mehmet gok / demoUI

Dependencies:   MemoryLCD

Dependents:   Host_Software_MAX32664GWEC_SpO2_HR

Revision:
1:195eea2324de
Parent:
0:0d4feb02e324
Child:
2:4e102446d8ff
--- a/screen/GraphicsDisplay.cpp	Mon Dec 24 13:26:28 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,456 +0,0 @@
-/* mbed GraphicsDisplay Display Library Base Class
- * Copyright (c) 2007-2009 sford
- * Released under the MIT License: http://mbed.org/license/mit
- */
- 
-#include "../screen/GraphicsDisplay.h"
-
-#define incx() x++, dxt += d2xt, t += dxt
-#define incy() y--, dyt += d2yt, t += dyt
-
-const unsigned char FONT8x8[97][8] = {
-{0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00}, // columns, rows, num_bytes_per_char
-{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // space 0x20
-{0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00}, // !
-{0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00}, // "
-{0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00}, // #
-{0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00}, // $
-{0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00}, // %
-{0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00}, // &
-{0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00}, // '
-{0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00}, // (
-{0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00}, // )
-{0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00}, // *
-{0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00}, // +
-{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30}, // ,
-{0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00}, // -
-{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00}, // .
-{0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00}, // / (forward slash)
-{0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00}, // 0 0x30
-{0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00}, // 1
-{0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00}, // 2
-{0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00}, // 3
-{0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00}, // 4
-{0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00}, // 5
-{0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00}, // 6
-{0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00}, // 7
-{0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00}, // 8
-{0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00}, // 9
-{0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00}, // :
-{0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30}, // ;
-{0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00}, // <
-{0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00}, // =
-{0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00}, // >
-{0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00}, // ?
-{0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00}, // @ 0x40
-{0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00}, // A
-{0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00}, // B
-{0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00}, // C
-{0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00}, // D
-{0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00}, // E
-{0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00}, // F
-{0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00}, // G
-{0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00}, // H
-{0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // I
-{0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00}, // J
-{0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00}, // K
-{0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00}, // L
-{0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00}, // M
-{0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00}, // N
-{0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00}, // O
-{0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00}, // P 0x50
-{0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00}, // Q
-{0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00}, // R
-{0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00}, // S
-{0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00}, // T
-{0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00}, // U
-{0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00}, // V
-{0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00}, // W
-{0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00}, // X
-{0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00}, // Y
-{0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00}, // Z
-{0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00}, // [
-{0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00}, // \ (back slash)
-{0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00}, // ]
-{0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00}, // ^
-{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF}, // _
-{0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00}, // ` 0x60
-{0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00}, // a
-{0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00}, // b
-{0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00}, // c
-{0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00}, // d
-{0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00}, // e
-{0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00}, // f
-{0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C}, // g
-{0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00}, // h
-{0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00}, // i
-{0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C}, // j
-{0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00}, // k
-{0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // l
-{0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00}, // m
-{0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00}, // n
-{0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00}, // o
-{0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78}, // p
-{0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F}, // q
-{0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00}, // r
-{0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00}, // s
-{0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00}, // t
-{0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00}, // u
-{0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00}, // v
-{0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00}, // w
-{0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00}, // x
-{0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C}, // y
-{0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00}, // z
-{0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00}, // {
-{0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00}, // |
-{0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00}, // }
-{0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00}, // ~
-{0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}}; // DEL
-    
-GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) {
-    foreground((uint16_t)Black);
-    background((uint16_t)White);
-    // current pixel location
-	_x = 0;
-	_y = 0;
-	// window settings
-	_x1 = 0;
-	_x2 = 0;
-	_y1 = 0;
-	_y2 = 0;
-}
-    
-void GraphicsDisplay::character(int column, int row, int value) { 
-    if(externalfont){ // send external font
-        unsigned int hor,vert,offset,bpl,j,i,b;
-        const unsigned char* sign;
-        unsigned char z,w;
-        if ((value < 31) || (value > 127)) return;   // test char range
-        // read font parameter from start of array
-        offset = font[0];                    // bytes / char
-        hor = font[1];                       // get hor size of font
-        vert = font[2];                      // get vert size of font
-        bpl = font[3];                       // bytes per line
-        if (char_x + hor > width()) {
-            char_x = 0;
-            char_y = char_y + vert;
-            if (char_y >= height() - font[2]) {
-                char_y = 0;
-            }
-        }     
-        window(char_x, char_y,hor,vert); // char box
-        sign = &font[((value -32) * offset) + 4]; // start of char bitmap
-        w = sign[0];                          // width of actual char
-        for (j=0; j<vert; j++) {  //  vert line
-            for (i=0; i<hor; i++) {   //  horz line
-                z =  sign[bpl * i + ((j & 0xF8) >> 3)+1];
-                b = 1 << (j & 0x07);
-                if (( z & b ) == 0x00) {               
-                    putp(_foreground);              
-                } 
-                else {                     
-                    putp(_background);                                
-                }
-            }
-        }
-        if ((w + 2) < hor) {                   // x offset to next char
-            char_x += w + 2;
-            }
-            else char_x += hor;
-    }   
-    // send default font            
-    else {
-        blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0]));
-    }
-}
-
-void GraphicsDisplay::window(int x, int y, int w, int h) {
-    // current pixel location
-    _x = x;
-    _y = y;
-    // window settings
-    _x1 = x;
-    _x2 = x + w - 1;
-    _y1 = y;
-    _y2 = y + h - 1;
-}
-    
-void GraphicsDisplay::putp(int colour) {
-    // put pixel at current pixel location
-    pixel(_x, _y, colour);
-    // update pixel location based on window settings
-    _x++;
-    if(_x > _x2) {
-        _x = _x1;
-        _y++;
-        if(_y > _y2) {
-            _y = _y1;
-        }
-    }
-}
-
-void GraphicsDisplay::rect(int x0, int y0, int x1, int y1, int color) {
-    if (x1 > x0) hline(x0,x1,y0,color);
-    else  hline(x1,x0,y0,color);
-    if (y1 > y0) vline(x0,y0,y1,color);
-    else vline(x0,y1,y0,color);
-    if (x1 > x0) hline(x0,x1,y1,color);
-    else  hline(x1,x0,y1,color);
-    if (y1 > y0) vline(x1,y0,y1,color);
-    else vline(x1,y1,y0,color);
-    return;
-}
- 
-void GraphicsDisplay::fillrect(int x0, int y0, int w, int h, int colour) {
-    unsigned long int index=0;
-    if (w < 0) {
-        x0 = x0 + w;
-        w = -w;
-    }
-    if (h < 0) {
-        y0 = y0 + h;
-        h = -h;
-    }
-    window(x0,y0,w,h);
-    int num = h*w;
-    for( index = 0; index<num; index++ ) {
-       putp(colour); 
-    }
-    return;
-}
-
-void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { 
-    fillrect(x, y, w, h, colour);
-}
-
-void GraphicsDisplay::circle(int x, int y, int r,int colour){
-	int ce = -r;
-	int cx = r;
-	int cy = 0;
-	while(cx >= cy){
-		pixel(x+cx,y+cy,colour);
-		pixel(x-cx,y-cy,colour);
-		pixel(x-cx,y+cy,colour);
-		pixel(x+cx,y-cy,colour);
-		pixel(x+cy,y+cx,colour);
-		pixel(x-cy,y+cx,colour);
-		pixel(x-cy,y-cx,colour);
-		pixel(x+cy,y-cx,colour);
-		ce += 2*cy++ + 1;
-		if(ce >= 0){
-			ce -= 2*cx---1;	
-		}
-		
-	}
-
-}
-
-// To draw circle set a and b to the same values
-void GraphicsDisplay::ellipse(int xc, int yc, int a, int b, unsigned int colour)
-{
-    /* e(x,y) = b^2*x^2 + a^2*y^2 - a^2*b^2 */
-    int x = 0, y = b;
-    long a2 = (long)a*a, b2 = (long)b*b;
-    long crit1 = -(a2/4 + a%2 + b2);
-    long crit2 = -(b2/4 + b%2 + a2);
-    long crit3 = -(b2/4 + b%2);
-    long t = -a2*y;                         // e(x+1/2,y-1/2) - (a^2+b^2)/4
-    long dxt = 2*b2*x, dyt = -2*a2*y;
-    long d2xt = 2*b2, d2yt = 2*a2;
- 
-    while (y>=0 && x<=a) {
-        pixel(xc+x, yc+y, colour);
-        if (x!=0 || y!=0)
-            pixel(xc-x, yc-y, colour);
-        if (x!=0 && y!=0) {
-            pixel(xc+x, yc-y, colour);
-            pixel(xc-x, yc+y, colour);
-        }
-        if (t + b2*x <= crit1 ||            // e(x+1,y-1/2) <= 0
-                t + a2*y <= crit3)          // e(x+1/2,y) <= 0
-            incx();
-        else if (t - a2*y > crit2)          // e(x+1/2,y-1) > 0
-            incy();
-        else {
-            incx();
-            incy();
-        }
-    }
-}
-// To draw circle set a and b to the same values
-void GraphicsDisplay::fillellipse(int xc, int yc, int a, int b, unsigned int colour)
-{
-    /* e(x,y) = b^2*x^2 + a^2*y^2 - a^2*b^2 */
-    int x = 0, y = b;
-    int rx = x, ry = y;
-    unsigned int width = 1;
-    unsigned int height = 1;
-    long a2 = (long)a*a, b2 = (long)b*b;
-    long crit1 = -(a2/4 + a%2 + b2);
-    long crit2 = -(b2/4 + b%2 + a2);
-    long crit3 = -(b2/4 + b%2);
-    long t = -a2*y;                         // e(x+1/2,y-1/2) - (a^2+b^2)/4
-    long dxt = 2*b2*x, dyt = -2*a2*y;
-    long d2xt = 2*b2, d2yt = 2*a2;
-    if (b == 0) {
-        fillrect(xc-a, yc, 2*a+1, 1, colour);
-        return;
-    }
-    while (y>=0 && x<=a) {
-        if (t + b2*x <= crit1 ||            // e(x+1,y-1/2) <= 0
-                t + a2*y <= crit3) {        // e(x+1/2,y) <= 0
-            if (height == 1)
-                ;                           // draw nothing
-            else if (ry*2+1 > (height-1)*2) {
-                fillrect(xc-rx, yc-ry, width, height-1, colour);
-                fillrect(xc-rx, yc+ry+1, width, 1-height, colour);
-                ry -= height-1;
-                height = 1;
-            } else {
-                fillrect(xc-rx, yc-ry, width, ry*2+1, colour);
-                ry -= ry;
-                height = 1;
-            }
-            incx();
-            rx++;
-            width += 2;
-        } else if (t - a2*y > crit2) {      // e(x+1/2,y-1) > 0
-            incy();
-            height++;
-        } else {
-            if (ry*2+1 > height*2) {
-                fillrect(xc-rx, yc-ry, width, height, colour);
-                fillrect(xc-rx, yc+ry+1, width, -height, colour);
-            } else {
-                fillrect(xc-rx, yc-ry, width, ry*2+1, colour);
-            }
-            incx();
-            incy();
-            rx++;
-            width += 2;
-            ry -= height;
-            height = 1;
-        }
-    }
-    if (ry > height) {
-        fillrect(xc-rx, yc-ry, width, height, colour);
-        fillrect(xc-rx, yc+ry+1, width, -height, colour);
-    } else {
-        fillrect(xc-rx, yc-ry, width, ry*2+1, colour);
-    }
-}
- 
- 
-void GraphicsDisplay::line(int x0, int y0, int x1, int y1, int colour) {
-    //window(x0, y, w, h);
-    int   dx = 0, dy = 0;
-    int   dx_sym = 0, dy_sym = 0;
-    int   dx_x2 = 0, dy_x2 = 0;
-    int   di = 0;
-    dx = x1-x0;
-    dy = y1-y0;
- 
-    if (dx == 0) {        /* vertical line */
-        if (y1 > y0) vline(x0,y0,y1,colour);
-        else vline(x0,y1,y0,colour);
-        return;
-    }
-    if (dx > 0) {
-        dx_sym = 1;
-    } else {
-        dx_sym = -1;
-    }
-    if (dy == 0) {        /* horizontal line */
-        if (x1 > x0) hline(x0,x1,y0,colour);
-        else  hline(x1,x0,y0,colour);
-        return;
-    }
-    if (dy > 0) {
-        dy_sym = 1;
-    } else {
-        dy_sym = -1;
-    }
-    dx = dx_sym*dx;
-    dy = dy_sym*dy;
-    dx_x2 = dx*2;
-    dy_x2 = dy*2;
-    if (dx >= dy) {
-        di = dy_x2 - dx;
-        while (x0 != x1) {
- 
-            pixel(x0, y0, colour);
-            x0 += dx_sym;
-            if (di<0) {
-                di += dy_x2;
-            } else {
-                di += dy_x2 - dx_x2;
-                y0 += dy_sym;
-            }
-        }
-        pixel(x0, y0, colour);
-    } else {
-        di = dx_x2 - dy;
-        while (y0 != y1) {
-            pixel(x0, y0, colour);
-            y0 += dy_sym;
-            if (di < 0) {
-                di += dx_x2;
-            } else {
-                di += dx_x2 - dy_x2;
-                x0 += dx_sym;
-            }
-        }
-        pixel(x0, y0, colour);
-    }
-    return;
-}
- 
-void GraphicsDisplay::hline(int x0, int x1, int y, int colour) {
-    int w;
-    w = x1 - x0 + 1;
-    window(x0,y,w,1);
-    for (int x=0; x<w; x++) {
-        putp(colour);
-    }
-    return;
-}
- 
-void GraphicsDisplay::vline(int x, int y0, int y1, int colour) {
-    int h;
-    h = y1 - y0 + 1;
-    window(x,y0,1,h);
-    for (int y=0; y<h; y++) {
-        putp(colour);
-    }
-    return;
-}
-
-void GraphicsDisplay::cls() {
-    fill(0, 0, width(), height(), _background);
-}
-    
-void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) { 
-    window(x, y, w, h);
-    for(int i=0; i<w*h; i++) {
-        putp(colour[i]);
-    }
-}
-    
-void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) {
-    window(x, y, w, h);
-    for(int i = 0; i < w*h; i++) {
-        char byte = colour[i >> 3];
-        int offset = i & 0x7;
-        int c = ((byte << (offset)) & 0x80) ? _foreground : _background;
-        putp(c);
-    }
-}
-    
-int GraphicsDisplay::columns() { 
-    return width() / 8; 
-}
-
-int GraphicsDisplay::rows() { 
-    return height() / 8; 
-}
-