ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
turtle_actionlib/ShapeGoal.h
- Committer:
- gosari
- Date:
- 2022-01-27
- Revision:
- 2:65cba0dcf634
- Parent:
- 0:9e9b7db60fd5
File content as of revision 2:65cba0dcf634:
#ifndef _ROS_turtle_actionlib_ShapeGoal_h #define _ROS_turtle_actionlib_ShapeGoal_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" namespace turtle_actionlib { class ShapeGoal : public ros::Msg { public: typedef int32_t _edges_type; _edges_type edges; typedef float _radius_type; _radius_type radius; ShapeGoal(): edges(0), radius(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { int32_t real; uint32_t base; } u_edges; u_edges.real = this->edges; *(outbuffer + offset + 0) = (u_edges.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_edges.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_edges.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_edges.base >> (8 * 3)) & 0xFF; offset += sizeof(this->edges); union { float real; uint32_t base; } u_radius; u_radius.real = this->radius; *(outbuffer + offset + 0) = (u_radius.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_radius.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_radius.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_radius.base >> (8 * 3)) & 0xFF; offset += sizeof(this->radius); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { int32_t real; uint32_t base; } u_edges; u_edges.base = 0; u_edges.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_edges.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_edges.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_edges.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->edges = u_edges.real; offset += sizeof(this->edges); union { float real; uint32_t base; } u_radius; u_radius.base = 0; u_radius.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_radius.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_radius.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_radius.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->radius = u_radius.real; offset += sizeof(this->radius); return offset; } const char * getType(){ return "turtle_actionlib/ShapeGoal"; }; const char * getMD5(){ return "3b9202ab7292cebe5a95ab2bf6b9c091"; }; }; } #endif