color_t)(RGB(255,85,85)) #define Pink (color_t)(RGB(255,85,255)) #define Yellow (color_t)(RGB(187,187,0)) #define White (color_t)(RGB(255,255,255)) #define DarkBlue (color_t)(RGB(0,0,63)) #define DarkGreen (color_t)(RGB(0,63,0)) #define DarkCyan (color_t)(RGB(0,63,63)) #define DarkRed (color_t)(RGB(63,0,0)) #define DarkMagenta (color_t)(RGB(63,0,63)) #define DarkBrown (color_t)(RGB(63,63,0)) #define DarkGray (color_t)(RGB(63,63,63)) #define min(a,b) ((a<b)?a:b) #define max(a,b) ((a>b)?a:b) //namespace SW_graphics //{ class FPointerDummy; // used by the callback methods. /// This is a graphics library for the Raio RA8875 Display Controller chip /// attached to a 4-wire SPI interface. /// /// It offers both primitive and high level APIs. /// /// Central to this API is a coordinate system, where the origin (0,0) is in /// the top-left corner of the display, and the width (x) extends positive to the /// right and the height (y) extends positive toward the bottom. /// /// @caution As there are both graphics and text commands, one must take care to use /// the proper coordinate system for each. Some of the text APIs are in units /// of column and row, which is measured in character positions (and dependent /// on the font size), where other text APIs permit pixel level positioning. /// /// @code /// #include "RA8875.h" /// RA8875 lcd(p5, p6, p7, p12, NC, "tft"); /// /// int main() /// { /// lcd.init(); /// lcd.printf("printing 3 x 2 = %d", 3*2); /// lcd.circle( 400,25, 25, BrightRed); /// lcd.fillcircle( 400,25, 15, RGB(128,255,128)); /// lcd.ellipse( 440,75, 35,20, BrightBlue); /// lcd.fillellipse( 440,75, 25,10, Blue); /// lcd.triangle( 440,100, 475,110, 450,125, Magenta); /// lcd.filltriangle( 445,105, 467,111, 452,120, Cyan); /// lcd.rect( 400,130, 475,155, Brown); /// lcd.fillrect( 405,135, 470,150, Pink); /// lcd.roundrect( 410,160, 475,190, 10,8, Yellow); /// lcd.fillroundrect(415,165, 470,185, 5,3, Orange); /// lcd.line( 430,200, 460,230, RGB(0,255,0)); /// for (int i=0; i<=30; i+=5) /// lcd.pixel(435+i,200+i, White); /// } /// @endcode /// /// @todo Add Scroll support for text. /// @todo Improve sync between internal and external font support - cursor, window, scroll. /// @todo Add Hardware reset signal - but testing to date indicates it is not needed. /// @todo Add high level objects - x-y graph, meter, others... but these will /// probably be best served in another class, since they may not /// be needed for many uses. /// class RA8875 : public GraphicsDisplay { public: /// cursor type to be shown as the text cursor. typedef enum { NOCURSOR, ///< cursor is hidden IBEAM, ///< | cursor UNDER, ///< _ cursor BLOCK ///< Block cursor } cursor_t; /// font type selection. typedef enum { ISO8859_1, ///< ISO8859-1 font ISO8859_2, ///< ISO8859-2 font ISO8859_3, ///< ISO8859-3 font ISO8859_4 ///< ISO8859-4 font } font_t; /// display orientation typedef enum { normal, ///< normal (landscape) orientation rotate_0 = normal, ///< alternate to 'normal' rotate_90, ///< rotated clockwise 90 degree rotate_180, ///< rotated (clockwise) 180 degree rotate_270, ///< rotated clockwise 270 degree } orientation_t; /// alignment typedef enum { align_none, ///< align - none align_full ///< align - full } alignment_t; /// Scale factor - 1, 2, 3 4 typedef int HorizontalScale; /// Scale factor - 1, 2, 3, 4 typedef int VerticalScale; /// Clear screen region typedef enum { FULLWINDOW, ///< Full screen ACTIVEWINDOW ///< active window/region } Region_t; /// Set the Layer Display Mode. @ref SetLayerMode typedef enum { ShowLayer0, ///< Only layer 0 is visible, layer 1 is hidden (default) ShowLayer1, ///< Only layer 1 is visible, layer 0 is hidden LightenOverlay, ///< Lighten-overlay mode TransparentMode, ///< Transparent mode BooleanOR, ///< Boolean OR mode BooleanAND, ///< Boolean AND mode FloatingWindow ///< Floating Window mode } LayerMode_T; /// Touch Panel modes typedef enum { TP_Auto, ///< Auto touch detection mode TP_Manual, ///< Manual touch detection mode } tpmode_t; /// printscreen callback commands typedef enum { OPEN, ///< command to open the file. cast uint32_t * to the buffer to get the total size to be written. WRITE, ///< command to write some data, buffer points to the data and the size is in bytes. CLOSE, ///< command to close the file } filecmd_t; /// print screen callback /// /// The special form of the print screen will pass one blob at a time /// to the callback. There are basic command declaring that the stream /// can be opened, a block written, and the stream closed. There is /// also a command to communicate the total size being delivered. /// /// @code /// lcd.PrintScreen(x,y,w,h,callback); /// ... /// void callback(filecmd_t cmd, uint8_t * buffer, uint16_t size) { /// switch(cmd) { /// case OPEN: /// pc.printf("About to write %u bytes\r\n", *(uint32_t *)buffer); /// fh = fopen("file.bmp", "w+b"); /// break; /// case WRITE: /// fwrite(buffer, size, fh); /// break; /// case CLOSE: /// fclose(fh); /// break; /// default: /// pc.printf("Unexpected callback %d\r\n", cmd); /// break; /// } /// } /// @endcode /// /// @param cmd is the command to execute. See @ref filecmd_t. /// @param buffer is a pointer to the buffer being passed. /// @param size is the number of bytes in the buffer. /// typedef RetCode_t (* PrintCallback_T)(filecmd_t cmd, uint8_t * buffer, uint16_t size); /// Constructor for a display based on the RAiO RA8875 /// display controller. /// /// This configures the registers and calls the @ref init method. /// /// @code /// #include "RA8875.h" /// RA8875 lcd(p5, p6, p7, p12, NC, "tft"); /// /// int main() /// { /// lcd.init(); /// lcd.printf("printing 3 x 2 = %d", 3*2); /// lcd.circle(400,25, 25, BrightRed); /// } /// @endcode /// /// @param[in] mosi is the SPI master out slave in pin on the mbed. /// @param[in] miso is the SPI master in slave out pin on the mbed. /// @param[in] sclk is the SPI shift clock pin on the mbed. /// @param[in] csel is the DigitalOut pin on the mbed to use as the /// active low chip select for the display controller. /// @param[in] reset is the DigitalOut pin on the mbed to use as the /// active low reset input on the display controller - /// but this is not currently used. /// @param[in] name is a text name for this object, which will permit /// capturing stdout to puts() and printf() directly to it. /// RA8875(PinName mosi, PinName miso, PinName sclk, PinName csel, PinName reset, const char * name = "lcd"); // Destructor doesn't have much to do as this would typically be created // at startup, and not at runtime. //~RA8875(); /// Initialize the driver. /// /// The RA8875 can scale to 800x600, and it supports 8 or 16-bit color. It also supports /// layers, but it cannot support layers at the maximum color and screen size. When configured /// under 800x600, it will support both 16-bit and 2 layers. But at 800x600, it can /// support either 16-bit color, or 2 layers, but not both. /// /// @param[in] width in pixels to configure the display for. This parameter is optional /// and the default is 480. /// @param[in] height in pixels to configure the display for. This parameter is optional /// and the default is 272. /// @param[in] color_bpp can be either 8 or 16, but must be consistent /// with the width and height parameters. This parameter is optional /// and the default is 16. /// @param[in] power defines if the display should be left in the power-on or off state. /// If power is true (on), the backlight is set to 100%. This parameter is optional /// and the default is true (on). See @ref Power. /// @param[in] keypadon defines if the keypad support should be enabled. This parameter is optional /// and the default is true (enabled). See @ref KeypadInit. /// @param[in] touchscreeenon defines if the keypad support should be enabled. This parameter is optional /// and the default is true (enabled). See @ref TouchPanelInit. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t init(int width = 480, int height = 272, int color_bpp = 16, bool poweron = true, bool keypadon = true, bool touchscreeenon = true); /// Get a pointer to the error code. /// /// This method returns a pointer to a text string that matches the /// code. See @ref RetCode_t. /// /// @param[in] code is the return value from RetCode_t to look up. /// @returns a pointer to the text message representing code. If code /// is not a valid value, then it returns the text for bad_parameter; const char * GetErrorMessage(RetCode_t code); /// Select the drawing layer for subsequent commands. /// /// If the screen configuration is 480 x 272, or if it is 800 x 480 /// and 8-bit color, the the display supports two layers, which can /// be independently drawn on and shown. Additionally, complex /// operations involving both layers are permitted. /// /// @code /// //lcd.SetLayerMode(OnlyLayer0); // default is layer 0 /// lcd.rect(400,130, 475,155,Brown); /// lcd.SelectDrawingLayer(1); /// lcd.circle(400,25, 25, BrightRed); /// wait(1); /// lcd.SetLayerMode(ShowLayer1); /// @endcode /// /// @attention The user manual refers to Layer 1 and Layer 2, however the /// actual register values are value 0 and 1. This API as well as /// others that reference the layers use the values 0 and 1 for /// cleaner iteration in the code. /// /// @param[in] layer is 0 or 1 to select the layer for subsequent /// commands. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SelectDrawingLayer(uint16_t layer); /// Get the currently active drawing layer. /// /// This returns a value, 0 or 1, based on the screen configuration /// and the currently active drawing layer. /// /// @code /// uint16_t prevLayer = lcd.GetDrawingLayer(); /// lcd.SelectDrawingLayer(x); /// lcd.circle(400,25, 25, BrightRed); /// lcd.SelectDrawingLayer(prevLayer); /// @endcode /// /// @attention The user manual refers to Layer 1 and Layer 2, however the /// actual register values are value 0 and 1. This API as well as /// others that reference the layers use the values 0 and 1 for /// cleaner iteration in the code. /// /// @returns the current drawing layer; 0 or 1. /// uint16_t GetDrawingLayer(void); /// Set the Layer presentation mode. /// /// This sets the presentation mode for layers, and permits showing /// a single layer, or applying a mode where the two layers /// are combined using one of the hardware methods. /// /// Refer to the RA8875 data sheet for full details. /// /// @code /// //lcd.SetLayerMode(OnlyLayer0); // default is layer 0 /// lcd.rect(400,130, 475,155,Brown); /// lcd.SelectDrawingLayer(1); /// lcd.circle(400,25, 25, BrightRed); /// wait(1); /// lcd.SetLayerMode(ShowLayer1); /// @endcode /// /// @param[in] mode sets the mode in the Layer Transparency Register. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetLayerMode(LayerMode_T mode); /// Get the Layer presentation mode. /// /// This gets the current layer mode. See @ref LayerMode_T. /// /// @returns layer mode. /// LayerMode_T GetLayerMode(void); /// Set the layer transparency for each layer. /// /// Set the transparency, where the range of values is /// from zero (fully visible) to eight (fully transparent). /// The input value is automatically limited to this range. /// /// @code /// // draw something on each layer, then step-fade across /// display.SetLayerMode(RA8875::TransparentMode); /// for (i=0; i<=8; i++) { /// display.SetLayerTransparency(i, 8-i); /// wait_ms(200); /// } /// @endcode /// /// @param[in] layer1 sets the layer 1 transparency. /// @param[in] layer2 sets the layer 2 transparency. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetLayerTransparency(uint8_t layer1, uint8_t layer2); /// Set the background color register used for transparency. /// /// This command sets the background color registers that are used /// in the transparent color operations involving the layers. /// /// @param[in] color is optional and expressed in 16-bit format. If not /// supplied, a default of Black is used. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetBackgroundTransparencyColor(color_t color = RGB(0,0,0)); /// Get the background color value used for transparency. /// /// This command reads the background color registers that define /// the transparency color for operations involving layers. /// /// @returns the color. /// color_t GetBackgroundTransparencyColor(void); /// Initialize theTouch Panel controller with default values /// /// This activates the simplified touch panel init, which may work for /// most uses. The alternate API is available if fine-grained control /// is needed for the numerous settings. /// /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t TouchPanelInit(void); /// Initialize the Touch Panel controller with detailed settings. /// /// This is the detailed touch panel init, which provides the ability /// to set nearly every possible option. /// /// @param[in] bTpEnable Touch Panel enable/disable control: /// - TP_ENABLE: enable the touch panel /// - TP_DISABLE: disable the touch panel /// @param[in] bTpAutoManual Touch Panel operating mode: /// - TP_MODE_AUTO: automatic capture /// - TP_MODE_MANUAL: manual capture /// @param[in] bTpDebounce Debounce circuit enable for touch panel interrupt: /// - TP_DEBOUNCE_OFF: disable the debounce circuit /// - TP_DEBOUNCE_ON: enable the debounce circuit /// @param[in] bTpManualMode When Manual Mode is selected, this sets the mode: /// - TP_MANUAL_IDLE: touch panel is idle /// - TP_MANUAL_WAIT: wait for touch panel event /// - TP_MANUAL_LATCH_X: latch X data /// - TP_MANUAL_LATCH_Y: latch Y data /// @param[in] bTpAdcClkDiv Sets the ADC clock as a fraction of the System CLK: /// - TP_ADC_CLKDIV_1: Use CLK /// - TP_ADC_CLKDIV_2: Use CLK/2 /// - TP_ADC_CLKDIV_4: Use CLK/4 /// - TP_ADC_CLKDIV_8: Use CLK/8 /// - TP_ADC_CLKDIV_16: Use CLK/16 /// - TP_ADC_CLKDIV_32: Use CLK/32 /// - TP_ADC_CLKDIV_64: Use CLK/64 /// - TP_ADC_CLKDIV_128: Use CLK/128 /// @param[in] bTpAdcSampleTime Touch Panel sample time delay before ADC data is ready: /// - TP_ADC_SAMPLE_512_CLKS: Wait 512 system clocks /// - TP_ADC_SAMPLE_1024_CLKS: Wait 1024 system clocks /// - TP_ADC_SAMPLE_2048_CLKS: Wait 2048 system clocks /// - TP_ADC_SAMPLE_4096_CLKS: Wait 4096 system clocks /// - TP_ADC_SAMPLE_8192_CLKS: Wait 8192 system clocks /// - TP_ADC_SAMPLE_16384_CLKS: Wait 16384 system clocks /// - TP_ADC_SAMPLE_32768_CLKS: Wait 32768 system clocks /// - TP_ADC_SAMPLE_65536_CLKS: Wait 65536 system clocks /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t TouchPanelInit(uint8_t bTpEnable, uint8_t bTpAutoManual, uint8_t bTpDebounce, uint8_t bTpManualMode, uint8_t bTpAdcClkDiv, uint8_t bTpAdcSampleTime); /// Poll the TouchPanel and on a touch event return the a to d filtered x, y coordinates. /// /// This method reads the touch controller, which has a 10-bit range for each the /// x and the y axis. /// /// @note The returned values are not in display (pixel) units but are in analog to /// digital converter units. /// /// @note This API is usually not needed. See @ref TouchPanelComputeCalibration. /// See @ref TouchPanelReadable. /// /// @param[out] x is the x scale a/d value. /// @param[out] y is the y scale a/d value. /// @returns a value indicating the state of the touch, /// - no_cal: no calibration matrix is available, touch coordinates are not returned. /// - no_touch: no touch is detected, touch coordinates are not returned. /// - touch: touch is detected, touch coordinates are returned. /// - held: held after touch, touch coordinates are returned. /// - release: indicates a release, touch coordinates are returned. /// TouchCode_t TouchPanelA2DFiltered(int *x, int *y); /// Poll the TouchPanel and on a touch event return the a to d raw x, y coordinates. /// /// This method reads the touch controller, which has a 10-bit range for each the /// x and the y axis. A number of samples of the raw data are taken, filtered, /// and the results are returned. /// /// @note The returned values are not in display (pixel) units but are in analog to /// digital converter units. /// /// @note This API is usually not needed. See @ref TouchPanelComputeCalibration. /// See @ref TouchPanelReadable. /// /// @param[out] x is the x scale a/d value. /// @param[out] y is the y scale a/d value. /// @returns a value indicating the state of the touch, /// - no_cal: no calibration matrix is available, touch coordinates are not returned. /// - no_touch: no touch is detected, touch coordinates are not returned. /// - touch: touch is detected, touch coordinates are returned. /// - held: held after touch, touch coordinates are returned. /// - release: indicates a release, touch coordinates are returned. /// TouchCode_t TouchPanelA2DRaw(int *x, int *y); /// Get the screen calibrated point of touch. /// /// This method determines if there is a touch and if so it will provide /// the screen-relative touch coordinates. This method can be used in /// a manner similar to Serial.readable(), to determine if there was a /// touch and indicate that - but not care about the coordinates. Alternately, /// if a valid pointer to a point_t is provided, then if a touch is detected /// the point_t will be populated with data. /// /// @code /// Timer t; /// t.start(); /// do { /// point_t point = {0, 0}; /// if (display.TouchPanelReadable(&point)) { /// display.pixel(point, Red); /// } /// } while (t.read_ms() < 30000); /// @endcode /// /// @param[in, out] TouchPoint is a pointer to a point_t, which is set as the touch point, if a touch is registered. /// @returns a value indicating the state of the touch, /// - no_cal: no calibration matrix is available, touch coordinates are not returned. /// - no_touch: no touch is detected, touch coordinates are not returned. /// - touch: touch is detected, touch coordinates are returned. /// - held: held after touch, touch coordinates are returned. /// - release: indicates a release, touch coordinates are returned. /// TouchCode_t TouchPanelReadable(point_t * TouchPoint = NULL); /// Wait for a touch panel touch and return it. /// /// This method is similar to Serial.getc() in that it will wait for a touch /// and then return. In order to extract the coordinates of the touch, a /// valid pointer to a point_t must be provided. /// /// @note There is no timeout on this function, so its use is not recommended. /// /// @code /// Timer t; /// t.start(); /// do { /// point_t point = {0, 0}; /// display.TouchPanelGet(&point); // hangs here until touch /// display.pixel(point, Red); /// } while (t.read_ms() < 30000); /// @endcode /// /// @param[out] TouchPoint is the touch point, if a touch is registered. /// @returns a value indicating the state of the touch, /// - no_cal: no calibration matrix is available, touch coordinates are not returned. /// - no_touch: no touch is detected, touch coordinates are not returned. /// - touch: touch is detected, touch coordinates are returned. /// - held: held after touch, touch coordinates are returned. /// - release: indicates a release, touch coordinates are returned. /// TouchCode_t TouchPanelGet(point_t * TouchPoint); /// Calibrate the touch panel. /// /// This method accepts two lists - one list is target points in , /// display coordinates and the other is a lit of raw touch coordinate /// values. It generates a calibration matrix for later use. This /// matrix is also accessible to the calling API, which may store /// the matrix in persistent memory and then install the calibration /// matrix on the next power cycle. By doing so, it can avoid the /// need to calibrate on every power cycle. /// /// @note The methods "TouchPanelComputeCalibration", "TouchPanelReadable", and /// indirectly the "TouchPanelSetMatrix" methods are all derived /// from a program by Carlos E. Vidales. See the copyright note /// for further details. See also the article /// http://www.embedded.com/design/system-integration/4023968/How-To-Calibrate-Touch-Screens /// /// @copyright Copyright (c) 2001, Carlos E. Vidales. All rights reserved. /// This sample program was written and put in the public domain /// by Carlos E. Vidales. The program is provided "as is" /// without warranty of any kind, either expressed or implied. /// If you choose to use the program within your own products /// you do so at your own risk, and assume the responsibility /// for servicing, repairing or correcting the program should /// it prove defective in any manner. /// You may copy and distribute the program's source code in any /// medium, provided that you also include in each copy an /// appropriate copyright notice and disclaimer of warranty. /// You may also modify this program and distribute copies of /// it provided that you include prominent notices stating /// that you changed the file(s) and the date of any change, /// and that you do not charge any royalties or licenses for /// its use. /// /// @param[in] display is a pointer to a set of 3 points, which /// are in display units of measure. These are the targets /// the calibration was aiming for. /// @param[in] screen is a pointer to a set of 3 points, which /// are in touchscreen units of measure. These are the /// registered touches. /// @param[out] matrix is an optional parameter to hold the calibration matrix /// as a result of the calibration. This can be saved in /// non-volatile memory to recover the calibration after a power fail. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t TouchPanelComputeCalibration(point_t display[3], point_t screen[3], tpMatrix_t * matrix); /// Perform the touch panel calibration process. /// /// This method provides the easy "shortcut" to calibrating the touch panel. /// The process will automatically generate the calibration points, present /// the targets on-screen, detect the touches, compute the calibration /// matrix, and optionally provide the calibration matrix to the calling code /// for persistence in non-volatile memory. /// /// @param[out] matrix is an optional parameter to hold the calibration matrix /// as a result of the calibration. This can be saved in /// non-volatile memory to recover the calibration after a power fail. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t TouchPanelCalibrate(tpMatrix_t * matrix = NULL); /// Perform the touch panel calibration process. /// /// This method provides the easy "shortcut" to calibrating the touch panel. /// The process will automatically generate the calibration points, present /// the targets on-screen, detect the touches, compute the calibration /// matrix, and optionally provide the calibration matrix to the calling code /// for persistence in non-volatile memory. /// /// @param[in] msg is a text message to present on the screen during the /// calibration process. /// @param[out] matrix is an optional parameter to hold the calibration matrix /// as a result of the calibration. This can be saved in /// non-volatile memory to recover the calibration after a power fail. /// @param[in] maxwait_s is the maximum number of seconds to wait for a touch /// calibration. If no touch panel installed, it then reports /// touch_cal_timeout. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t TouchPanelCalibrate(const char * msg, tpMatrix_t * matrix = NULL, int maxwait_s = 15); /// Set the calibration matrix for the touch panel. /// /// This method is used to set the calibration matrix for the touch panel. After /// performing the calibration (See @ref TouchPanelComputeCalibration), the matrix can be stored. /// On a subsequence power cycle, the matrix may be restored from non-volatile and /// passed in to this method. It will then be held to perform the corrections when /// reading the touch panel point. /// /// @code /// FILE * fh = fopen("/local/tpmatrix.cfg", "r"); /// if (fh) { /// tpMatrix_t matrix; /// if (fread(fh, &matrix, sizeof(tpMatrix_t))) { /// lcd.TouchPanelSetMatrix(&matrix); /// } /// fclose(fh); /// } /// @endcode /// /// @param[in] matrix is a pointer to the touch panel calibration matrix. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t TouchPanelSetMatrix(tpMatrix_t * matrix); #if 0 /// Append interrupt handler for specific RA8875 interrupt source /// /// @param[in] bISRType Interrupt Source, should be: /// - RA8875_INT_KEYSCAN: KEYCAN interrupt /// - RA8875_INT_DMA: DMA interrupt /// - RA8875_INT_TP: Touch panel interrupt /// - RA8875_INT_BTE: BTE process complete interrupt /// - RA8875_INT_BTEMCU_FONTWR: Multi-purpose interrupt (see spec sheet) /// @param[in] fptr is a callback function to handle the interrupt event. /// @returns none /// void AppendISR(uint8_t bISRType, void(*fptr)(void)); /// Unappend interrupt handler for specific RA8875 interrupt source /// /// @param[in] bISRType Interrupt Source, should be: /// - RA8875_INT_KEYSCAN: KEYCAN interrupt /// - RA8875_INT_DMA: DMA interrupt /// - RA8875_INT_TP: Touch panel interrupt /// - RA8875_INT_BTE: BTE process complete interrupt /// - RA8875_INT_BTEMCU_FONTWR: Multi-purpose interrupt (see spec sheet) /// @return none /// void UnAppendISR(uint8_t bISRType); #endif /// Initialize the keypad interface on the RA8875 controller. /// /// Enables the keypad subsystem. It will scan the 4 x 5 matrix /// and make available key presses. /// /// @note See section 5-13 of RAIO RA8875 data sheet for more details. /// @caution When using the display from buy-display.com, be sure that /// the option for the keypad is configured on the hardware. /// /// All parameters are optional. /// @param[in] scanEnable when true, enables the key scan function (default: true). /// @param[in] longDetect when true, additionally enables the long key held detection (default: false). /// @param[in] sampleTime setting (range: 0 - 3, default: 0). /// @param[in] scanFrequency setting (range: 0 - 7, default: 0). /// @param[in] longTimeAdjustment (range: 0 - 3, default: 0). /// @param[in] interruptEnable when true, enables interrupts from keypress (default: false). /// @param[in] wakeupEnable when true, activates the wakeup function (default: false). /// /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t KeypadInit(bool scanEnable = true, bool longDetect = false, uint8_t sampleTime = 0, uint8_t scanFrequency = 0, uint8_t longTimeAdjustment = 0, bool interruptEnable = false, bool wakeupEnable = false); /// Create Key Code definitions for the key matrix. /// /// This API provides a table of 22 key-code assignments for the matrix of keys. /// This can be used to translate the keys 1 - 20 into some other value, as /// well as to communicate the "no key" (zero) and "error state" (21). /// /// In this way, a keypad could easily emulate a piece of a keyboard, transforming /// 0 - 20 into the values 0, '0', '1', '2', '3', '4', '5', '6', '7', '8', /// '9', '+', '-', '*' , '/', '=', '<bs>', '<cr>', and so on... /// /// @code /// // Return Value by Row, Column Example reassignment /// // Column 0 1 2 3 4 /// // +-------------------------+ +-------------------------+ /// // Row 0 | 1 2 3 4 5 | | '7' '8' '9' ',' '<-' | /// // 1 | 6 7 8 9 10 | | '4' '5' '6' '/' '-' | /// // 2 | 11 12 13 14 15 | | '1' '2' '3' '*' '+' | /// // 3 | 16 17 18 19 20 | | '0' '.' '(' ')' '\n' | /// // +-------------------------+ +-------------------------+ /// // Return value 0 = No Key pressed /// // Return value 21 = Error /// const uint8_t CodeList[22] = /// {0, '7', '8', '9', ',', '\h', /// '4', '5', '6', '/', '-', /// '1', '2', '3', '*', '+', /// '0', '.', '(', ')', '\n', /// '\x1b'}; /// lcd.SetKeyMap(CodeList); /// @endcode /// /// @param[in] CodeList is a pointer to an always available byte-array /// where the first 22 bytes are used as the transformation /// from raw code to your reassigned value. /// If CodeList is NULL, the original raw value key map is /// restored. /// @returns noerror. /// RetCode_t SetKeyMap(const uint8_t * CodeList = NULL); /// Determine if a key has been hit /// /// @returns true if a key has been hit /// bool readable(); /// Blocking read of the keypad. /// /// @caution: This is a blocking read, so it is important to first call _kbhit() /// to avoid hanging your processes. /// /// A keypad connected to the RA8875 is connected in a matrix of 4 rows and 5 columns. /// When pressed, this method will return a code in the range of 1 through 20, reserving /// the value 0 to indicate that no key is pressed. /// /// Additionally, if configured to detect a "long press", bit 7 will be set to indicate /// this. In this situation, first a "normal press" would be detected and signaled and /// soon after that a "long press" of the same key would be detected and communicated. /// /// @return 8-bit where bit 7 indicates a long press. The remaining bits indicate the /// keypress using 0 = no key pressed, 1 - 20 = the key pressed. /// uint8_t getc(); /// Determine if a point is within a rectangle. /// /// @param[in] rect is a rectangular region to use. /// @param[in] p is a point to analyze to see if it is within the rect. /// @returns true if p is within rect. /// bool Intersect(rect_t rect, point_t p); /// Write a command to the display with a word of data. /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] command is the command to write. /// @param[in] data is data to be written to the command register. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t WriteCommandW(uint8_t command, uint16_t data); /// Write a command to the display /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] command is the command to write. /// @param[in] data is optional data to be written to the command register /// and only occurs if the data is in the range [0 - 0xFF]. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t WriteCommand(unsigned char command, unsigned int data = 0xFFFF); /// Write a data word to the display /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] data is the data to write. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t WriteDataW(uint16_t data); /// Write a data byte to the display /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] data is the data to write. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t WriteData(unsigned char data); /// Read a command register /// /// @param[in] command is the command register to read. /// @returns the value read from the register. /// unsigned char ReadCommand(unsigned char command); /// Read a data byte from the display /// /// This is a high level command, and may invoke several primitives. /// /// @returns data that was read. /// unsigned char ReadData(void); /// Read a word from the display /// /// This is a high level command, and may invoke several primitives. /// /// @returns data that was read. /// uint16_t ReadDataW(void); /// Read the display status /// /// This is a high level command, and may invoke several primitives. /// /// @returns data that was read. /// unsigned char ReadStatus(void); /// get the width in pixels of the currently active font /// /// @returns font width in pixels. /// dim_t fontwidth(void); /// get the height in pixels of the currently active font /// /// @returns font height in pixels. /// dim_t fontheight(void); /// get the number of colums based on the currently active font /// /// @returns number of columns. /// virtual int columns(void); /// get the number of rows based on the currently active font /// /// @returns number of rows. /// virtual int rows(void); /// get the screen width in pixels /// /// @returns screen width in pixels. /// virtual dim_t width(void); /// get the screen height in pixels /// /// @returns screen height in pixels. /// virtual dim_t height(void); /// get the color depth in bits per pixel. /// /// @returns 8 or 16 only. /// virtual dim_t color_bpp(void); /// Set cursor position based on the current font size. /// /// @param[in] column is the horizontal position in character positions /// @param[in] row is the vertical position in character positions /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t locate(textloc_t column, textloc_t row); /// Prepare the controller to write text to the screen by positioning /// the cursor. /// /// @code /// lcd.SetTextCursor(100, 25); /// lcd.puts("Hello"); /// @endcode /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetTextCursor(loc_t x, loc_t y); /// Prepare the controller to write text to the screen by positioning /// the cursor. /// /// @code /// point_t point = {100, 25}; /// lcd.SetTextCursor(point); /// lcd.puts("Hello"); /// @endcode /// /// @param[in] p is the x:y point in pixels from the top-left. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetTextCursor(point_t p); /// Get the current cursor position in pixels. /// /// @code /// point_t point = GetTextCursor(); /// if (point.x > 100 && point.y > 150) /// //... /// @endcode /// /// @returns cursor position. /// point_t GetTextCursor(void); /// Get the current cursor horizontal position in pixels. /// /// @returns cursor position horizontal offset. /// loc_t GetTextCursor_X(void); /// Get the current cursor vertical position in pixels. /// /// @returns cursor position vertical offset. /// loc_t GetTextCursor_Y(void); /// Configure additional Cursor Control settings. /// /// This API lets you modify other cursor control settings; /// Cursor visible/hidden, Cursor blink/normal, /// Cursor I-Beam/underscore/box. /// /// @param[in] cursor can be set to NOCURSOR (default), IBEAM, /// UNDER, or BLOCK. /// @param[in] blink can be set to true or false (default false) /// @returns success/failure code. See @ref RetCode_t /// RetCode_t SetTextCursorControl(cursor_t cursor = NOCURSOR, bool blink = false); /// Select the built-in ISO 8859-X font to use next. /// /// Supported fonts: ISO 8859-1, -2, -3, -4 /// /// @caution This only modifies the choice of font from the RA8875 internal /// fonts. /// /// @param[in] font selects the font for the subsequent text rendering. /// /// @note if either hScale or vScale is outside of its permitted range, /// the command is not executed. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetTextFont(font_t font = ISO8859_1); /// Sets the display orientation. /// /// @note This command does not let you "merge" text onto an existing /// image, since it reuses the memory for the new orientation. /// Therefore, it is recommended that you issue a cls() prior /// to sending text to the screen, or you end with a blended /// image that is probably not as intended. /// /// @caution This command only operates on the RA8875 internal fonts. /// /// @code /// lcd.cls(); /// lcd.SetOrientation(RA8875::normal); /// lcd.puts(30,30, "Normal Landscape"); /// wait_ms(2500); /// /// lcd.cls(); /// lcd.SetOrientation(RA8875::rotate_90); /// lcd.puts(30,30, "Rotated 90 Text\r\n"); /// wait_ms(2500); /// /// lcd.cls(); /// lcd.SetOrientation(RA8875::rotate_180); /// lcd.puts(30,30, "Rotated 180 Text\r\n"); /// wait_ms(2500); /// /// lcd.cls(); /// lcd.SetOrientation(RA8875::rotate_270); /// lcd.puts(30,30, "Rotated 270 Text\r\n"); /// wait_ms(2500); /// @endcode /// /// @param[in] angle defaults to normal, but can be rotated /// - normal | rotate_0 /// - rotate_90 (clockwise) /// - rotate_180 /// - rotate_270 (clockwise) /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetOrientation(orientation_t angle = normal); /// Control the font behavior. /// /// This command lets you make several modifications to any text that /// will be written to the screen. /// /// @caution This command only operates on the RA8875 internal fonts. /// /// Options can be combined: /// Default: /// @li Full alignment disabled, /// @li Font with Background color, /// @li Font in normal orientiation, or rotated 90, 180, or 270 clockwise, /// @li Horizontal scale x 1, 2, 3, or 4 /// @li Vertical scale x 1, 2, 3, or 4 /// /// @note alignment is a special mode for the fonts, when mixing half and /// full fonts on one presentation. 'align_full' starts each full /// character on an even alignment. See section 7-4-7 of the RA8875 /// specification. /// /// @param[in] fillit defaults to FILL, but can be NOFILL /// @param[in] hScale defaults to 1, but can be 1, 2, 3, or 4, /// and scales the font size by this amount. /// @param[in] vScale defaults to 1, but can be 1, 2, 3, or 4, /// and scales the font size by this amount. /// @param[in] alignment defaults to align_none, but can be /// align_full. /// /// @note if either hScale or vScale is outside of its permitted range, /// the command is not executed. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetTextFontControl(fill_t fillit = FILL, HorizontalScale hScale = 1, VerticalScale vScale = 1, alignment_t alignment = align_none); /// Control the font size of the RA8875 internal fonts. /// /// This command lets you set the font enlargement for both horizontal /// and vertical, independent of the rotation, background, and /// alignment. See @ref SetTextFontControl. /// /// @caution This command only operates on the RA8875 internal fonts. /// /// @param[in] hScale defaults to 1, but can be 1, 2, 3, or 4, /// and scales the font size by this amount. /// @param[in] vScale is an optional parameter that defaults to the hScale value, /// but can be 1, 2, 3, or 4, and scales the font size by this amount. /// /// @code /// lcd.SetTextFontSize(2); // Set the font to 2x normal size /// lcd.puts("Two times"); /// lcd.SetTextFontSize(2,3); // Set the font to 2x Width and 3x Height /// lcd.puts("2*2 3*h"); /// lcd.SetTextFontSize(); // Restore to normal size in both dimensions /// lcd.puts("normal"); /// @endcode /// /// @note if either hScale or vScale is outside of its permitted range, /// the command is not executed. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t SetTextFontSize(HorizontalScale hScale = 1, VerticalScale vScale = -1); /// put a character on the screen. /// /// @param[in] c is the character. /// @returns the character, or EOF if there is an error. /// virtual int _putc(int c); /// Write string of text to the display /// /// @code /// lcd.puts("Test STring"); /// @endcode /// /// @param[in] string is the null terminated string to send to the display. /// void puts(const char * string); /// Write string of text to the display at the specified location. /// /// @code /// lcd.puts(10,25, "Test STring"); /// @endcode /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @param[in] string is the null terminated string to send to the display. /// void puts(loc_t x, loc_t y, const char * string); /// Prepare the controller to write binary data to the screen by positioning /// the memory cursor. /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t SetGraphicsCursor(loc_t x, loc_t y); /// Prepare the controller to read binary data from the screen by positioning /// the memory read cursor. /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t SetGraphicsCursorRead(loc_t x, loc_t y); /// Set the window, which controls where items are written to the screen. /// /// When something hits the window width, it wraps back to the left side /// and down a row. If the initial write is outside the window, it will /// be captured into the window when it crosses a boundary. /// /// @code /// lcd.window(10,10, 80,80); /// lcd.puts("012345678901234567890123456789012345678901234567890"); /// @endcode /// /// @param[in] x is the left edge in pixels. /// @param[in] y is the top edge in pixels. /// @param[in] width is the window width in pixels. /// @param[in] height is the window height in pixels. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t window(loc_t x, loc_t y, dim_t width, dim_t height); /// Clear either the specified layer, or the active layer. /// /// The behavior is to clear the whole screen for the specified /// layer. When not specified, the active drawing layer is cleared. /// This command can also be used to specifically clear either, /// or both layers. See @ref clsw(). /// /// @code /// lcd.cls(); /// @endcode /// /// @param[in] layers is optional. If not provided, the active layer /// is cleared. If bit 0 is set, layer 0 is cleared, if bit /// 1 is set, layer 1 is cleared. If both are set, both layers /// are cleared. Any other value does not cause an action. /// /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t cls(uint16_t layers = 0); /// Clear the screen, or clear only the active window. /// /// The default behavior is to clear the whole screen. With the optional /// parameter, the action can be restricted to the active window, which /// can be set with the See @ref window method. /// /// @code /// lcd.window(20,20, 40,10); /// lcd.clsw(); /// @endcode /// /// @param[in] region is an optional parameter that defaults to FULLWINDOW /// or may be set to ACTIVEWINDOW. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t clsw(RA8875::Region_t region = FULLWINDOW); /// Set the background color. /// /// @param[in] color is expressed in 16-bit format. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t background(color_t color); /// Set the background color. /// /// @param[in] r is the red element of the color. /// @param[in] g is the green element of the color. /// @param[in] b is the blue element of the color. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t background(unsigned char r, unsigned char g, unsigned char b); /// Set the foreground color. /// /// @param[in] color is expressed in 16-bit format. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t foreground(color_t color); /// Set the foreground color. /// /// @param[in] r is the red element of the color. /// @param[in] g is the green element of the color. /// @param[in] b is the blue element of the color. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t foreground(unsigned char r, unsigned char g, unsigned char b); /// Get the current foreground color value. /// /// @returns the current foreground color. /// color_t GetForeColor(void); /// Draw a pixel in the specified color. /// /// @note Unlike many other operations, this does not /// set the forecolor! /// /// @param[in] p is the point_t defining the location. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t pixel(point_t p, color_t color); /// Draw a pixel in the current foreground color. /// /// @param[in] p is the point_t defining the location. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t pixel(point_t p); /// Draw a pixel in the specified color. /// /// @note Unlike many other operations, this does not /// set the forecolor! /// /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the vertical offset to this pixel. /// @param[in] color defines the color for the pixel. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t pixel(loc_t x, loc_t y, color_t color); /// Draw a pixel in the current foreground color. /// /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the veritical offset to this pixel. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t pixel(loc_t x, loc_t y); /// Get a pixel from the display. /// /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the vertical offset to this pixel. /// @returns the pixel. see @color_t /// virtual color_t getPixel(loc_t x, loc_t y); /// Write a stream of pixels to the display. /// /// @param[in] p is a pointer to a color_t array to write. /// @param[in] count is the number of pixels to write. /// @param[in] x is the horizontal position on the display. /// @param[in] y is the vertical position on the display. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t pixelStream(color_t * p, uint32_t count, loc_t x, loc_t y); /// Get a stream of pixels from the display. /// /// @param[in] p is a pointer to a color_t array to accept the stream. /// @param[in] count is the number of pixels to read. /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the vertical offset to this pixel. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t getPixelStream(color_t * p, uint32_t count, loc_t x, loc_t y); /// Draw a line in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] p1 is the point to start the line. /// @param[in] p2 is the point to end the line. /// @param[in] color defines the foreground color. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t line(point_t p1, point_t p2, color_t color); /// Draw a line /// /// Draws a line using the foreground color setting. /// /// @param[in] p1 is the point to start the line. /// @param[in] p2 is the point to end the line. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t line(point_t p1, point_t p2); /// Draw a line in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] color defines the foreground color. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t line(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color); /// Draw a line /// /// Draws a line using the foreground color setting. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t line(loc_t x1, loc_t y1, loc_t x2, loc_t y2); /// Draw a rectangle in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] rect defines the rectangle. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t rect(rect_t rect, color_t color, fill_t fillit = NOFILL); /// Draw a filled rectangle in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] rect defines the rectangle. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t fillrect(rect_t rect, color_t color, fill_t fillit = FILL); /// Draw a rectangle in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is FILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t rect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color, fill_t fillit = NOFILL); /// Draw a filled rectangle in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to NOFILL the rectangle. default is FILL. /// @returns success/failure code. See @ref RetCode_t. /// virtual RetCode_t fillrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color, fill_t fillit = FILL); /// Draw a rectangle /// /// Draws a rectangle using the foreground color setting. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t rect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, fill_t fillit = NOFILL); /// Draw a filled rectangle with rounded corners using the specified color. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line and must be <= x2. /// @param[in] y1 is the vertical start of the line and must be <= y2. /// @param[in] x2 is the horizontal end of the line and must be >= x1. /// @param[in] y2 is the vertical end of the line and must be >= y1. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t fillroundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = FILL); /// Draw a filled rectangle with rounded corners using the specified color. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] r is the rectangle to draw. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t fillroundrect(rect_t r, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = FILL); /// Draw a rectangle with rounded corners using the specified color. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] r is the rectangle to draw. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t roundrect(rect_t r, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = NOFILL); /// Draw a rectangle with rounded corners using the specified color. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line and must be <= x2. /// @param[in] y1 is the vertical start of the line and must be <= y2. /// @param[in] x2 is the horizontal end of the line and must be >= x1. /// @param[in] y2 is the vertical end of the line and must be >= y1. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t roundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = NOFILL); /// Draw a rectangle with rounded corners. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @param[in] x1 is the horizontal start of the line and must be <= x2. /// @param[in] y1 is the vertical start of the line and must be <= y2. /// @param[in] x2 is the horizontal end of the line and must be >= x1. /// @param[in] y2 is the vertical end of the line and must be >= y1. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t roundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, dim_t radius1, dim_t radius2, fill_t fillit = NOFILL); /// Draw a triangle in the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal for point 1. /// @param[in] y1 is the vertical for point 1. /// @param[in] x2 is the horizontal for point 2. /// @param[in] y2 is the vertical for point 2. /// @param[in] x3 is the horizontal for point 3. /// @param[in] y3 is the vertical for point 3. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t triangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2, loc_t x3, loc_t y3, color_t color, fill_t fillit = NOFILL); /// Draw a filled triangle in the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal for point 1. /// @param[in] y1 is the vertical for point 1. /// @param[in] x2 is the horizontal for point 2. /// @param[in] y2 is the vertical for point 2. /// @param[in] x3 is the horizontal for point 3. /// @param[in] y3 is the vertical for point 3. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t filltriangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2, loc_t x3, loc_t y3, color_t color, fill_t fillit = FILL); /// Draw a triangle /// /// Draws a triangle using the foreground color setting. /// /// @param[in] x1 is the horizontal for point 1. /// @param[in] y1 is the vertical for point 1. /// @param[in] x2 is the horizontal for point 2. /// @param[in] y2 is the vertical for point 2. /// @param[in] x3 is the horizontal for point 3. /// @param[in] y3 is the vertical for point 3. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t triangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2, loc_t x3, loc_t y3, fill_t fillit = NOFILL); /// Draw a circle using the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] p defines the center of the circle. /// @param[in] radius defines the size of the circle. /// @param[in] color defines the foreground color. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t circle(point_t p, dim_t radius, color_t color, fill_t fillit = NOFILL); /// Draw a filled circle using the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] p defines the center of the circle. /// @param[in] radius defines the size of the circle. /// @param[in] color defines the foreground color. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t fillcircle(point_t p, dim_t radius, color_t color, fill_t fillit = FILL); /// Draw a circle. /// /// Draws a circle using the foreground color setting. /// /// @param[in] p defines the center of the circle. /// @param[in] radius defines the size of the circle. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t circle(point_t p, dim_t radius, fill_t fillit = NOFILL); /// Draw a circle using the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the circle. /// @param[in] y is the vertical center of the circle. /// @param[in] radius defines the size of the circle. /// @param[in] color defines the foreground color. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t circle(loc_t x, loc_t y, dim_t radius, color_t color, fill_t fillit = NOFILL); /// Draw a filled circle using the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the circle. /// @param[in] y is the vertical center of the circle. /// @param[in] radius defines the size of the circle. /// @param[in] color defines the foreground color. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t fillcircle(loc_t x, loc_t y, dim_t radius, color_t color, fill_t fillit = FILL); /// Draw a circle. /// /// Draws a circle using the foreground color setting. /// /// @param[in] x is the horizontal center of the circle. /// @param[in] y is the vertical center of the circle. /// @param[in] radius defines the size of the circle. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t circle(loc_t x, loc_t y, dim_t radius, fill_t fillit = NOFILL); /// Draw an Ellipse using the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the ellipse. /// @param[in] y is the vertical center of the ellipse. /// @param[in] radius1 defines the horizontal radius of the ellipse. /// @param[in] radius2 defines the vertical radius of the ellipse. /// @param[in] color defines the foreground color. /// @param[in] fillit defines whether the circle is filled or not. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t ellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = NOFILL); /// Draw a filled Ellipse using the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the ellipse. /// @param[in] y is the vertical center of the ellipse. /// @param[in] radius1 defines the horizontal radius of the ellipse. /// @param[in] radius2 defines the vertical radius of the ellipse. /// @param[in] color defines the foreground color. /// @param[in] fillit defines whether the circle is filled or not. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t fillellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = FILL); /// Draw an Ellipse /// /// Draws it using the foreground color setting. /// /// @param[in] x is the horizontal center of the ellipse. /// @param[in] y is the vertical center of the ellipse. /// @param[in] radius1 defines the horizontal radius of the ellipse. /// @param[in] radius2 defines the vertical radius of the ellipse. /// @param[in] fillit defines whether the circle is filled or not. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t ellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, fill_t fillit = NOFILL); /// Control display power /// /// @param[in] on when set to true will turn on the display, when false it is turned off. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t Power(bool on); /// Reset the display controller via the Software Reset interface. /// /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t Reset(void); /// Set backlight brightness. /// /// When the built-in PWM is used to control the backlight, this /// API can be used to set the brightness. /// /// @param[in] brightness ranges from 0 (off) to 255 (full on) /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t Backlight_u8(unsigned char brightness); /// Get backlight brightness. /// /// @returns backlight setting from 0 (off) to 255 (full on). /// uint8_t GetBacklight_u8(void); /// Set backlight brightness. /// /// When the built-in PWM is used to control the backlight, this /// API can be used to set the brightness. /// /// @param[in] brightness ranges from 0.0 (off) to 1.0 (full on) /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t Backlight(float brightness); /// Get backlight brightness. /// /// @returns backlight setting from 0 (off) to 1.0 (full on). /// float GetBacklight(void); /// Select a User Font for all subsequent text. /// /// @note Tool to create the fonts is accessible from its creator /// available at http://www.mikroe.com. /// For version 1.2.0.0, choose the "Export for TFT and new GLCD" /// format. /// /// @param[in] font is a pointer to a specially formed font resource. /// @returns error code. /// virtual RetCode_t SelectUserFont(const uint8_t * font = NULL); typedef uint8_t byte; /// Get the RGB value for a DOS color. /// /// @param[in] i is the color, in the range 0 to 15; /// @returns the RGB color of the selected index, or 0 /// if the index is out of bounds. /// color_t DOSColor(int i); /// Get the color name (string) for a DOS color. /// /// @param[in] i is the color, in the range 0 to 15; /// @returns a pointer to a string with the color name, /// or NULL if the index is out of bounds. /// const char * DOSColorNames(int i); /// Advanced method indicating the start of a graphics stream. /// /// This is called prior to a stream of pixel data being sent. /// This may cause register configuration changes in the derived /// class in order to prepare the hardware to accept the streaming /// data. /// /// Following this command, a series of See @ref _putp() commands can /// be used to send individual pixels to the screen. /// /// To conclude the graphics stream, See @ref _EndGraphicsStream should /// be callled. /// /// @returns error code. /// virtual RetCode_t _StartGraphicsStream(void); /// Advanced method to put a single color pixel to the screen. /// /// This method may be called as many times as necessary after /// See @ref _StartGraphicsStream() is called, and it should be followed /// by _EndGraphicsStream. /// /// @param[in] pixel is a color value to be put on the screen. /// @returns error code. /// virtual RetCode_t _putp(color_t pixel); /// Advanced method indicating the end of a graphics stream. /// /// This is called to conclude a stream of pixel data that was sent. /// This may cause register configuration changes in the derived /// class in order to stop the hardware from accept the streaming /// data. /// /// @returns error code. /// virtual RetCode_t _EndGraphicsStream(void); /// Set the SPI port frequency (in Hz). /// /// This uses the mbed SPI driver, and is therefore dependent on /// its capabilities. The RA8875 can accept writes via SPI faster /// than a read can be performed. The frequency set by this API /// is for the SPI writes. It will automatically reduce the SPI /// clock rate when a read is performed, and restore it for the /// next write. Alternately, the 2nd parameters permits setting /// the read speed rather than letting it compute it automatically. /// /// @note The primary effect of this is to recover more CPU cycles /// for your application code. Keep in mind that when more than /// one command is sent to the display controller, that it /// will wait for the controller to finish the prior command. /// In this case, the performance is limited by the RA8875. /// /// @param[in] Hz is the frequency in Hz, tested range includes the /// range from 1,000,000 (1MHz) to 10,000,000 (10 MHz). Values /// outside this range will be accepted, but operation may /// be unreliable. This depends partially on your hardware design /// and the wires connecting the display module. /// The default value is 5,000,000, which should work for most /// applications as a starting point. /// @param[in] Hz2 is an optional parameter and will set the read /// speed independently of the write speed. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t frequency(unsigned long Hz = RA8875_DEFAULT_SPI_FREQ, unsigned long Hz2 = 0); /// This method captures the specified area as a 24-bit bitmap file. /// /// Even though this is a 16-bit display, the stored image is in /// 24-bit format. /// /// This method will interrogate the current display setting and /// create a bitmap based on those settings. For instance, if /// only layer 1 is visible, then the bitmap is only layer 1. However, /// if there is some other operation in effect (transparent mode). /// /// @param[in] x is the left edge of the region to capture /// @param[in] y is the top edge of the region to capture /// @param[in] w is the width of the region to capture /// @param[in] h is the height of the region to capture. /// @param[out] Name_BMP is the filename to write the image to. /// @return success or error code. /// RetCode_t PrintScreen(loc_t x, loc_t y, dim_t w, dim_t h, const char *Name_BMP); /// This method captures the specified area as a 24-bit bitmap file /// and delivers it to the previously attached callback. /// /// Even though this is a 16-bit display, the stored image is in /// 24-bit format. /// /// This method will interrogate the current display setting and /// create a bitmap based on those settings. For instance, if /// only layer 1 is visible, then the bitmap is only layer 1. However, /// if there is some other operation in effect (transparent mode), it /// will return the blended image. /// /// @param[in] x is the left edge of the region to capture /// @param[in] y is the top edge of the region to capture /// @param[in] w is the width of the region to capture /// @param[in] h is the height of the region to capture. /// @return success or error code. /// RetCode_t PrintScreen(loc_t x, loc_t y, dim_t w, dim_t h); /// PrintScreen callback registration. /// /// This method attaches a simple c-compatible callback of type PrintCallback_T. /// Then, the PrintScreen(x,y,w,h) method is called. Each chunk of data in the /// BMP file to be created is passed to this callback. /// /// @param callback is the callback function. /// void AttachPrintHandler(PrintCallback_T callback) { c_callback = callback; } /// PrintScreen callback registration. /// /// This method attaches a c++ class method as a callback of type PrintCallback_T. /// Then, the PrintScreen(x,y,w,h) method is called. Each chunk of data in the /// BMP file to be created is passed to this callback. /// /// @param object is the class hosting the callback function. /// @param method is the callback method in the object to activate. /// template <class T> void AttachPrintHandler(T *object, RetCode_t (T::*method)(void)) { obj_callback = (FPointerDummy *)object; method_callback = (uint32_t (FPointerDummy::*)(uint32_t))method; } /// This method captures the specified area as a 24-bit bitmap file, /// including the option of layer selection. /// /// @caution This method is deprecated as the alternate PrintScreen API /// automatically examines the display layer configuration. /// Therefore, calls to this API will ignore the layer parameter /// and automatically execute the other method. /// /// Even though this is a 16-bit display, the stored image is in /// 24-bit format. /// /// @param[in] layer is 0 or 1 to select the layer to extract. /// @param[in] x is the left edge of the region to capture /// @param[in] y is the top edge of the region to capture /// @param[in] w is the width of the region to capture /// @param[in] h is the height of the region to capture. /// @param[out] Name_BMP is the filename to write the image to. /// @return success or error code. /// RetCode_t PrintScreen(uint16_t layer, loc_t x, loc_t y, dim_t w, dim_t h, const char *Name_BMP); #ifdef PERF_METRICS /// Clear the performance metrics to zero. void ClearPerformance(); /// Count idle time. /// /// @param[in] t is the amount of idle time to accumulate. /// void CountIdleTime(uint32_t t); /// Report the performance metrics for drawing functions using /// the available serial channel. /// /// @param[in,out] pc is the serial channel to write to. /// void ReportPerformance(Serial & pc); #endif private: /// Touch Panel register name definitions #define TPCR0 0x70 #define TPCR1 0x71 #define TPXH 0x72 #define TPYH 0x73 #define TPXYL 0x74 #define INTC1 0xF0 #define INTC2 0xF1 /// Specify the default settings for the Touch Panel, where different from the chip defaults #define TP_MODE_DEFAULT TP_MODE_AUTO #define TP_DEBOUNCE_DEFAULT TP_DEBOUNCE_ON #define TP_ADC_CLKDIV_DEFAULT TP_ADC_CLKDIV_8 #define TP_ADC_SAMPLE_DEFAULT_CLKS TP_ADC_SAMPLE_8192_CLKS /// Other Touch Panel params #define TPBUFSIZE 16 // Depth of the averaging buffers for x and y data // Needs both a ticker and a timer. (could have created a timer from the ticker, but this is easier). // on a touch, the timer is reset. // the ticker monitors the timer to see if it has been a long time since // a touch, and if so, it then clears the sample counter so it doesn't get partial old // and partial new. /// Touch State used by TouchPanelReadable. See @ref TouchCode_t. TouchCode_t touchState; /// Touch Panel ticker Ticker touchTicker; /// Touch Panel timer Timer touchTimer; /// keeps track of which sample we're collecting to filter out the noise. int touchSample; /// Private function for touch ticker callback. void _TouchTicker(void); /// Touch Panel calibration matrix. tpMatrix_t tpMatrix; /// Internal function to put a character using the built-in (internal) font engine /// /// @param[in] c is the character to put to the screen. /// @returns the character put. /// int _internal_putc(int c); /// Internal function to put a character using the external font engine /// /// @param[in] c is the character to put to the screen. /// @returns the character put. /// int _external_putc(int c); /// Internal function to get the actual width of a character when using the external font engine /// /// @param[in] c is the character to get the width. /// @returns the width in pixels of the character. zero if not found. /// int _external_getCharWidth(int c); /// Convert a 16-bit color value to an 8-bit value /// /// @param[in] c16 is the 16-bit color value to convert. /// @returns 8-bit color value. /// uint8_t _cvt16to8(color_t c16); /// Convert an 8-bit color value to a 16-bit value /// /// @param[in] c8 is the 8-bit color value to convert. /// @returns 16-bit color value. /// color_t _cvt8to16(uint8_t c8); /// Select the peripheral to use it. /// /// @param[in] chipsel when true will select the peripheral, and when false /// will deselect the chip. This is the logical selection, and /// the pin selection is the invert of this. /// @returns success/failure code. See @ref RetCode_t. /// RetCode_t _select(bool chipsel); /// Wait while the status register indicates the controller is busy. /// /// @param[in] mask is the mask of bits to monitor. /// @returns true if a normal exit. /// @returns false if a timeout exit. /// bool _WaitWhileBusy(uint8_t mask); /// Wait while the the register anded with the mask is true. /// /// @param[in] reg is the register to monitor /// @param[in] mask is the bit mask to monitor /// @returns true if it was a normal exit /// @returns false if it was a timeout that caused the exit. /// bool _WaitWhileReg(uint8_t reg, uint8_t mask); /// set the spi port to either the write or the read speed. /// /// This is a private API used to toggle between the write /// and the read speed for the SPI port to the RA8875, since /// it can accept writes faster than reads. /// /// @param[in] writeSpeed when true selects the write frequency, /// and when false it selects the read frequency. /// void _setWriteSpeed(bool writeSpeed); /// The most primitive - to write a data value to the SPI interface. /// /// @param[in] data is the value to write. /// @returns a value read from the port, since SPI is often shift /// in while shifting out. /// unsigned char _spiwrite(unsigned char data); /// The most primitive - to read a data value to the SPI interface. /// /// This is really just a specialcase of the write command, where /// the value zero is written in order to read. /// /// @returns a value read from the port, since SPI is often shift /// in while shifting out. /// unsigned char _spiread(); const uint8_t * pKeyMap; SPI spi; ///< spi port bool spiWriteSpeed; ///< indicates if the current mode is write or read unsigned long spiwritefreq; ///< saved write freq unsigned long spireadfreq; ///< saved read freq DigitalOut cs; ///< chip select pin, assumed active low DigitalOut res; ///< reset pin, assumed active low // display metrics to avoid lengthy spi read queries uint8_t screenbpp; ///< configured bits per pixel dim_t screenwidth; ///< configured screen width dim_t screenheight; ///< configured screen height bool portraitmode; ///< set true when in portrait mode (w,h are reversed) const unsigned char * font; ///< reference to an external font somewhere in memory uint8_t extFontHeight; ///< computed from the font table when the user sets the font uint8_t extFontWidth; ///< computed from the font table when the user sets the font loc_t cursor_x, cursor_y; ///< used for external fonts only #ifdef PERF_METRICS typedef enum { PRF_CLS, PRF_DRAWPIXEL, PRF_PIXELSTREAM, PRF_READPIXEL, PRF_READPIXELSTREAM, PRF_DRAWLINE, PRF_DRAWRECTANGLE, PRF_DRAWROUNDEDRECTANGLE, PRF_DRAWTRIANGLE, PRF_DRAWCIRCLE, PRF_DRAWELLIPSE, METRICCOUNT } method_e; unsigned long metrics[METRICCOUNT]; unsigned long idletime_usec; void RegisterPerformance(method_e method); Timer performance; #endif RetCode_t _printCallback(RA8875::filecmd_t cmd, uint8_t * buffer, uint16_t size); FILE * _printFH; ///< PrintScreen file handle RetCode_t privateCallback(filecmd_t cmd, uint8_t * buffer, uint16_t size) { if (c_callback != NULL) { return (*c_callback)(cmd, buffer, size); } else { if (obj_callback != NULL && method_callback != NULL) { return (obj_callback->*method_callback)(cmd, buffer, size); } } return noerror; } RetCode_t (* c_callback)(filecmd_t cmd, uint8_t * buffer, uint16_t size); FPointerDummy *obj_callback; RetCode_t (FPointerDummy::*method_callback)(filecmd_t cmd, uint8_t * buffer, uint16_t size); }; //} // namespace //using namespace SW_graphics; #ifdef TESTENABLE // ______________ ______________ ______________ _______________ // /_____ _____/ / ___________/ / ___________/ /_____ ______/ // / / / / / / / / // / / / /___ / /__________ / / // / / / ____/ /__________ / / / // / / / / / / / / // / / / /__________ ___________/ / / / // /__/ /_____________/ /_____________/ /__/ #include "WebColors.h" #include <algorithm> extern "C" void mbed_reset(); /// This activates a small set of tests for the graphics library. /// /// Call this API and pass it the reference to the display class. /// It will then run a series of tests. It accepts interaction via /// stdin to switch from automatic test mode to manual, run a specific /// test, or to exit the test mode. /// /// @param[in] lcd is a reference to the display class. /// @param[in] pc is a reference to a serial interface, typically the USB to PC. /// void RunTestSet(RA8875 & lcd, Serial & pc); // To enable the test code, uncomment this section, or copy the // necessary pieces to your "main()". // // #include "mbed.h" // #include "RA8875.h" // RA8875 lcd(p5, p6, p7, p12, NC, "tft"); // MOSI, MISO, SCK, /ChipSelect, /reset, name // Serial pc(USBTX, USBRX); // extern "C" void mbed_reset(); // int main() // { // pc.baud(460800); // I like a snappy terminal, so crank it up! // pc.printf("\r\nRA8875 Test - Build " __DATE__ " " __TIME__ "\r\n"); // // pc.printf("Turning on display\r\n"); // lcd.init(); // lcd.Reset(); // lcd.Power(true); // display power is on, but the backlight is independent // lcd.Backlight(0.5); // RunTestSet(lcd, pc); // } #endif // TESTENABLE #endif