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RA8875.h
- Committer:
- WiredHome
- Date:
- 2014-11-09
- Revision:
- 74:686faa218914
- Parent:
- 73:f22a18707b5e
- Child:
- 75:ca78388cfd77
File content as of revision 74:686faa218914:
#ifndef RA8875_H #define RA8875_H #include <mbed.h> #include "GraphicsDisplay.h" #define RA8875_DEFAULT_SPI_FREQ 5000000 // Define this to enable code that monitors the performance of various // graphics commands. //#define PERF_METRICS // What better place for some test code than in here and the companion // .cpp file. See also the bottom of this file. //#define TESTENABLE /// DOS colors - slightly color enhanced #define Black (color_t)(RGB(0,0,0)) #define Blue (color_t)(RGB(0,0,187)) #define Green (color_t)(RGB(0,187,0)) #define Cyan (color_t)(RGB(0,187,187)) #define Red (color_t)(RGB(187,0,0)) #define Magenta (color_t)(RGB(187,0,187)) #define Brown (color_t)(RGB(187,187,0)) #define Gray (color_t)(RGB(187,187,187)) #define Charcoal (color_t)(RGB(85,85,85)) #define BrightBlue (color_t)(RGB(0,0,255)) #define BrightGreen (color_t)(RGB(0,255,0)) #define BrightCyan (color_t)(RGB(0,255,255)) #define BrightRed (color_t)(RGB(255,0,0)) #define Orange (color_t)(RGB(255,85,85)) #define Pink (color_t)(RGB(255,85,255)) #define Yellow (color_t)(RGB(255,255,85)) #define White (color_t)(RGB(255,255,255)) #define DarkBlue (color_t)(RGB(0,0,63)) #define DarkGreen (color_t)(RGB(0,63,0)) #define DarkCyan (color_t)(RGB(0,63,63)) #define DarkRed (color_t)(RGB(63,0,0)) #define DarkMagenta (color_t)(RGB(63,0,63)) #define DarkBrown (color_t)(RGB(63,63,0)) #define DarkGray (color_t)(RGB(63,63,63)) //namespace SW_graphics //{ /// This is a graphics library for the Raio RA8875 Display Controller chip /// attached to a 4-wire SPI interface. /// /// It offers both primitive and high level APIs. /// /// Central to this API is a coordinate system, where the origin (0,0) is in /// the top-left corner of the display, and the width (x) extends positive to the /// right and the height (y) extends positive toward the bottom. /// /// @caution As there are both graphics and text commands, one must take care to use /// the proper coordinate system for each. Some of the text APIs are in units /// of column and row, which is measured in character positions (and dependent /// on the font size), where other text APIs permit pixel level positioning. /// /// @code /// #include "RA8875.h" /// RA8875 lcd(p5, p6, p7, p12, NC, "tft"); /// /// int main() /// { /// lcd.printf("printing 3 x 2 = %d", 3*2); /// lcd.circle( 400,25, 25, BrightRed); /// lcd.fillcircle( 400,25, 15, RGB(128,255,128)); /// lcd.ellipse( 440,75, 35,20, BrightBlue); /// lcd.fillellipse( 440,75, 25,10, Blue); /// lcd.triangle( 440,100, 475,110, 450,125, Magenta); /// lcd.filltriangle( 445,105, 467,111, 452,120, Cyan); /// lcd.rect( 400,130, 475,155, Brown); /// lcd.fillrect( 405,135, 470,150, Pink); /// lcd.roundrect( 410,160, 475,190, 10,8, Yellow); /// lcd.fillroundrect(415,165, 470,185, 5,3, Orange); /// lcd.line( 430,200, 460,230, RGB(0,255,0)); /// for (int i=0; i<=30; i+=5) /// lcd.pixel(435+i,200+i, White); /// } /// @endcode /// /// @todo Add Scroll support for text. /// @todo Improve sync between internal and external font support - cursor, window, scroll. /// @todo Add Hardware reset signal. /// @todo Add Keypad Support. /// @todo Add high level objects - x-y graph, meter, others... but these will /// probably be best served in another class, since they may not /// be needed for many uses. /// class RA8875 : public GraphicsDisplay { public: /// cursor type to be shown as the text cursor. typedef enum { NOCURSOR, ///< cursor is hidden IBEAM, ///< | cursor UNDER, ///< _ cursor BLOCK ///< Block cursor } cursor_t; /// font type selection. typedef enum { ISO8859_1, ///< ISO8859-1 font ISO8859_2, ///< ISO8859-2 font ISO8859_3, ///< ISO8859-3 font ISO8859_4 ///< ISO8859-4 font } font_t; /// font rotation selection typedef enum { normal, ///< normal orientation rotated ///< rotated orientation } font_angle_t; /// alignment typedef enum { align_none, ///< align - none align_full ///< align - full } alignment_t; /// Scale factor - 1, 2, 3 4 typedef int HorizontalScale; /// Scale factor - 1, 2, 3, 4 typedef int VerticalScale; /// Clear screen region typedef enum { FULLWINDOW, ///< Full screen ACTIVEWINDOW ///< active window/region } Region_t; /// Set the Layer Display Mode. @ref SetLayerMode typedef enum { ShowLayer0, ///< Only layer 0 is visible, layer 1 is hidden (default) ShowLayer1, ///< Only layer 1 is visible, layer 0 is hidden LightenOverlay, ///< Lighten-overlay mode TransparentMode, ///< Transparent mode BooleanOR, ///< Boolean OR mode BooleanAND, ///< Boolean AND mode FloatingWindow ///< Floating Window mode } LayerMode_T; /// Touch Panel modes typedef enum { TP_Auto, ///< Auto touch detection mode TP_Manual, ///< Manual touch detection mode } tpmode_t; /// Constructor for a display based on the RAiO RA8875 /// display controller. /// /// This configures the registers and calls the @ref init method. /// /// @code /// #include "RA8875.h" /// RA8875 lcd(p5, p6, p7, p12, NC, "tft"); /// /// int main() /// { /// lcd.printf("printing 3 x 2 = %d", 3*2); /// lcd.circle(400,25, 25, BrightRed); /// } /// @endcode /// /// @param[in] mosi is the SPI master out slave in pin on the mbed. /// @param[in] miso is the SPI master in slave out pin on the mbed. /// @param[in] sclk is the SPI shift clock pin on the mbed. /// @param[in] csel is the DigitalOut pin on the mbed to use as the /// active low chip select for the display controller. /// @param[in] reset is the DigitalOut pin on the mbed to use as the /// active low reset input on the display controller - /// but this is not currently used. /// @param[in] name is a text name for this object, which will permit /// capturing stdout to puts() and printf() directly to it. /// RA8875(PinName mosi, PinName miso, PinName sclk, PinName csel, PinName reset, const char * name = "lcd"); // Destructor doesn't have much to do as this would typically be created // at startup, and not at runtime. //~RA8875(); /// Select the drawing layer for subsequent commands. /// /// If the screen configuration is 480 x 272, or if it is 800 x 480 /// and 8-bit color, the the display supports two layers, which can /// be independently drawn on and shown. Additionally, complex /// operations involving both layers are permitted. /// /// @code /// //lcd.SetLayerMode(OnlyLayer0); // default is layer 0 /// lcd.rect(400,130, 475,155,Brown); /// lcd.SelectDrawingLayer(1); /// lcd.circle(400,25, 25, BrightRed); /// wait(1); /// lcd.SetLayerMode(ShowLayer1); /// @endcode /// /// @attention The user manual refers to Layer 1 and Layer 2, however the /// actual register values are value 0 and 1. This API as well as /// others that reference the layers use the values 0 and 1 for /// cleaner iteration in the code. /// /// @param[in] layer is 0 or 1 to select the layer for subsequent /// commands. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SelectDrawingLayer(uint16_t layer); /// Get the currently active drawing layer. /// /// This returns a value, 0 or 1, based on the screen configuration /// and the currently active drawing layer. /// /// @code /// uint16_t prevLayer = lcd.GetDrawingLayer(); /// lcd.SelectDrawingLayer(x); /// lcd.circle(400,25, 25, BrightRed); /// lcd.SelectDrawingLayer(prevLayer); /// @endcode /// /// @attention The user manual refers to Layer 1 and Layer 2, however the /// actual register values are value 0 and 1. This API as well as /// others that reference the layers use the values 0 and 1 for /// cleaner iteration in the code. /// /// @returns the current drawing layer; 0 or 1. /// uint16_t GetDrawingLayer(void); /// Set the Layer presentation mode. /// /// This sets the presentation mode for layers, and permits showing /// a single layer, or applying a mode where the two layers /// are combined using one of the hardware methods. /// /// Refer to the RA8875 data sheet for full details. /// /// @code /// //lcd.SetLayerMode(OnlyLayer0); // default is layer 0 /// lcd.rect(400,130, 475,155,Brown); /// lcd.SelectDrawingLayer(1); /// lcd.circle(400,25, 25, BrightRed); /// wait(1); /// lcd.SetLayerMode(ShowLayer1); /// @endcode /// /// @param[in] mode sets the mode in the Layer Transparency Register. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetLayerMode(LayerMode_T mode); /// Set the layer transparency for each layer. /// /// Set the transparency, where the range of values is /// from zero (fully visible) to eight (fully transparent). /// The input value is automatically limited to this range. /// /// @code /// // draw something on each layer, then step-fade across /// display.SetLayerMode(RA8875::TransparentMode); /// for (i=0; i<=8; i++) { /// display.SetLayerTransparency(i, 8-i); /// wait_ms(200); /// } /// @endcode /// /// @param[in] layer1 sets the layer 1 transparency. /// @param[in] layer2 sets the layer 2 transparency. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetLayerTransparency(uint8_t layer1, uint8_t layer2); /// Set the background color register used for transparency. /// /// This command sets the background color registers that are used /// in the transparent color operations involving the layers. /// /// @param[in] color is optional and expressed in 16-bit format. If not /// supplied, a default of Black is used. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetBackgroundTransparencyColor(color_t color = RGB(0,0,0)); /// Get the background color value used for transparency. /// /// This command reads the background color registers that define /// the transparency color for operations involving layers. /// /// @returns the color. /// color_t GetBackgroundTransparencyColor(void); /// Initialize theTouch Panel controller with default values /// /// @returns success/failure code. @see RetCode_t. /// RetCode_t TouchPanelInit(void); /// Initialize the Touch Panel controller with detailed settings. /// /// @param[in] bTpEnable Touch Panel enable/disable control: /// - TP_ENABLE: enable the touch panel /// - TP_DISABLE: disable the touch panel /// @param[in] bTpAutoManual Touch Panel operating mode: /// - TP_MODE_AUTO: automatic capture /// - TP_MODE_MANUAL: manual capture /// @param[in] bTpDebounce Debounce circuit enable for touch panel interrupt: /// - TP_DEBOUNCE_OFF: disable the debounce circuit /// - TP_DEBOUNCE_ON: enable the debounce circuit /// @param[in] bTpManualMode When Manual Mode is selected, this sets the mode: /// - TP_MANUAL_IDLE: touch panel is idle /// - TP_MANUAL_WAIT: wait for touch panel event /// - TP_MANUAL_LATCH_X: latch X data /// - TP_MANUAL_LATCH_Y: latch Y data /// @param[in] bTpAdcClkDiv Sets the ADC clock as a fraction of the System CLK: /// - TP_ADC_CLKDIV_1: Use CLK /// - TP_ADC_CLKDIV_2: Use CLK/2 /// - TP_ADC_CLKDIV_4: Use CLK/4 /// - TP_ADC_CLKDIV_8: Use CLK/8 /// - TP_ADC_CLKDIV_16: Use CLK/16 /// - TP_ADC_CLKDIV_32: Use CLK/32 /// - TP_ADC_CLKDIV_64: Use CLK/64 /// - TP_ADC_CLKDIV_128: Use CLK/128 /// @param[in] bTpAdcSampleTime Touch Panel sample time delay before ADC data is ready: /// - TP_ADC_SAMPLE_512_CLKS: Wait 512 system clocks /// - TP_ADC_SAMPLE_1024_CLKS: Wait 1024 system clocks /// - TP_ADC_SAMPLE_2048_CLKS: Wait 2048 system clocks /// - TP_ADC_SAMPLE_4096_CLKS: Wait 4096 system clocks /// - TP_ADC_SAMPLE_8192_CLKS: Wait 8192 system clocks /// - TP_ADC_SAMPLE_16384_CLKS: Wait 16384 system clocks /// - TP_ADC_SAMPLE_32768_CLKS: Wait 32768 system clocks /// - TP_ADC_SAMPLE_65536_CLKS: Wait 65536 system clocks /// @returns success/failure code. @see RetCode_t. /// RetCode_t TouchPanelInit(uint8_t bTpEnable, uint8_t bTpAutoManual, uint8_t bTpDebounce, uint8_t bTpManualMode, uint8_t bTpAdcClkDiv, uint8_t bTpAdcSampleTime); /// Poll the TouchPanel and on a touch event return the filtered x, y coordinates. /// /// @param[inout] x is the x position where the touch was registered. /// @param[inout] y is the y position where the touch was registered. /// @returns true if touch was detected, in which case the x and y values were set. /// uint8_t TouchPanelRead(loc_t *x, loc_t *y); /// Poll the TouchPanel and on a touch event return the raw x, y coordinates. /// /// @param[inout] x is the x position where the touch was registered. /// @param[inout] y is the y position where the touch was registered. /// @returns true if touch was detected, in which case the x and y values were set. /// uint8_t TouchPanelReadRaw(loc_t *x, loc_t *y); /// Append interrupt handler for specific RA8875 interrupt source /// /// @param[in] bISRType Interrupt Source, should be: /// - RA8875_INT_KEYSCAN: KEYCAN interrupt /// - RA8875_INT_DMA: DMA interrupt /// - RA8875_INT_TP: Touch panel interrupt /// - RA8875_INT_BTE: BTE process complete interrupt /// - RA8875_INT_BTEMCU_FONTWR: Multi-purpose interrupt (see spec sheet) /// @param[in] fptr is a callback function to handle the interrupt event. /// @returns none /// void AppendISR(uint8_t bISRType, void(*fptr)(void)); /// Unappend interrupt handler for specific RA8875 interrupt source /// /// @param[in] bISRType Interrupt Source, should be: /// - RA8875_INT_KEYSCAN: KEYCAN interrupt /// - RA8875_INT_DMA: DMA interrupt /// - RA8875_INT_TP: Touch panel interrupt /// - RA8875_INT_BTE: BTE process complete interrupt /// - RA8875_INT_BTEMCU_FONTWR: Multi-purpose interrupt (see spec sheet) /// @return none /// void UnAppendISR(uint8_t bISRType); /// Initialize the keypad interface on the RA8875 controller. /// /// Enables the keypad subsystem. It will scan the 4 x 5 matrix /// and make available key presses. /// /// @note See section 5-13 of RAIO RA8875 data sheet for more details. /// @caution When using the display from buy-display.com, be sure that /// the option for the keypad is configured on the hardware. /// /// All parameters are optional. /// @param[in] scanEnable, when true, enables the key scan function (default: true). /// @param[in] longDetect, when true, additionally enables the long key held detection (default: false). /// @param[in] sampleTime setting (range: 0 - 3, default: 0). /// @param[in] scanFrequency setting (range: 0 - 7, default: 0). /// @param[in] longTimeAdjustment (range: 0 - 3, default: 0). /// @param[in] interruptEnable, when true, enables interrupts from keypress (default: false). /// @param[in] wakeupEnable, when true, activates the wakeup function (default: false). /// /// @returns success/failure code. @see RetCode_t. /// RetCode_t KeypadInit(bool scanEnable = true, bool longDetect = false, uint8_t sampleTime = 0, uint8_t scanFrequency = 0, uint8_t longTimeAdjustment = 0, bool interruptEnable = false, bool wakeupEnable = false); /// Determine if a key has been hit /// /// @returns true if a key has been hit /// bool _kbhit(); /// Blocking read of the keypad. /// /// @caution: This is a blocking read, so it is important to first call _kbhit() /// to avoid hanging your processes. /// /// A keypad connected to the RA8875 is connected in a matrix of 4 rows and 5 columns. /// The row where a key is pressed is returned in the lower 2 bits of the upper nibble, /// and the column where a key is pressed is returned in the lower 3 bits of the lower nibble. /// /// Additionally, if configured to detect a "long press", bit 7 will be set to indicate /// this. In this situation, first a "normal press" would be detected and signaled and /// soon after that a "long press" of the same key would be detected and communicated. /// /// Return value encoding: LxRR xCCC /// L = Long Press was detected /// RR = Row number 0 to 3 /// /// @return 8-bit value coded as L0RR 0CCC: /// - L = 1 = Long Press detected /// - x = 0 = not used /// - R = 0-3 = Row Number /// - C = 0-4 = Column Number /// uint8_t _getch(); /// Write a command to the display with a word of data. /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] command is the command to write. /// @param[in] data is data to be written to the command register. /// @returns success/failure code. @see RetCode_t. /// RetCode_t WriteCommandW(uint8_t command, uint16_t data); /// Write a command to the display /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] command is the command to write. /// @param[in] data is optional data to be written to the command register /// and only occurs if the data is in the range [0 - 0xFF]. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t WriteCommand(unsigned char command, unsigned int data = 0xFFFF); /// Write a data word to the display /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] data is the data to write. /// @returns success/failure code. @see RetCode_t. /// RetCode_t WriteDataW(uint16_t data); /// Write a data byte to the display /// /// This is a high level command, and may invoke several primitives. /// /// @param[in] data is the data to write. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t WriteData(unsigned char data); /// Read a command register /// /// @param[in] command is the command register to read. /// @returns the value read from the register. /// unsigned char ReadCommand(unsigned char command); /// Read a data byte from the display /// /// This is a high level command, and may invoke several primitives. /// /// @returns data that was read. /// unsigned char ReadData(void); /// Read a word from the display /// /// This is a high level command, and may invoke several primitives. /// /// @returns data that was read. /// uint16_t ReadDataW(void); /// Read the display status /// /// This is a high level command, and may invoke several primitives. /// /// @returns data that was read. /// unsigned char ReadStatus(void); /// get the width in pixels of the currently active font /// /// @returns font width in pixels. /// dim_t fontwidth(void); /// get the height in pixels of the currently active font /// /// @returns font height in pixels. /// dim_t fontheight(void); /// get the number of colums based on the currently active font /// /// @returns number of columns. /// virtual int columns(void); /// get the number of rows based on the currently active font /// /// @returns number of rows. /// virtual int rows(void); /// get the screen width in pixels /// /// @returns screen width in pixels. /// virtual dim_t width(void); /// get the screen height in pixels /// /// @returns screen height in pixels. /// virtual dim_t height(void); /// get the color depth in bits per pixel. /// /// @returns 8 or 16 only. /// virtual dim_t color_bpp(void); /// Set cursor position based on the current font size. /// /// @param[in] column is the horizontal position in character positions /// @param[in] row is the vertical position in character positions /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t locate(textloc_t column, textloc_t row); /// Prepare the controller to write text to the screen by positioning /// the cursor. /// /// @code /// lcd.SetTextCursor(100, 25); /// lcd.puts("Hello"); /// @endcode /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetTextCursor(loc_t x, loc_t y); /// Get the current cursor position in pixels. /// /// @code /// point_t point = GetTextCursor(); /// if (point.x > 100 && point.y > 150) /// //... /// @endcode /// /// @returns cursor position. /// point_t GetTextCursor(void); /// Get the current cursor horizontal position in pixels. /// /// @returns cursor position horizontal offset. /// loc_t GetTextCursor_X(void); /// Get the current cursor vertical position in pixels. /// /// @returns cursor position vertical offset. /// loc_t GetTextCursor_Y(void); /// Configure additional Cursor Control settings. /// /// This API lets you modify other cursor control settings; /// Cursor visible/hidden, Cursor blink/normal, /// Cursor I-Beam/underscore/box. /// /// @param[in] cursor can be set to NOCURSOR (default), IBEAM, /// UNDER, or BLOCK. /// @param[in] blink can be set to true or false (default false) /// @returns success/failure code. @see RetCode_t /// RetCode_t SetTextCursorControl(cursor_t cursor = NOCURSOR, bool blink = false); /// Select the ISO 8859-X font to use next. /// /// Supported fonts: ISO 8859-1, -2, -3, -4 /// /// @param[in] font selects the font for the subsequent text rendering. /// /// @note if either hScale or vScale is outside of its permitted range, /// the command is not executed. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetTextFont(font_t font = ISO8859_1); /// Control the font behavior. /// /// This command lets you make several modifications to any text that /// will be written to the screen. /// /// Options can be combined: /// Default: /// @li Full alignment disabled, /// @li Font with Background color, /// @li Font in normal orientiation, /// @li Horizontal scale x 1 /// @li Vertical scale x 1 /// @li alignment /// /// @param[in] fillit defaults to FILL, but can be NOFILL /// @param[in] angle defaults to normal, but can be rotated /// @param[in] hScale defaults to 1, but can be 1, 2, 3, or 4, /// and scales the font size by this amount. /// @param[in] vScale defaults to 1, but can be 1, 2, 3, or 4, /// and scales the font size by this amount. /// @param[in] alignment defaults to align_none, but can be /// align_full. /// /// @note if either hScale or vScale is outside of its permitted range, /// the command is not executed. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetTextFontControl(fill_t fillit = FILL, font_angle_t angle = normal, HorizontalScale hScale = 1, VerticalScale vScale = 1, alignment_t alignment = align_none); /// Control the font size /// /// This command lets you set the font enlargement for both horizontal /// and vertical, independent of the rotation, background, and /// alignment. @see SetTextFontControl. /// /// @param[in] hScale defaults to 1, but can be 1, 2, 3, or 4, /// and scales the font size by this amount. /// @param[in] vScale is an optional parameter that defaults to the hScale value, /// but can be 1, 2, 3, or 4, and scales the font size by this amount. /// /// @code /// lcd.SetTextFontSize(2); // Set the font to 2x normal size /// lcd.puts("Two times"); /// lcd.SetTextFontSize(2,3); // Set the font to 2x Width and 3x Height /// lcd.puts("2*2 3*h"); /// lcd.SetTextFontSize(); // Restore to normal size in both dimensions /// lcd.puts("normal"); /// @endcode /// /// @note if either hScale or vScale is outside of its permitted range, /// the command is not executed. /// @returns success/failure code. @see RetCode_t. /// RetCode_t SetTextFontSize(HorizontalScale hScale = 1, VerticalScale vScale = -1); /// put a character on the screen. /// /// @param[in] c is the character. /// @returns the character, or EOF if there is an error. /// virtual int _putc(int c); /// Write string of text to the display /// /// @code /// lcd.puts("Test STring"); /// @endcode /// /// @param[in] string is the null terminated string to send to the display. /// void puts(const char * string); /// Write string of text to the display at the specified location. /// /// @code /// lcd.puts(10,25, "Test STring"); /// @endcode /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @param[in] string is the null terminated string to send to the display. /// void puts(loc_t x, loc_t y, const char * string); /// Prepare the controller to write binary data to the screen by positioning /// the memory cursor. /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t SetGraphicsCursor(loc_t x, loc_t y); /// Prepare the controller to read binary data from the screen by positioning /// the memory read cursor. /// /// @param[in] x is the horizontal position in pixels (from the left edge) /// @param[in] y is the vertical position in pixels (from the top edge) /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t SetGraphicsCursorRead(loc_t x, loc_t y); /// Set the window, which controls where items are written to the screen. /// /// When something hits the window width, it wraps back to the left side /// and down a row. If the initial write is outside the window, it will /// be captured into the window when it crosses a boundary. /// /// @code /// lcd.window(10,10, 80,80); /// lcd.puts("012345678901234567890123456789012345678901234567890"); /// @endcode /// /// @param[in] x is the left edge in pixels. /// @param[in] y is the top edge in pixels. /// @param[in] width is the window width in pixels. /// @param[in] height is the window height in pixels. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t window(loc_t x, loc_t y, dim_t width, dim_t height); /// Clear either the specified layer, or the active layer. /// /// The behavior is to clear the whole screen for the specified /// layer. When not specified, the active drawing layer is cleared. /// This command can also be used to specifically clear either, /// or both layers. @see clsw(). /// /// @code /// lcd.cls(); /// @endcode /// /// @param[in] layers is optional. If not provided, the active layer /// is cleared. If bit 0 is set, layer 0 is cleared, if bit /// 1 is set, layer 1 is cleared. If both are set, both layers /// are cleared. Any other value does not cause an action. /// /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t cls(uint16_t layers = 0); /// Clear the screen, or clear only the active window. /// /// The default behavior is to clear the whole screen. With the optional /// parameter, the action can be restricted to the active window, which /// can be set with the @see window method. /// /// @code /// lcd.window(20,20, 40,10); /// lcd.clsw(); /// @endcode /// /// @param[in] region is an optional parameter that defaults to FULLWINDOW /// or may be set to ACTIVEWINDOW. /// @returns success/failure code. @see RetCode_t. /// RetCode_t clsw(RA8875::Region_t region = FULLWINDOW); /// Set the background color. /// /// @param[in] color is expressed in 16-bit format. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t background(color_t color); /// Set the background color. /// /// @param[in] r is the red element of the color. /// @param[in] g is the green element of the color. /// @param[in] b is the blue element of the color. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t background(unsigned char r, unsigned char g, unsigned char b); /// Set the foreground color. /// /// @param[in] color is expressed in 16-bit format. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t foreground(color_t color); /// Set the foreground color. /// /// @param[in] r is the red element of the color. /// @param[in] g is the green element of the color. /// @param[in] b is the blue element of the color. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t foreground(unsigned char r, unsigned char g, unsigned char b); /// Get the current foreground color value. /// /// @returns the current foreground color. /// color_t GetForeColor(void); /// Draw a pixel in the specified color. /// /// @note Unlike many other operations, this does not /// set the forecolor! /// /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the vertical offset to this pixel. /// @param[in] color defines the color for the pixel. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t pixel(loc_t x, loc_t y, color_t color); /// Draw a pixel in the current foreground color. /// /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the veritical offset to this pixel. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t pixel(loc_t x, loc_t y); /// Get a pixel from the display. /// /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the vertical offset to this pixel. /// @returns the pixel. see @color_t /// virtual color_t getPixel(loc_t x, loc_t y); /// Write a stream of pixels to the display. /// /// @param[in] p is a pointer to a color_t array to write. /// @param[in] count is the number of pixels to write. /// @param[in] x is the horizontal position on the display. /// @param[in] y is the vertical position on the display. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t pixelStream(color_t * p, uint32_t count, loc_t x, loc_t y); /// Get a stream of pixels from the display. /// /// @param[in] p is a pointer to a color_t array to accept the stream. /// @param[in] count is the number of pixels to read. /// @param[in] x is the horizontal offset to this pixel. /// @param[in] y is the vertical offset to this pixel. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t getPixelStream(color_t * p, uint32_t count, loc_t x, loc_t y); /// Draw a line in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] color defines the foreground color. /// @returns success/failure code. @see RetCode_t. /// RetCode_t line(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color); /// Draw a line /// /// Draws a line using the foreground color setting. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @returns success/failure code. @see RetCode_t. /// RetCode_t line(loc_t x1, loc_t y1, loc_t x2, loc_t y2); /// Draw a rectangle in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t rect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color, fill_t fillit = NOFILL); /// Draw a filled rectangle in the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to NOFILL the rectangle. default is FILL. /// @returns success/failure code. @see RetCode_t. /// virtual RetCode_t fillrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color, fill_t fillit = FILL); /// Draw a rectangle /// /// Draws a rectangle using the foreground color setting. /// /// @param[in] x1 is the horizontal start of the line. /// @param[in] y1 is the vertical start of the line. /// @param[in] x2 is the horizontal end of the line. /// @param[in] y2 is the vertical end of the line. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t rect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, fill_t fillit = NOFILL); /// Draw a filled rectangle with rounded corners using the specified color. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line and must be <= x2. /// @param[in] y1 is the vertical start of the line and must be <= y2. /// @param[in] x2 is the horizontal end of the line and must be >= x1. /// @param[in] y2 is the vertical end of the line and must be >= y1. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t fillroundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = FILL); /// Draw a rectangle with rounded corners using the specified color. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal start of the line and must be <= x2. /// @param[in] y1 is the vertical start of the line and must be <= y2. /// @param[in] x2 is the horizontal end of the line and must be >= x1. /// @param[in] y2 is the vertical end of the line and must be >= y1. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t roundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = NOFILL); /// Draw a rectangle with rounded corners. /// /// This draws a rounded rectangle. A numbers of checks are made on the values, /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2), /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are /// > 1/2 the length of that side (width or height), an error value is returned. /// /// @param[in] x1 is the horizontal start of the line and must be <= x2. /// @param[in] y1 is the vertical start of the line and must be <= y2. /// @param[in] x2 is the horizontal end of the line and must be >= x1. /// @param[in] y2 is the vertical end of the line and must be >= y1. /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care /// that this value < 1/2 the width of the rectangle, or bad_parameter /// is returned. /// @param[in] radius2 defines the vertical radius of the curved corner. Take care /// that this value < 1/2 the height of the rectangle, or bad_parameter /// is returned. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t roundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2, dim_t radius1, dim_t radius2, fill_t fillit = NOFILL); /// Draw a triangle in the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal for point 1. /// @param[in] y1 is the vertical for point 1. /// @param[in] x2 is the horizontal for point 2. /// @param[in] y2 is the vertical for point 2. /// @param[in] x3 is the horizontal for point 3. /// @param[in] y3 is the vertical for point 3. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t triangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2, loc_t x3, loc_t y3, color_t color, fill_t fillit = NOFILL); /// Draw a filled triangle in the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x1 is the horizontal for point 1. /// @param[in] y1 is the vertical for point 1. /// @param[in] x2 is the horizontal for point 2. /// @param[in] y2 is the vertical for point 2. /// @param[in] x3 is the horizontal for point 3. /// @param[in] y3 is the vertical for point 3. /// @param[in] color defines the foreground color. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t filltriangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2, loc_t x3, loc_t y3, color_t color, fill_t fillit = FILL); /// Draw a triangle /// /// Draws a triangle using the foreground color setting. /// /// @param[in] x1 is the horizontal for point 1. /// @param[in] y1 is the vertical for point 1. /// @param[in] x2 is the horizontal for point 2. /// @param[in] y2 is the vertical for point 2. /// @param[in] x3 is the horizontal for point 3. /// @param[in] y3 is the vertical for point 3. /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL. /// @returns success/failure code. @see RetCode_t. /// RetCode_t triangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2, loc_t x3, loc_t y3, fill_t fillit = NOFILL); /// Draw a circle using the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the circle. /// @param[in] y is the vertical center of the circle. /// @param[in] radius defines the size of the circle. /// @param[in] color defines the foreground color. /// @returns success/failure code. @see RetCode_t. /// RetCode_t circle(loc_t x, loc_t y, dim_t radius, color_t color, fill_t fillit = NOFILL); /// Draw a filled circle using the specified color. /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the circle. /// @param[in] y is the vertical center of the circle. /// @param[in] radius defines the size of the circle. /// @param[in] color defines the foreground color. /// @returns success/failure code. @see RetCode_t. /// RetCode_t fillcircle(loc_t x, loc_t y, dim_t radius, color_t color, fill_t fillit = FILL); /// Draw a circle. /// /// Draws a circle using the foreground color setting. /// /// @param[in] x is the horizontal center of the circle. /// @param[in] y is the vertical center of the circle. /// @param[in] radius defines the size of the circle. /// @returns success/failure code. @see RetCode_t. /// RetCode_t circle(loc_t x, loc_t y, dim_t radius, fill_t fillit = NOFILL); /// Draw an Ellipse using the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the ellipse. /// @param[in] y is the vertical center of the ellipse. /// @param[in] radius1 defines the horizontal radius of the ellipse. /// @param[in] radius2 defines the vertical radius of the ellipse. /// @param[in] color defines the foreground color. /// @param[in] fillit defines whether the circle is filled or not. /// @returns success/failure code. @see RetCode_t. /// RetCode_t ellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = NOFILL); /// Draw a filled Ellipse using the specified color /// /// @note As a side effect, this changes the current /// foreground color for subsequent operations. /// /// @param[in] x is the horizontal center of the ellipse. /// @param[in] y is the vertical center of the ellipse. /// @param[in] radius1 defines the horizontal radius of the ellipse. /// @param[in] radius2 defines the vertical radius of the ellipse. /// @param[in] color defines the foreground color. /// @param[in] fillit defines whether the circle is filled or not. /// @returns success/failure code. @see RetCode_t. /// RetCode_t fillellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, color_t color, fill_t fillit = FILL); /// Draw an Ellipse /// /// Draws it using the foreground color setting. /// /// @param[in] x is the horizontal center of the ellipse. /// @param[in] y is the vertical center of the ellipse. /// @param[in] radius1 defines the horizontal radius of the ellipse. /// @param[in] radius2 defines the vertical radius of the ellipse. /// @param[in] fillit defines whether the circle is filled or not. /// @returns success/failure code. @see RetCode_t. /// RetCode_t ellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, fill_t fillit = NOFILL); /// Control display power /// /// @param[in] on when set to true will turn on the display, when false it is turned off. /// @returns success/failure code. @see RetCode_t. /// RetCode_t Power(bool on); /// Reset the display controller via the Software Reset interface. /// /// @returns success/failure code. @see RetCode_t. /// RetCode_t Reset(void); /// Set backlight brightness. /// /// When the built-in PWM is used to control the backlight, this /// API can be used to set the brightness. /// /// @param[in] brightness ranges from 0 (off) to 255 (full on) /// @returns success/failure code. @see RetCode_t. /// RetCode_t Backlight_u8(unsigned char brightness); /// Set backlight brightness. /// /// When the built-in PWM is used to control the backlight, this /// API can be used to set the brightness. /// /// @param[in] brightness ranges from 0.0 (off) to 1.0 (full on) /// @returns success/failure code. @see RetCode_t. /// RetCode_t Backlight(float brightness); /// Select a bitmap font (provided by the user) for all subsequent text. /// /// @note Tool to create the fonts is accessible from its creator /// available at http://www.mikroe.com. /// Change the data to an array of type char[]. /// /// @param[in] font is a pointer to a specially formed font array. /// This special font array has a 4-byte header, followed by /// the data: /// - the number of bytes per char /// - the vertical size in pixels for each character /// - the horizontal size in pixels for each character /// - the number of bytes per vertical line (width of the array) /// @returns error code. /// virtual RetCode_t set_font(const unsigned char * font = NULL); /// Get the RGB value for a DOS color. /// /// @param[in] i is the color, in the range 0 to 15; /// @returns the RGB color of the selected index, or 0 /// if the index is out of bounds. /// color_t DOSColor(int i); /// Get the color name (string) for a DOS color. /// /// @param[in] i is the color, in the range 0 to 15; /// @returns a pointer to a string with the color name, /// or NULL if the index is out of bounds. /// const char * DOSColorNames(int i); /// Advanced method indicating the start of a graphics stream. /// /// This is called prior to a stream of pixel data being sent. /// This may cause register configuration changes in the derived /// class in order to prepare the hardware to accept the streaming /// data. /// /// Following this command, a series of @see _putp() commands can /// be used to send individual pixels to the screen. /// /// To conclude the graphics stream, @see _EndGraphicsStream should /// be callled. /// /// @returns error code. /// virtual RetCode_t _StartGraphicsStream(void); /// Advanced method to put a single color pixel to the screen. /// /// This method may be called as many times as necessary after /// @see _StartGraphicsStream() is called, and it should be followed /// by _EndGraphicsStream. /// /// @param[in] pixel is a color value to be put on the screen. /// @returns error code. /// virtual RetCode_t _putp(color_t pixel); /// Advanced method indicating the end of a graphics stream. /// /// This is called to conclude a stream of pixel data that was sent. /// This may cause register configuration changes in the derived /// class in order to stop the hardware from accept the streaming /// data. /// /// @returns error code. /// virtual RetCode_t _EndGraphicsStream(void); /// Set the SPI port frequency (in Hz). /// /// This uses the mbed SPI driver, and is therefore dependent on /// its capabilities. The RA8875 can accept writes via SPI faster /// than a read can be performed. The frequency set by this API /// is for the SPI writes. It will automatically reduce the SPI /// clock rate when a read is performed, and restore it for the /// next write. Alternately, the 2nd parameters permits setting /// the read speed rather than letting it compute it automatically. /// /// @note The primary effect of this is to recover more CPU cycles /// for your application code. Keep in mind that when more than /// one command is sent to the display controller, that it /// will wait for the controller to finish the prior command. /// In this case, the performance is limited by the RA8875. /// /// @param[in] Hz is the frequency in Hz, tested range includes the /// range from 1,000,000 (1MHz) to 10,000,000 (10 MHz). Values /// outside this range will be accepted, but operation may /// be unreliable. /// @param[in] Hz2 is an optional parameter and will set the read /// speed independently of the write speed. /// @returns success/failure code. @see RetCode_t. /// RetCode_t frequency(unsigned long Hz = RA8875_DEFAULT_SPI_FREQ, unsigned long Hz2 = 0); /// This method captures the specified area as a 24-bit bitmap file. /// /// Even though this is a 16-bit display, the stored image is in /// 24-bit format. /// /// This method will interrogate the current display setting and /// create a bitmap based on those settings. For instance, if /// only layer 1 is visible, then the bitmap is only layer 1. However, /// if there is some other operation in effect (transparent mode). /// /// @param[in] x is the left edge of the region to capture /// @param[in] y is the top edge of the region to capture /// @param[in] w is the width of the region to capture /// @param[in] h is the height of the region to capture. /// @param[out] Name_BMP is the filename to write the image to. /// @return success or error code. /// RetCode_t PrintScreen(loc_t x, loc_t y, dim_t w, dim_t h, const char *Name_BMP); /// This method captures the specified area as a 24-bit bitmap file, /// including the option of layer selection. /// /// @caution This method is deprecated as the alternate PrintScreen API /// automatically examines the display layer configuration. /// Therefore, calls to this API will ignore the layer parameter /// and automatically execute the other method. /// /// Even though this is a 16-bit display, the stored image is in /// 24-bit format. /// /// @param[in] layer is 0 or 1 to select the layer to extract. /// @param[in] x is the left edge of the region to capture /// @param[in] y is the top edge of the region to capture /// @param[in] w is the width of the region to capture /// @param[in] h is the height of the region to capture. /// @param[out] Name_BMP is the filename to write the image to. /// @return success or error code. /// RetCode_t PrintScreen(uint16_t layer, loc_t x, loc_t y, dim_t w, dim_t h, const char *Name_BMP); #ifdef PERF_METRICS /// Clear the performance metrics to zero. void ClearPerformance(); /// Count idle time. /// /// @param[in] t is the amount of idle time to accumulate. /// void CountIdleTime(uint32_t t); /// Report the performance metrics for drawing functions using /// the available serial channel. /// /// @param[in,out] pc is the serial channel to write to. /// void ReportPerformance(Serial & pc); #endif // Touch Panel public macros /* Touch Panel Enable/Disable Reg TPCR0[7] */ #define TP_ENABLE ((uint8_t)(1<<7)) #define TP_DISABLE ((uint8_t)(0<<7)) /* Touch Panel operating mode Reg TPCR1[6] */ #define TP_MODE_AUTO ((uint8_t)(0<<6)) #define TP_MODE_MANUAL ((uint8_t)(1<<6)) /* Touch Panel debounce Reg TPCR1[2] */ #define TP_DEBOUNCE_OFF ((uint8_t)(0<<2)) #define TP_DEBOUNCE_ON ((uint8_t)(1<<2)) /* Touch Panel manual modes Reg TPCR1[1:0] */ #define TP_MANUAL_IDLE 0 #define TP_MANUAL_WAIT 1 #define TP_MANUAL_LATCH_X 2 #define TP_MANUAL_LATCH_Y 3 /* Touch Panel ADC Clock modes Reg TPCR0[2:0] */ #define TP_ADC_CLKDIV_1 0 #define TP_ADC_CLKDIV_2 1 #define TP_ADC_CLKDIV_4 2 #define TP_ADC_CLKDIV_8 3 #define TP_ADC_CLKDIV_16 4 #define TP_ADC_CLKDIV_32 5 #define TP_ADC_CLKDIV_64 6 #define TP_ADC_CLKDIV_128 7 /* Touch Panel Sample Time Reg TPCR0[6:4] */ #define TP_ADC_SAMPLE_512_CLKS ((uint8_t)(0<<4)) #define TP_ADC_SAMPLE_1024_CLKS ((uint8_t)(1<<4)) #define TP_ADC_SAMPLE_2048_CLKS ((uint8_t)(2<<4)) #define TP_ADC_SAMPLE_4096_CLKS ((uint8_t)(3<<4)) #define TP_ADC_SAMPLE_8192_CLKS ((uint8_t)(4<<4)) #define TP_ADC_SAMPLE_16384_CLKS ((uint8_t)(5<<4)) #define TP_ADC_SAMPLE_32768_CLKS ((uint8_t)(6<<4)) #define TP_ADC_SAMPLE_65536_CLKS ((uint8_t)(7<<4)) /* RA8875 interrupt enable/flag/clear masks */ #define RA8875_INT_KEYSCAN ((uint8_t)(1<<4)) /**< KEYSCAN interrupts */ #define RA8875_INT_DMA ((uint8_t)(1<<3)) /**< DMA interrupts */ #define RA8875_INT_TP ((uint8_t)(1<<2)) /**< Touch panel interrupts */ #define RA8875_INT_BTE ((uint8_t)(1<<1)) /**< BTE process complete interrupts */ #define RA8875_INT_BTEMCU_FONTWR ((uint8_t)(1<<0)) /**< BTE-MCU-R/W or Font-Write interrupts */ private: /// Touch Panel register name definitions #define TPCR0 0x70 #define TPCR1 0x71 #define TPXH 0x72 #define TPYH 0x73 #define TPXYL 0x74 #define INTC1 0xF0 #define INTC2 0xF1 /// Specify the default settings for the Touch Panel, where different from the chip defaults #define TP_MODE_DEFAULT TP_MODE_AUTO #define TP_DEBOUNCE_DEFAULT TP_DEBOUNCE_ON #define TP_ADC_CLKDIV_DEFAULT TP_ADC_CLKDIV_8 #define TP_ADC_SAMPLE_DEFAULT_CLKS TP_ADC_SAMPLE_8192_CLKS /// Other Touch Panel params #define TPBUFSIZE 16 // Depth of the averaging buffers for x and y data /// Initialize the chip, which is normally done as part of the /// constructor, so not typically called by the user. /// /// @note This API permits configuration, however it is not [yet] /// available to the end user. Be sure the parameters /// are consistent with each other - see the RA8875 user /// manual. /// /// @param[in] width in pixels to configure the display for. /// @param[in] height in pixels to configure the display for. /// @param[in] color_bpp can be either 8 or 16, but must be consistent /// with the width and height parameters. /// @returns success/failure code. @see RetCode_t. /// RetCode_t init(int width, int height, int color_bpp); /// Internal function to put a character using the built-in (internal) font engine /// /// @param[in] is the character to put to the screen. /// @returns the character put. /// int _internal_putc(int c); /// Internal function to put a character using the external font engine /// /// @param[in] is the character to put to the screen. /// @returns the character put. /// int _external_putc(int c); /// Select the peripheral to use it. /// /// @param[in] chipsel when true will select the peripheral, and when false /// will deselect the chip. This is the logical selection, and /// the pin selection is the invert of this. /// @returns success/failure code. @see RetCode_t. /// RetCode_t select(bool chipsel); /// Wait while the status register indicates the controller is busy. /// /// @param[in] mask is the mask of bits to monitor. /// @returns true if a normal exit. /// @returns false if a timeout exit. /// bool _WaitWhileBusy(uint8_t mask); /// Wait while the the register anded with the mask is true. /// /// @param[in] reg is the register to monitor /// @param[in] mask is the bit mask to monitor /// @returns true if it was a normal exit /// @returns false if it was a timeout that caused the exit. /// bool _WaitWhileReg(uint8_t reg, uint8_t mask); /// set the spi port to either the write or the read speed. /// /// This is a private API used to toggle between the write /// and the read speed for the SPI port to the RA8875, since /// it can accept writes faster than reads. /// /// @param[in] writeSpeed when true selects the write frequency, /// and when false it selects the read frequency. /// void _setWriteSpeed(bool writeSpeed); /// The most primitive - to write a data value to the SPI interface. /// /// @param[in] data is the value to write. /// @returns a value read from the port, since SPI is often shift /// in while shifting out. /// unsigned char spiwrite(unsigned char data); /// The most primitive - to read a data value to the SPI interface. /// /// This is really just a specialcase of the write command, where /// the value zero is written in order to read. /// /// @returns a value read from the port, since SPI is often shift /// in while shifting out. /// unsigned char spiread(); SPI spi; ///< spi port bool spiWriteSpeed; ///< indicates if the current mode is write or read unsigned long spiwritefreq; ///< saved write freq unsigned long spireadfreq; ///< saved read freq DigitalOut cs; ///< chip select pin, assumed active low DigitalOut res; ///< reset pin, assumed active low const unsigned char * font; ///< reference to an external font somewhere in memory loc_t cursor_x, cursor_y; ///< used for external fonts only #ifdef PERF_METRICS typedef enum { PRF_CLS, PRF_DRAWPIXEL, PRF_PIXELSTREAM, PRF_READPIXEL, PRF_READPIXELSTREAM, PRF_DRAWLINE, PRF_DRAWRECTANGLE, PRF_DRAWROUNDEDRECTANGLE, PRF_DRAWTRIANGLE, PRF_DRAWCIRCLE, PRF_DRAWELLIPSE, METRICCOUNT } method_e; unsigned long metrics[METRICCOUNT]; unsigned long idlecounter; void RegisterPerformance(method_e method); Timer performance; #endif }; //} // namespace //using namespace SW_graphics; #ifdef TESTENABLE // ______________ ______________ ______________ _______________ // /_____ _____/ / ___________/ / ___________/ /_____ ______/ // / / / / / / / / // / / / /___ / /__________ / / // / / / ____/ /__________ / / / // / / / / / / / / // / / / /__________ ___________/ / / / // /__/ /_____________/ /_____________/ /__/ #include "WebColors.h" #include "Arial12x12.h" #include <algorithm> extern "C" void mbed_reset(); /// This activates a small set of tests for the graphics library. /// /// Call this API and pass it the reference to the display class. /// It will then run a series of tests. It accepts interaction via /// stdin to switch from automatic test mode to manual, run a specific /// test, or to exit the test mode. /// /// @param[in] lcd is a reference to the display class. /// @param[in] pc is a reference to a serial interface, typically the USB to PC. /// void RunTestSet(RA8875 & lcd, Serial & pc); // To enable the test code, uncomment this section, or copy the // necessary pieces to your "main()". // // #include "mbed.h" // #include "RA8875.h" // RA8875 lcd(p5, p6, p7, p12, NC, "tft"); // MOSI, MISO, SCK, /ChipSelect, /reset, name // Serial pc(USBTX, USBRX); // extern "C" void mbed_reset(); // int main() // { // pc.baud(460800); // I like a snappy terminal, so crank it up! // pc.printf("\r\nRA8875 Test - Build " __DATE__ " " __TIME__ "\r\n"); // // pc.printf("Turning on display\r\n"); // lcd.Reset(); // lcd.Power(true); // display power is on, but the backlight is independent // lcd.Backlight(0.5); // RunTestSet(lcd, pc); // } #endif // TESTENABLE #endif