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visualization_msgs/Marker.h
- Committer:
- Gary Servin
- Date:
- 2019-11-08
- Revision:
- 0:04ac6be8229a
File content as of revision 0:04ac6be8229a:
#ifndef _ROS_visualization_msgs_Marker_h
#define _ROS_visualization_msgs_Marker_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "std_msgs/Header.h"
#include "geometry_msgs/Pose.h"
#include "geometry_msgs/Vector3.h"
#include "std_msgs/ColorRGBA.h"
#include "ros/duration.h"
#include "geometry_msgs/Point.h"
namespace visualization_msgs
{
class Marker : public ros::Msg
{
public:
typedef std_msgs::Header _header_type;
_header_type header;
typedef const char* _ns_type;
_ns_type ns;
typedef int32_t _id_type;
_id_type id;
typedef int32_t _type_type;
_type_type type;
typedef int32_t _action_type;
_action_type action;
typedef geometry_msgs::Pose _pose_type;
_pose_type pose;
typedef geometry_msgs::Vector3 _scale_type;
_scale_type scale;
typedef std_msgs::ColorRGBA _color_type;
_color_type color;
typedef ros::Duration _lifetime_type;
_lifetime_type lifetime;
typedef bool _frame_locked_type;
_frame_locked_type frame_locked;
uint32_t points_length;
typedef geometry_msgs::Point _points_type;
_points_type st_points;
_points_type * points;
uint32_t colors_length;
typedef std_msgs::ColorRGBA _colors_type;
_colors_type st_colors;
_colors_type * colors;
typedef const char* _text_type;
_text_type text;
typedef const char* _mesh_resource_type;
_mesh_resource_type mesh_resource;
typedef bool _mesh_use_embedded_materials_type;
_mesh_use_embedded_materials_type mesh_use_embedded_materials;
enum { ARROW = 0 };
enum { CUBE = 1 };
enum { SPHERE = 2 };
enum { CYLINDER = 3 };
enum { LINE_STRIP = 4 };
enum { LINE_LIST = 5 };
enum { CUBE_LIST = 6 };
enum { SPHERE_LIST = 7 };
enum { POINTS = 8 };
enum { TEXT_VIEW_FACING = 9 };
enum { MESH_RESOURCE = 10 };
enum { TRIANGLE_LIST = 11 };
enum { ADD = 0 };
enum { MODIFY = 0 };
enum { DELETE = 2 };
enum { DELETEALL = 3 };
Marker():
header(),
ns(""),
id(0),
type(0),
action(0),
pose(),
scale(),
color(),
lifetime(),
frame_locked(0),
points_length(0), points(NULL),
colors_length(0), colors(NULL),
text(""),
mesh_resource(""),
mesh_use_embedded_materials(0)
{
}
virtual int serialize(unsigned char *outbuffer) const
{
int offset = 0;
offset += this->header.serialize(outbuffer + offset);
uint32_t length_ns = strlen(this->ns);
varToArr(outbuffer + offset, length_ns);
offset += 4;
memcpy(outbuffer + offset, this->ns, length_ns);
offset += length_ns;
union {
int32_t real;
uint32_t base;
} u_id;
u_id.real = this->id;
*(outbuffer + offset + 0) = (u_id.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_id.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_id.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_id.base >> (8 * 3)) & 0xFF;
offset += sizeof(this->id);
union {
int32_t real;
uint32_t base;
} u_type;
u_type.real = this->type;
*(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF;
offset += sizeof(this->type);
union {
int32_t real;
uint32_t base;
} u_action;
u_action.real = this->action;
*(outbuffer + offset + 0) = (u_action.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_action.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_action.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_action.base >> (8 * 3)) & 0xFF;
offset += sizeof(this->action);
offset += this->pose.serialize(outbuffer + offset);
offset += this->scale.serialize(outbuffer + offset);
offset += this->color.serialize(outbuffer + offset);
*(outbuffer + offset + 0) = (this->lifetime.sec >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (this->lifetime.sec >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (this->lifetime.sec >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (this->lifetime.sec >> (8 * 3)) & 0xFF;
offset += sizeof(this->lifetime.sec);
*(outbuffer + offset + 0) = (this->lifetime.nsec >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (this->lifetime.nsec >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (this->lifetime.nsec >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (this->lifetime.nsec >> (8 * 3)) & 0xFF;
offset += sizeof(this->lifetime.nsec);
union {
bool real;
uint8_t base;
} u_frame_locked;
u_frame_locked.real = this->frame_locked;
*(outbuffer + offset + 0) = (u_frame_locked.base >> (8 * 0)) & 0xFF;
offset += sizeof(this->frame_locked);
*(outbuffer + offset + 0) = (this->points_length >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (this->points_length >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (this->points_length >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (this->points_length >> (8 * 3)) & 0xFF;
offset += sizeof(this->points_length);
for( uint32_t i = 0; i < points_length; i++){
offset += this->points[i].serialize(outbuffer + offset);
}
*(outbuffer + offset + 0) = (this->colors_length >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (this->colors_length >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (this->colors_length >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (this->colors_length >> (8 * 3)) & 0xFF;
offset += sizeof(this->colors_length);
for( uint32_t i = 0; i < colors_length; i++){
offset += this->colors[i].serialize(outbuffer + offset);
}
uint32_t length_text = strlen(this->text);
varToArr(outbuffer + offset, length_text);
offset += 4;
memcpy(outbuffer + offset, this->text, length_text);
offset += length_text;
uint32_t length_mesh_resource = strlen(this->mesh_resource);
varToArr(outbuffer + offset, length_mesh_resource);
offset += 4;
memcpy(outbuffer + offset, this->mesh_resource, length_mesh_resource);
offset += length_mesh_resource;
union {
bool real;
uint8_t base;
} u_mesh_use_embedded_materials;
u_mesh_use_embedded_materials.real = this->mesh_use_embedded_materials;
*(outbuffer + offset + 0) = (u_mesh_use_embedded_materials.base >> (8 * 0)) & 0xFF;
offset += sizeof(this->mesh_use_embedded_materials);
return offset;
}
virtual int deserialize(unsigned char *inbuffer)
{
int offset = 0;
offset += this->header.deserialize(inbuffer + offset);
uint32_t length_ns;
arrToVar(length_ns, (inbuffer + offset));
offset += 4;
for(unsigned int k= offset; k< offset+length_ns; ++k){
inbuffer[k-1]=inbuffer[k];
}
inbuffer[offset+length_ns-1]=0;
this->ns = (char *)(inbuffer + offset-1);
offset += length_ns;
union {
int32_t real;
uint32_t base;
} u_id;
u_id.base = 0;
u_id.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_id.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_id.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_id.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
this->id = u_id.real;
offset += sizeof(this->id);
union {
int32_t real;
uint32_t base;
} u_type;
u_type.base = 0;
u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
this->type = u_type.real;
offset += sizeof(this->type);
union {
int32_t real;
uint32_t base;
} u_action;
u_action.base = 0;
u_action.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_action.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_action.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_action.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
this->action = u_action.real;
offset += sizeof(this->action);
offset += this->pose.deserialize(inbuffer + offset);
offset += this->scale.deserialize(inbuffer + offset);
offset += this->color.deserialize(inbuffer + offset);
this->lifetime.sec = ((uint32_t) (*(inbuffer + offset)));
this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
offset += sizeof(this->lifetime.sec);
this->lifetime.nsec = ((uint32_t) (*(inbuffer + offset)));
this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
offset += sizeof(this->lifetime.nsec);
union {
bool real;
uint8_t base;
} u_frame_locked;
u_frame_locked.base = 0;
u_frame_locked.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
this->frame_locked = u_frame_locked.real;
offset += sizeof(this->frame_locked);
uint32_t points_lengthT = ((uint32_t) (*(inbuffer + offset)));
points_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
points_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
points_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
offset += sizeof(this->points_length);
if(points_lengthT > points_length)
this->points = (geometry_msgs::Point*)realloc(this->points, points_lengthT * sizeof(geometry_msgs::Point));
points_length = points_lengthT;
for( uint32_t i = 0; i < points_length; i++){
offset += this->st_points.deserialize(inbuffer + offset);
memcpy( &(this->points[i]), &(this->st_points), sizeof(geometry_msgs::Point));
}
uint32_t colors_lengthT = ((uint32_t) (*(inbuffer + offset)));
colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
offset += sizeof(this->colors_length);
if(colors_lengthT > colors_length)
this->colors = (std_msgs::ColorRGBA*)realloc(this->colors, colors_lengthT * sizeof(std_msgs::ColorRGBA));
colors_length = colors_lengthT;
for( uint32_t i = 0; i < colors_length; i++){
offset += this->st_colors.deserialize(inbuffer + offset);
memcpy( &(this->colors[i]), &(this->st_colors), sizeof(std_msgs::ColorRGBA));
}
uint32_t length_text;
arrToVar(length_text, (inbuffer + offset));
offset += 4;
for(unsigned int k= offset; k< offset+length_text; ++k){
inbuffer[k-1]=inbuffer[k];
}
inbuffer[offset+length_text-1]=0;
this->text = (char *)(inbuffer + offset-1);
offset += length_text;
uint32_t length_mesh_resource;
arrToVar(length_mesh_resource, (inbuffer + offset));
offset += 4;
for(unsigned int k= offset; k< offset+length_mesh_resource; ++k){
inbuffer[k-1]=inbuffer[k];
}
inbuffer[offset+length_mesh_resource-1]=0;
this->mesh_resource = (char *)(inbuffer + offset-1);
offset += length_mesh_resource;
union {
bool real;
uint8_t base;
} u_mesh_use_embedded_materials;
u_mesh_use_embedded_materials.base = 0;
u_mesh_use_embedded_materials.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
this->mesh_use_embedded_materials = u_mesh_use_embedded_materials.real;
offset += sizeof(this->mesh_use_embedded_materials);
return offset;
}
const char * getType(){ return "visualization_msgs/Marker"; };
const char * getMD5(){ return "4048c9de2a16f4ae8e0538085ebf1b97"; };
};
}
#endif