23:00
Dependencies: biquadFilter MODSERIAL QEI Servo mbed
Fork of StateMachine_EMg_RKI_PID_MOTOR_DEMO_CLICK by
Diff: main.cpp
- Revision:
- 7:88fa84742b3c
- Parent:
- 6:f55ab7e38a7f
- Child:
- 8:ec3ea0623620
--- a/main.cpp Thu Nov 01 15:40:37 2018 +0000 +++ b/main.cpp Thu Nov 01 16:31:57 2018 +0000 @@ -9,7 +9,7 @@ DigitalOut gpo(D0); -DigitalIn button2(SW3); +DigitalIn button2(SW3); DigitalIn button1(SW2); //or SW2 DigitalOut led1(LED_GREEN); @@ -34,464 +34,431 @@ volatile double emg1_filtered, emg2_filtered, emg3_filtered, emg4_filtered; int i = 0; -void emgsample(){ +void emgsample() +{ //All EMG signal through Highpass double emgread1 = emg1.read(); double emgread2 = emg2.read(); double emgread3 = emg3.read(); double emgread4 = emg4.read(); - + double emg1_highpassed = highp1.step(emgread1); double emg2_highpassed = highp2.step(emgread2); double emg3_highpassed = highp3.step(emgread3); double emg4_highpassed = highp4.step(emgread4); - + //All EMG highpassed through Notch double emg1_notched = notch1.step(emg1_highpassed); double emg2_notched = notch2.step(emg2_highpassed); double emg3_notched = notch3.step(emg3_highpassed); double emg4_notched = notch4.step(emg4_highpassed); - + //All EMG notched rectify double emg1_abs = abs(emg1_notched); double emg2_abs = abs(emg2_notched); double emg3_abs = abs(emg3_notched); double emg4_abs = abs(emg4_notched); - + //All EMG abs into lowpass emg1_filtered = lowp1.step(emg1_abs); emg2_filtered = lowp2.step(emg2_abs); emg3_filtered = lowp3.step(emg3_abs); emg4_filtered = lowp4.step(emg4_abs); - - - } - + + +} + //Define doubles for calibration and ticker - double ts = 0.001; //tijdsstap - double calibration_time = 55; //time EMG calibration should take - - volatile double temp_highest_emg1 = 0; //highest detected value right biceps - volatile double temp_highest_emg2 = 0; - volatile double temp_highest_emg3 = 0; - volatile double temp_highest_emg4 = 0; - - //Doubles for calculation threshold - double biceps_p_t = 0.4; //set threshold at percentage of highest value - double triceps_p_t = 0.5; //set threshold at percentage of highest value - volatile double threshold1; - volatile double threshold2; - volatile double threshold3; - volatile double threshold4; - - void CalibrationEMG() - { - //static float samples = calibration_time/ts; - while(timer_calibration<55){ - if(timer_calibration>0 && timer_calibration<10) - { - led1=!led1; - if(emg1_filtered>temp_highest_emg1) - { - temp_highest_emg1= emg1_filtered; - pc.printf("Temp1 = %f \r\n",temp_highest_emg1); - } - } - if(timer_calibration>10 && timer_calibration<15) - { - led1=0; - led2=0; - led3=0; - } - if(timer_calibration>15 && timer_calibration<25) - { - led2=!led2; - if(emg2_filtered>temp_highest_emg2) - { - temp_highest_emg2= emg2_filtered; - pc.printf("Temp2 = %f \r\n",temp_highest_emg2); - } - } - if(timer_calibration>25 && timer_calibration<30) - { - led1=0; - led2=0; - led3=0; - } - if(timer_calibration>30 && timer_calibration<40) - { - led3=!led3; - if(emg3_filtered>temp_highest_emg3) - { - temp_highest_emg3= emg3_filtered; - pc.printf("Temp3 = %f \r\n",temp_highest_emg3); - } - } - if(timer_calibration>40 && timer_calibration<45) - { - led1=0; - led2=0; - led3=0; - } - if(timer_calibration>45 && timer_calibration<55) - { - led2=!led2; - led3=!led3; - if(emg4_filtered>temp_highest_emg4) - { - temp_highest_emg4= emg4_filtered; - pc.printf("Temp4 = %f \r\n",temp_highest_emg4); - } - } - led1=1; - led2=1; - led3=1; - +double ts = 0.001; //tijdsstap +double calibration_time = 55; //time EMG calibration should take + +volatile double temp_highest_emg1 = 0; //highest detected value right biceps +volatile double temp_highest_emg2 = 0; +volatile double temp_highest_emg3 = 0; +volatile double temp_highest_emg4 = 0; + +//Doubles for calculation threshold +double biceps_p_t = 0.4; //set threshold at percentage of highest value +double triceps_p_t = 0.5; //set threshold at percentage of highest value +volatile double threshold1; +volatile double threshold2; +volatile double threshold3; +volatile double threshold4; + +void CalibrationEMG() +{ + //static float samples = calibration_time/ts; + while(timer_calibration<55) { + if(timer_calibration>0 && timer_calibration<10) { + led1=!led1; + if(emg1_filtered>temp_highest_emg1) { + temp_highest_emg1= emg1_filtered; + pc.printf("Temp1 = %f \r\n",temp_highest_emg1); + } + } + if(timer_calibration>10 && timer_calibration<15) { + led1=0; + led2=0; + led3=0; + } + if(timer_calibration>15 && timer_calibration<25) { + led2=!led2; + if(emg2_filtered>temp_highest_emg2) { + temp_highest_emg2= emg2_filtered; + pc.printf("Temp2 = %f \r\n",temp_highest_emg2); + } + } + if(timer_calibration>25 && timer_calibration<30) { + led1=0; + led2=0; + led3=0; + } + if(timer_calibration>30 && timer_calibration<40) { + led3=!led3; + if(emg3_filtered>temp_highest_emg3) { + temp_highest_emg3= emg3_filtered; + pc.printf("Temp3 = %f \r\n",temp_highest_emg3); + } + } + if(timer_calibration>40 && timer_calibration<45) { + led1=0; + led2=0; + led3=0; + } + if(timer_calibration>45 && timer_calibration<55) { + led2=!led2; + led3=!led3; + if(emg4_filtered>temp_highest_emg4) { + temp_highest_emg4= emg4_filtered; + pc.printf("Temp4 = %f \r\n",temp_highest_emg4); + } + } + led1=1; + led2=1; + led3=1; + } - + pc.printf("Highest value right biceps= %f \r\n", temp_highest_emg1); pc.printf("Highest value right triceps= %f \r\n", temp_highest_emg2); pc.printf("Highest value left biceps= %f \r\n", temp_highest_emg3); pc.printf("Highest value left triceps= %f \r\n", temp_highest_emg4); - - + + threshold1 = temp_highest_emg1*biceps_p_t; //Right Biceps threshold2 = temp_highest_emg2*triceps_p_t; //Right Triceps threshold3 = temp_highest_emg3*biceps_p_t; //Left Biceps - threshold4 = temp_highest_emg4*triceps_p_t; //Left Triceps + threshold4 = temp_highest_emg4*triceps_p_t; //Left Triceps } //Check if emg_filtered has reached their threshold - int bicepsR; - int tricepsR; - int bicepsL; - int tricepsL; +int bicepsR; +int tricepsR; +int bicepsL; +int tricepsL; -void threshold_check(){ - +void threshold_check() +{ + //EMG1 threshold check - if(emg1_filtered>threshold1){ + if(emg1_filtered>threshold1) { bicepsR = 1; - } - else{ + } else { bicepsR= 0; - } + } //EMG2 threshold check - if(emg2_filtered>threshold2){ + if(emg2_filtered>threshold2) { tricepsR = 1; - } - else{ + } else { tricepsR= 0; - } + } //EMG3 threshold check - if(emg3_filtered>threshold3){ + if(emg3_filtered>threshold3) { bicepsL = 1; - } - else{ + } else { bicepsL= 0; - } + } //EMG4 threshold check - if(emg4_filtered>threshold4){ + if(emg4_filtered>threshold4) { tricepsL = 1; - } - else{ + } else { tricepsL= 0; - } - - /* + } + + /* pc.printf("Biceps Right = %i", bicepsR); - pc.printf("Triceps Right = %i",tricepsR); + pc.printf("Triceps Right = %i",tricepsR); pc.printf("Biceps Left = %i", bicepsL); pc.printf("Triceps Left = %i", tricepsL); */ - - + + } //Activate ticker for Movement state, filtering and Threshold checking -void movement_ticker_activator(){ +void movement_ticker_activator() +{ sample_ticker.attach(&emgsample, ts); threshold_check_ticker.attach(&threshold_check, ts); - } -void movement_ticker_deactivator(){ +} +void movement_ticker_deactivator() +{ sample_ticker.detach(); threshold_check_ticker.detach(); - } - -enum states {MOTORS_OFF,CALIBRATION,HOMING,DEMO,MOVEMENT,CLICK}; +} + +enum states {MOTORS_OFF,CALIBRATION,HOMING,DEMO,MOVEMENT,CLICK}; states currentState = MOTORS_OFF; //Chosen startingposition for states bool stateChanged = true; // Make sure the initialization of first state is executed void ProcessStateMachine(void) { - switch (currentState) - { - case MOTORS_OFF: - // Actions - if (stateChanged) - { - // state initialization: rood - led1 = 1; - led2 = 0; - led3 = 1; - wait (1); - stateChanged = false; - } - - // State transition logic: Als button 1 word ingedrukt --> calibratie, anders motor uithouden - if (!button1) - { - currentState = CALIBRATION; - stateChanged = true; - } - else if (!button2) - { - currentState = HOMING ; - stateChanged = true; - } - else - { - currentState = MOTORS_OFF; - stateChanged = true; - } - - break; - - case CALIBRATION: - // Actions - if (stateChanged) - { - // state initialization: oranje - temp_highest_emg1 = 0; //highest detected value right biceps - temp_highest_emg2 = 0; - temp_highest_emg3 = 0; - temp_highest_emg4 = 0; - - timer_calibration.reset(); - timer_calibration.start(); - - sample_ticker.attach(&emgsample, ts); - CalibrationEMG(); - sample_ticker.detach(); - timer_calibration.stop(); - - - stateChanged = false; - } - - // State transition logic: automatisch terug naar motors off. + switch (currentState) { + case MOTORS_OFF: + // Actions + if (stateChanged) { + // state initialization: rood + led1 = 1; + led2 = 0; + led3 = 1; + wait (1); + stateChanged = false; + } + + // State transition logic: Als button 1 word ingedrukt --> calibratie, anders motor uithouden + if (!button1) { + currentState = CALIBRATION; + stateChanged = true; + } else if (!button2) { + currentState = HOMING ; + stateChanged = true; + } else { + currentState = MOTORS_OFF; + stateChanged = true; + } + + break; + + case CALIBRATION: + // Actions + if (stateChanged) { + // state initialization: oranje + temp_highest_emg1 = 0; //highest detected value right biceps + temp_highest_emg2 = 0; + temp_highest_emg3 = 0; + temp_highest_emg4 = 0; + + timer_calibration.reset(); + timer_calibration.start(); + + sample_ticker.attach(&emgsample, ts); + CalibrationEMG(); + sample_ticker.detach(); + timer_calibration.stop(); - currentState = MOTORS_OFF; - stateChanged = true; - break; - - case HOMING: - // Actions - if (stateChanged) - { - // state initialization: green - t.reset(); - t.start(); - led1 = 0; - led2 = 1; - led3 = 1; - wait (1); - - stateChanged = false; - } - - // State transition logic: naar DEMO (button1), naar MOVEMENT(button2) - if (!button1) - { - currentState = DEMO; - stateChanged = true; - } - else if (!button2) - { - currentState = MOVEMENT ; - stateChanged = true; - } - else if (t>300) - { - t.stop(); - t.reset(); - currentState = MOTORS_OFF ; - stateChanged = true; - } - else - { - currentState = HOMING ; - stateChanged = true; - } - break; - + + stateChanged = false; + } + + // State transition logic: automatisch terug naar motors off. + + currentState = MOTORS_OFF; + stateChanged = true; + break; + + case HOMING: + // Actions + if (stateChanged) { + // state initialization: green + t.reset(); + t.start(); + led1 = 0; + led2 = 1; + led3 = 1; + wait (1); + + stateChanged = false; + } + + // State transition logic: naar DEMO (button1), naar MOVEMENT(button2) + if (!button1) { + currentState = DEMO; + stateChanged = true; + } else if (!button2) { + currentState = MOVEMENT ; + stateChanged = true; + } else if (t>300) { + t.stop(); + t.reset(); + currentState = MOTORS_OFF ; + stateChanged = true; + } else { + currentState = HOMING ; + stateChanged = true; + } + break; + case DEMO: - // Actions - if (stateChanged) - { - // state initialization: light blue - led1 = 0; - led2 = 1; - led3 = 0; - wait (1); - - stateChanged = false; - } - - // State transition logic: automatisch terug naar HOMING - currentState = HOMING; - stateChanged = true; - break; - - case MOVEMENT: - // Actions - if (stateChanged) - { - // state initialization: purple - t.reset(); - t.start(); - - led1 = 1; - led2 = 0; - led3 = 0; - wait(2); - - movement_ticker_activator(); - - led1 = 0; - led2 = 0; - led3 = 0; - wait(2); - - - stateChanged = false; - } - - // State transition logic: naar CLICK (button1), naar MOTORS_OFF(button2) anders naar MOVEMENT - if (!button1) - { - movement_ticker_deactivator(); - currentState = CLICK; - stateChanged = true; - } - else if (!button2) - { - movement_ticker_deactivator(); - currentState = MOTORS_OFF ; - stateChanged = true; - } - else if (t>300) - { - movement_ticker_deactivator(); - t.stop(); - t.reset(); - currentState = HOMING ; - stateChanged = true; - } - else - { - //For every muscle a different colour if threshold is passed - if(bicepsR==1){ - led1 = 0; - led2 = 1; - led3 = 1; - } - else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ){ - led1 = 1; - led2 = 1; - led3 = 1; - } - if(tricepsR==1){ - led1 = 1; - led2 = 0; - led3 = 1; - } - else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ){ - led1 = 1; - led2 = 1; - led3 = 1; - } - if(bicepsL==1){ - led1 = 1; - led2 = 1; - led3 = 0; - } - else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ){ - led1 = 1; - led2 = 1; - led3 = 1; - } - if(tricepsL==1){ - led1 = 1; - led2 = 0; - led3 = 0; - } - else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ){ - led1 = 1; - led2 = 1; - led3 = 1; - } - currentState = MOVEMENT ; - stateChanged = false; - } - - break; - + // Actions + if (stateChanged) { + // state initialization: light blue + led1 = 0; + led2 = 1; + led3 = 0; + wait (1); + + stateChanged = false; + } + + // State transition logic: automatisch terug naar HOMING + currentState = HOMING; + stateChanged = true; + break; + + case MOVEMENT: + // Actions + if (stateChanged) { + // state initialization: purple + //t.reset(); + //t.start(); + + led1 = 1; + led2 = 0; + led3 = 0; + wait(2); + + movement_ticker_activator(); + + led1 = 0; + led2 = 0; + led3 = 0; + wait(2); + + + stateChanged = false; + } + + // State transition logic: naar CLICK (button1), naar MOTORS_OFF(button2) anders naar MOVEMENT + if (!button1) { + movement_ticker_deactivator(); + currentState = CLICK; + stateChanged = true; + } else if (!button2) { + movement_ticker_deactivator(); + currentState = MOTORS_OFF ; + stateChanged = true; + } else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0) { //this check if person is idle for more than 300seconds + t.start(); + } else if (bicepsR==1 || tricepsR==1 || bicepsL==1 || tricepsL==1) { + t.stop(); + t.reset(); + } + + if(t>20) { + movement_ticker_deactivator(); + t.stop(); + t.reset(); + currentState = HOMING ; + stateChanged = true; + } + // here ends the idle checking mode + else { + //For every muscle a different colour if threshold is passed + if(bicepsR==1) { + led1 = 0; + led2 = 1; + led3 = 1; + } else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ) { + led1 = 1; + led2 = 1; + led3 = 1; + } + if(tricepsR==1) { + led1 = 1; + led2 = 0; + led3 = 1; + } else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ) { + led1 = 1; + led2 = 1; + led3 = 1; + } + if(bicepsL==1) { + led1 = 1; + led2 = 1; + led3 = 0; + } else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ) { + led1 = 1; + led2 = 1; + led3 = 1; + } + if(tricepsL==1) { + led1 = 1; + led2 = 0; + led3 = 0; + } else if (bicepsR==0 && tricepsR==0 && bicepsL==0 && tricepsL==0 ) { + led1 = 1; + led2 = 1; + led3 = 1; + } + currentState = MOVEMENT ; + stateChanged = false; + } + + break; + case CLICK: - // Actions - if (stateChanged) - { - // state initialization: blue - led1 = 1; - led2 = 1; - led3 = 0; - wait (1); - - stateChanged = false; - } - - // State transition logic: automatisch terug naar MOVEMENT. + // Actions + if (stateChanged) { + // state initialization: blue + led1 = 1; + led2 = 1; + led3 = 0; + wait (1); - currentState = MOVEMENT; - stateChanged = true; - break; - + stateChanged = false; + } + + // State transition logic: automatisch terug naar MOVEMENT. + + currentState = MOVEMENT; + stateChanged = true; + break; + } } - + int main() { //BiQuad Chain add highp1.add( &highp1_1 ).add( &highp1_2 ); notch1.add( ¬ch1_1 ).add( ¬ch1_2 ); lowp1.add( &lowp1_1 ).add(&lowp1_2); - + highp2.add( &highp2_1 ).add( &highp2_2 ); notch2.add( ¬ch2_1 ).add( ¬ch2_2 ); - lowp2.add( &lowp2_1 ).add(&lowp2_2); - + lowp2.add( &lowp2_1 ).add(&lowp2_2); + highp3.add( &highp3_1 ).add( &highp3_2 ); notch3.add( ¬ch3_1 ).add( ¬ch3_2 ); lowp3.add( &lowp3_1 ).add(&lowp3_2); - + highp4.add( &highp4_1 ).add( &highp4_2 ); notch4.add( ¬ch4_1 ).add( ¬ch4_2 ); lowp4.add( &lowp4_1 ).add(&lowp4_2); - + pc.baud(115200); led1 = 1; led2 = 1; led3 = 1; - - while (true) - { - ProcessStateMachine(); - + + while (true) { + ProcessStateMachine(); + } - + }