ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

Revision:
0:9e9b7db60fd5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/turtle_actionlib/ShapeGoal.h	Sat Dec 31 00:48:34 2016 +0000
@@ -0,0 +1,86 @@
+#ifndef _ROS_turtle_actionlib_ShapeGoal_h
+#define _ROS_turtle_actionlib_ShapeGoal_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+
+namespace turtle_actionlib
+{
+
+  class ShapeGoal : public ros::Msg
+  {
+    public:
+      typedef int32_t _edges_type;
+      _edges_type edges;
+      typedef float _radius_type;
+      _radius_type radius;
+
+    ShapeGoal():
+      edges(0),
+      radius(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_edges;
+      u_edges.real = this->edges;
+      *(outbuffer + offset + 0) = (u_edges.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_edges.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_edges.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_edges.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->edges);
+      union {
+        float real;
+        uint32_t base;
+      } u_radius;
+      u_radius.real = this->radius;
+      *(outbuffer + offset + 0) = (u_radius.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_radius.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_radius.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_radius.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->radius);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_edges;
+      u_edges.base = 0;
+      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->edges = u_edges.real;
+      offset += sizeof(this->edges);
+      union {
+        float real;
+        uint32_t base;
+      } u_radius;
+      u_radius.base = 0;
+      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->radius = u_radius.real;
+      offset += sizeof(this->radius);
+     return offset;
+    }
+
+    const char * getType(){ return "turtle_actionlib/ShapeGoal"; };
+    const char * getMD5(){ return "3b9202ab7292cebe5a95ab2bf6b9c091"; };
+
+  };
+
+}
+#endif
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