kekw
Dependencies: mbed C12832_lcd MMA7660
Diff: main.cpp
- Revision:
- 2:b07d155d316c
- Parent:
- 1:876f52a697c1
--- a/main.cpp Sun Sep 22 17:44:42 2013 +0000 +++ b/main.cpp Sun Jan 19 14:57:41 2020 +0000 @@ -3,25 +3,65 @@ #include "mbed.h" #include "MMA7660.h" #include "C12832_lcd.h" +#include "USBMouse.h" +#include "controller.h" -C12832_LCD lcd; //On board LCD display +USBMouse mouse; + //On board LCD display MMA7660 MMA(p28, p27); //I2C Accelerometer DigitalOut connectionLed(LED1);//Accel OK LED +DigitalIn center(p14); + +int16_t a_inx; +int16_t a_iny; int main() { - int x=0,y=0; + int menuOption = 1; + int quit = 1; + int flag = 1; lcd.cls(); //clear LCD screen if (MMA.testConnection()) connectionLed = 1; //Accelerometer init OK + while(quit){ + if(menuOption == 1 && flag == 1){ + lcd.printf("Jotstick <- \n\r"); + lcd.printf("Pot Use Joystick\n\r"); + lcd.printf("Accelometer \n\r"); + flag = 0; + } + if(menuOption == 2 && flag == 1){ + lcd.printf("Jotstick \n\r"); + lcd.printf("Pot <- Use Joystick\n\r"); + lcd.printf("Accelometer \n\r"); + flag = 0; + } + if(menuOption == 3 && flag == 1){ + lcd.printf("Jotstick \n\r"); + lcd.printf("Pot Use Joystick\n\r"); + lcd.printf("Accelometer <- \n\r"); + flag = 0; + } + + if(up == 1 && menuOption != 1){ menuOption--;flag = 1; wait(.3);} + else if(down == 1 && menuOption != 3){ menuOption++;flag = 1; wait(.3); } + if(center == 1){quit = 0;}; + } + controller *control; + lcd.cls(); + if(menuOption == 1){ + control = new joystickController(); + lcd.printf("Controlling With Joystick"); + }else if(menuOption == 2){ + control = new potController(); + lcd.printf("Controlling With Pots"); + } + else if(menuOption == 3){ + control = new accelController(); + lcd.printf("Controlling With Accelerometer"); + } while(1) { - //read X,Y +/-Gs and scale for #display pixels - x = (x + MMA.x() * 32.0)/2.0; - y = (y -(MMA.y() * 16.0))/2.0; - lcd.fillcircle(x+63, y+15, 3, 1); //draw bubble - lcd.circle(63, 15, 8, 1); - wait(.1); //time delay - lcd.fillcircle(x+63, y+15, 3, 0); //erase bubble + control->moveCursor(); } }