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Diff: ESP8266Interface.h
- Revision:
- 55:c0808849cb89
- Parent:
- 53:8ded612adb96
--- a/ESP8266Interface.h Fri Apr 01 17:28:04 2016 +0000 +++ b/ESP8266Interface.h Wed Apr 06 13:49:41 2016 +0000 @@ -28,50 +28,184 @@ class ESP8266Interface : public WiFiInterface { public: - + /** ESP8266Interface lifetime + /param tx TX pin + /param rx RX pin + /param debug Enable debugging + */ ESP8266Interface(PinName tx, PinName rx, bool debug = false); - virtual ~ESP8266Interface(); - // Implementation of WiFiInterface - virtual int32_t connect( + /** Start the interface + /param ssid Name of the network to connect to + /param pass Security passphrase to connect to the network + /param security Type of encryption for connection + /return 0 on success, negative on failure + */ + virtual int connect( const char *ssid, const char *pass, - ns_security_t security = NS_SECURITY_NONE); + nsapi_security_t security = NSAPI_SECURITY_NONE); + + /** Stop the interface + * @return 0 on success, negative on failure + */ + virtual int disconnect(); + + /** Get the internally stored IP address + /return IP address of the interface or null if not yet connected + */ + virtual const char *get_ip_address(); + + /** Get the internally stored MAC address + /return MAC address of the interface + */ + virtual const char *get_mac_address(); + +protected: + /** Create a socket + /param proto The type of socket to open, TCP or UDP + /return The alocated socket or null on failure + */ + virtual void *socket_create(nsapi_protocol_t proto); + + /** Destroy a socket + /param socket Previously allocated socket + */ + virtual void socket_destroy(void *handle); - virtual int32_t disconnect(); + /** Set socket options + \param handle Socket handle + \param optname Option ID + \param optval Option value + \param optlen Length of the option value + \return 0 on success, negative on failure + */ + virtual int socket_set_option(void *handle, int optname, const void *optval, unsigned int optlen); + + /** Get socket options + \param handle Socket handle + \param optname Option ID + \param optval Buffer pointer where to write the option value + \param optlen Length of the option value + \return 0 on success, negative on failure + */ + virtual int socket_get_option(void *handle, int optname, void *optval, unsigned int *optlen); + + /** Bind a server socket to a specific port + \param handle Socket handle + \param port The port to listen for incoming connections on + \return 0 on success, negative on failure. + */ + virtual int socket_bind(void *handle, int port); + + /** Start listening for incoming connections + \param handle Socket handle + \param backlog Number of pending connections that can be queued up at any + one time [Default: 1] + \return 0 on success, negative on failure + */ + virtual int socket_listen(void *handle, int backlog); + + /** Connects this TCP socket to the server + \param handle Socket handle + \param address SocketAddress to connect to + \return 0 on success, negative on failure + */ + virtual int socket_connect(void *handle, const SocketAddress &address); + + /** Check if the socket is connected + \param handle Socket handle + \return true if connected, false otherwise + */ + virtual bool socket_is_connected(void *handle); - // Implementation of NetworkInterface - virtual const char *getIPAddress(); - virtual const char *getMACAddress(); + /** Accept a new connection. + \param handle Socket handle + \param socket A TCPSocket instance that will handle the incoming connection. + \return 0 on success, negative on failure. + \note This call is not-blocking, if this call would block, must + immediately return NSAPI_ERROR_WOULD_WAIT + */ + virtual int socket_accept(void *handle, void **connection); + + /** Send data to the remote host + \param handle Socket handle + \param data The buffer to send to the host + \param size The length of the buffer to send + \return Number of written bytes on success, negative on failure + \note This call is not-blocking, if this call would block, must + immediately return NSAPI_ERROR_WOULD_WAIT + */ + virtual int socket_send(void *handle, const void *data, unsigned size); + + /** Receive data from the remote host + \param handle Socket handle + \param data The buffer in which to store the data received from the host + \param size The maximum length of the buffer + \return Number of received bytes on success, negative on failure + \note This call is not-blocking, if this call would block, must + immediately return NSAPI_ERROR_WOULD_WAIT + */ + virtual int socket_recv(void *handle, void *data, unsigned size); + + /** Send a packet to a remote endpoint + \param handle Socket handle + \param address The remote SocketAddress + \param data The packet to be sent + \param size The length of the packet to be sent + \return the number of written bytes on success, negative on failure + \note This call is not-blocking, if this call would block, must + immediately return NSAPI_ERROR_WOULD_WAIT + */ + virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size); - virtual SocketInterface *createSocket(ns_protocol_t proto); - virtual void destroySocket(SocketInterface *socket); + /** Receive a packet from a remote endpoint + \param handle Socket handle + \param address Destination for the remote SocketAddress or null + \param buffer The buffer for storing the incoming packet data + If a packet is too long to fit in the supplied buffer, + excess bytes are discarded + \param size The length of the buffer + \return the number of received bytes on success, negative on failure + \note This call is not-blocking, if this call would block, must + immediately return NSAPI_ERROR_WOULD_WAIT + */ + virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size); + + /** Close the socket + \param handle Socket handle + \param shutdown free the left-over data in message queues + */ + virtual int socket_close(void *handle, bool shutdown); + /** Register a callback on when a new connection is ready + \param handle Socket handle + \param callback Function to call when accept will succeed, may be called in + interrupt context. + \param id Argument to pass to callback + */ + virtual void socket_attach_accept(void *handle, void (*callback)(void *), void *id); + + /** Register a callback on when send is ready + \param handle Socket handle + \param callback Function to call when accept will succeed, may be called in + interrupt context. + \param id Argument to pass to callback + */ + virtual void socket_attach_send(void *handle, void (*callback)(void *), void *id); + + /** Register a callback on when recv is ready + \param handle Socket handle + \param callback Function to call when accept will succeed, may be called in + interrupt context. + \param id Argument to pass to callback + */ + virtual void socket_attach_recv(void *handle, void (*callback)(void *), void *id); + private: - ESP8266 _esp; bool _ids[ESP8266_SOCKET_COUNT]; - - // Implementation of the SocketInterface for the ESP8266 - class ESP8266Socket : public SocketInterface - { - public: - - // ESP8266 specific details - ESP8266 *_esp; - ns_protocol_t _proto; - int _id; - - ESP8266Socket(ESP8266 *esp, ns_protocol_t proto, int id) - : _esp(esp), _proto(proto), _id(id) {} - - // Implementation of SocketInterface - virtual int32_t open(const char *ip, uint16_t port); - virtual int32_t close(); - - virtual int32_t send(const void *data, uint32_t size); - virtual int32_t recv(void *data, uint32_t size); - }; }; #endif +