Revision of \"WiiChuck\" to use \"new\" initialization process that is compatible with 3rd party nunchuk controllers
WiiChuk_compat.c
- Committer:
- gbrush
- Date:
- 2011-03-14
- Revision:
- 0:e84a5ccbac19
File content as of revision 0:e84a5ccbac19:
#include "WiiChuk_compat.h" WiiChuck::WiiChuck(PinName data, PinName clk):_i2c(data, clk) { _i2c.frequency(400000); // should work at 100000 too Error = true; // initialize Wii extension (nunchuk) based on "new way" initialization // http://wiibrew.org/wiki/Wiimote#The_New_Way // also disables need for decryption unsigned char cmd[] = {0xF0, 0x55}; if (_i2c.write(NUNCHUCK_ADDR, (const char*)cmd, sizeof(cmd)) == I2C_ACK) { Error = false; } cmd[0] = 0xfb; cmd[1]= 0x00; _i2c.write(NUNCHUCK_ADDR, (const char*)cmd, sizeof(cmd)); _oldC = 0; _oldZ = 0; } bool WiiChuck::Read(int* joyX,int* joyY,int* accX,int* accY,int* accZ,int* buttonC,int* buttonZ) { //int i; char readBuf[NUNCHUCK_READLEN]; if (Error) { return false; } const unsigned char cmd[] = {0x00}; if (_i2c.write(NUNCHUCK_ADDR, (const char*)cmd, sizeof(cmd)) == I2C_ACK) { wait(I2C_READ_DELAY); if (_i2c.read(NUNCHUCK_ADDR, readBuf, sizeof(readBuf)) == I2C_ACK) { //init values *joyX = 0; *joyY = 0; *accX = 0; *accY = 0; *accZ = 0; *buttonC = 0; *buttonZ = 0; /* Decrypting not required with new initialization for (i = 0; i < NUNCHUCK_READLEN; ++i) { readBuf[i] = (readBuf[i] ^ 0x17) + 0x17; } */ *joyX = readBuf[Joy_X]; *joyY = readBuf[Joy_Y]; *accX = readBuf[Acc_X] << 2; *accY = readBuf[Acc_Y] << 2; *accZ = readBuf[Acc_Z] << 2; if (readBuf[Button] & 0x01) { *buttonZ = 0; } else { *buttonZ = 1; } if (readBuf[Button] & 0x02) { *buttonC = 0; } else { *buttonC = 1; } if (readBuf[Button] & 0x04) accX += 2; if (readBuf[Button] & 0x08) accX += 1; if (readBuf[Button] & 0x10) accY += 2; if (readBuf[Button] & 0x20) accY += 1; if (readBuf[Button] & 0x40) accZ += 2; if (readBuf[Button] & 0x80) accZ += 1; return true; } else { return false; } } else { return false; } } void WiiChuck::start() { _getValues.attach(this, &WiiChuck::getValues,0.2); } void WiiChuck::stop() { _getValues.detach(); } void WiiChuck::getValues() { int joyX = 0;int joyY = 0; int accX = 0;int accY = 0;int accZ = 0; int buttonC = 0;int buttonZ = 0; bool read = Read(&joyX,&joyY,&accX,&accY,&accZ,&buttonC,&buttonZ); if(read) { //analyse if(_oldC == 0 && buttonC == 1) { _oldC = 1; _callback_input(BUTTON_CANCEL_VALUE); return; } else { _oldC = buttonC; } //analyse if(_oldZ == 0 && buttonZ == 1) { _oldZ = 1; _callback_input(BUTTON_OK_VALUE); return; } else { _oldZ = buttonZ; } if(joyY>160) { _callback_input(BUTTON_VOLUME_PLUS); return; } if(joyY<80) { _callback_input(BUTTON_VOLUME_MINUS); return; } if(joyX>160) { _callback_input(BUTTON_NEXT_VALUE); return; } if(joyX<80) { _callback_input(BUTTON_PREV_VALUE); return; } } } void WiiChuck::attach(pt2Func function) { _callback_input = function; }