game for collection

Dependencies:   mbed

Revision:
1:a321707cc6df
Parent:
0:4f5260a82a77
Child:
2:fe4b9d530a8b
--- a/main.cpp	Sun Apr 26 03:47:56 2020 +0000
+++ b/main.cpp	Mon Apr 27 15:20:40 2020 +0000
@@ -4,11 +4,13 @@
 #include "N5110.h"
 #include "PongEngine.h"
 
-
+#ifdef WITH_TESTING
+# include "tests.h"
+#endif
 
-#define PADDLE_WIDTH 8
+#define PADDLE_WIDTH 2
 #define PADDLE_HEIGHT 8
-#define BALL_SIZE 4
+#define BALL_SIZE 2
 #define BALL_SPEED 3
 
 /////////////// structs /////////////////
@@ -30,7 +32,11 @@
 ///////////// functions ////////////////
 int main()
 {
+#ifdef WITH_TESTING
+    int number_of_failures = run_all_tests();
 
+    if(number_of_failures > 0) return number_of_failures;
+#endif
 
     int fps = 8;  // frames per second