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Diff: visualization_msgs/Marker.h
- Revision:
- 0:04ac6be8229a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/visualization_msgs/Marker.h Fri Nov 08 14:38:09 2019 -0300
@@ -0,0 +1,312 @@
+#ifndef _ROS_visualization_msgs_Marker_h
+#define _ROS_visualization_msgs_Marker_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+#include "std_msgs/Header.h"
+#include "geometry_msgs/Pose.h"
+#include "geometry_msgs/Vector3.h"
+#include "std_msgs/ColorRGBA.h"
+#include "ros/duration.h"
+#include "geometry_msgs/Point.h"
+
+namespace visualization_msgs
+{
+
+ class Marker : public ros::Msg
+ {
+ public:
+ typedef std_msgs::Header _header_type;
+ _header_type header;
+ typedef const char* _ns_type;
+ _ns_type ns;
+ typedef int32_t _id_type;
+ _id_type id;
+ typedef int32_t _type_type;
+ _type_type type;
+ typedef int32_t _action_type;
+ _action_type action;
+ typedef geometry_msgs::Pose _pose_type;
+ _pose_type pose;
+ typedef geometry_msgs::Vector3 _scale_type;
+ _scale_type scale;
+ typedef std_msgs::ColorRGBA _color_type;
+ _color_type color;
+ typedef ros::Duration _lifetime_type;
+ _lifetime_type lifetime;
+ typedef bool _frame_locked_type;
+ _frame_locked_type frame_locked;
+ uint32_t points_length;
+ typedef geometry_msgs::Point _points_type;
+ _points_type st_points;
+ _points_type * points;
+ uint32_t colors_length;
+ typedef std_msgs::ColorRGBA _colors_type;
+ _colors_type st_colors;
+ _colors_type * colors;
+ typedef const char* _text_type;
+ _text_type text;
+ typedef const char* _mesh_resource_type;
+ _mesh_resource_type mesh_resource;
+ typedef bool _mesh_use_embedded_materials_type;
+ _mesh_use_embedded_materials_type mesh_use_embedded_materials;
+ enum { ARROW = 0 };
+ enum { CUBE = 1 };
+ enum { SPHERE = 2 };
+ enum { CYLINDER = 3 };
+ enum { LINE_STRIP = 4 };
+ enum { LINE_LIST = 5 };
+ enum { CUBE_LIST = 6 };
+ enum { SPHERE_LIST = 7 };
+ enum { POINTS = 8 };
+ enum { TEXT_VIEW_FACING = 9 };
+ enum { MESH_RESOURCE = 10 };
+ enum { TRIANGLE_LIST = 11 };
+ enum { ADD = 0 };
+ enum { MODIFY = 0 };
+ enum { DELETE = 2 };
+ enum { DELETEALL = 3 };
+
+ Marker():
+ header(),
+ ns(""),
+ id(0),
+ type(0),
+ action(0),
+ pose(),
+ scale(),
+ color(),
+ lifetime(),
+ frame_locked(0),
+ points_length(0), points(NULL),
+ colors_length(0), colors(NULL),
+ text(""),
+ mesh_resource(""),
+ mesh_use_embedded_materials(0)
+ {
+ }
+
+ virtual int serialize(unsigned char *outbuffer) const
+ {
+ int offset = 0;
+ offset += this->header.serialize(outbuffer + offset);
+ uint32_t length_ns = strlen(this->ns);
+ varToArr(outbuffer + offset, length_ns);
+ offset += 4;
+ memcpy(outbuffer + offset, this->ns, length_ns);
+ offset += length_ns;
+ union {
+ int32_t real;
+ uint32_t base;
+ } u_id;
+ u_id.real = this->id;
+ *(outbuffer + offset + 0) = (u_id.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_id.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_id.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_id.base >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->id);
+ union {
+ int32_t real;
+ uint32_t base;
+ } u_type;
+ u_type.real = this->type;
+ *(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->type);
+ union {
+ int32_t real;
+ uint32_t base;
+ } u_action;
+ u_action.real = this->action;
+ *(outbuffer + offset + 0) = (u_action.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_action.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_action.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_action.base >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->action);
+ offset += this->pose.serialize(outbuffer + offset);
+ offset += this->scale.serialize(outbuffer + offset);
+ offset += this->color.serialize(outbuffer + offset);
+ *(outbuffer + offset + 0) = (this->lifetime.sec >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (this->lifetime.sec >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (this->lifetime.sec >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (this->lifetime.sec >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->lifetime.sec);
+ *(outbuffer + offset + 0) = (this->lifetime.nsec >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (this->lifetime.nsec >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (this->lifetime.nsec >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (this->lifetime.nsec >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->lifetime.nsec);
+ union {
+ bool real;
+ uint8_t base;
+ } u_frame_locked;
+ u_frame_locked.real = this->frame_locked;
+ *(outbuffer + offset + 0) = (u_frame_locked.base >> (8 * 0)) & 0xFF;
+ offset += sizeof(this->frame_locked);
+ *(outbuffer + offset + 0) = (this->points_length >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (this->points_length >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (this->points_length >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (this->points_length >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->points_length);
+ for( uint32_t i = 0; i < points_length; i++){
+ offset += this->points[i].serialize(outbuffer + offset);
+ }
+ *(outbuffer + offset + 0) = (this->colors_length >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (this->colors_length >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (this->colors_length >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (this->colors_length >> (8 * 3)) & 0xFF;
+ offset += sizeof(this->colors_length);
+ for( uint32_t i = 0; i < colors_length; i++){
+ offset += this->colors[i].serialize(outbuffer + offset);
+ }
+ uint32_t length_text = strlen(this->text);
+ varToArr(outbuffer + offset, length_text);
+ offset += 4;
+ memcpy(outbuffer + offset, this->text, length_text);
+ offset += length_text;
+ uint32_t length_mesh_resource = strlen(this->mesh_resource);
+ varToArr(outbuffer + offset, length_mesh_resource);
+ offset += 4;
+ memcpy(outbuffer + offset, this->mesh_resource, length_mesh_resource);
+ offset += length_mesh_resource;
+ union {
+ bool real;
+ uint8_t base;
+ } u_mesh_use_embedded_materials;
+ u_mesh_use_embedded_materials.real = this->mesh_use_embedded_materials;
+ *(outbuffer + offset + 0) = (u_mesh_use_embedded_materials.base >> (8 * 0)) & 0xFF;
+ offset += sizeof(this->mesh_use_embedded_materials);
+ return offset;
+ }
+
+ virtual int deserialize(unsigned char *inbuffer)
+ {
+ int offset = 0;
+ offset += this->header.deserialize(inbuffer + offset);
+ uint32_t length_ns;
+ arrToVar(length_ns, (inbuffer + offset));
+ offset += 4;
+ for(unsigned int k= offset; k< offset+length_ns; ++k){
+ inbuffer[k-1]=inbuffer[k];
+ }
+ inbuffer[offset+length_ns-1]=0;
+ this->ns = (char *)(inbuffer + offset-1);
+ offset += length_ns;
+ union {
+ int32_t real;
+ uint32_t base;
+ } u_id;
+ u_id.base = 0;
+ u_id.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_id.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_id.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_id.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ this->id = u_id.real;
+ offset += sizeof(this->id);
+ union {
+ int32_t real;
+ uint32_t base;
+ } u_type;
+ u_type.base = 0;
+ u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ this->type = u_type.real;
+ offset += sizeof(this->type);
+ union {
+ int32_t real;
+ uint32_t base;
+ } u_action;
+ u_action.base = 0;
+ u_action.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_action.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_action.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_action.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ this->action = u_action.real;
+ offset += sizeof(this->action);
+ offset += this->pose.deserialize(inbuffer + offset);
+ offset += this->scale.deserialize(inbuffer + offset);
+ offset += this->color.deserialize(inbuffer + offset);
+ this->lifetime.sec = ((uint32_t) (*(inbuffer + offset)));
+ this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ offset += sizeof(this->lifetime.sec);
+ this->lifetime.nsec = ((uint32_t) (*(inbuffer + offset)));
+ this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ offset += sizeof(this->lifetime.nsec);
+ union {
+ bool real;
+ uint8_t base;
+ } u_frame_locked;
+ u_frame_locked.base = 0;
+ u_frame_locked.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ this->frame_locked = u_frame_locked.real;
+ offset += sizeof(this->frame_locked);
+ uint32_t points_lengthT = ((uint32_t) (*(inbuffer + offset)));
+ points_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ points_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ points_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ offset += sizeof(this->points_length);
+ if(points_lengthT > points_length)
+ this->points = (geometry_msgs::Point*)realloc(this->points, points_lengthT * sizeof(geometry_msgs::Point));
+ points_length = points_lengthT;
+ for( uint32_t i = 0; i < points_length; i++){
+ offset += this->st_points.deserialize(inbuffer + offset);
+ memcpy( &(this->points[i]), &(this->st_points), sizeof(geometry_msgs::Point));
+ }
+ uint32_t colors_lengthT = ((uint32_t) (*(inbuffer + offset)));
+ colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ offset += sizeof(this->colors_length);
+ if(colors_lengthT > colors_length)
+ this->colors = (std_msgs::ColorRGBA*)realloc(this->colors, colors_lengthT * sizeof(std_msgs::ColorRGBA));
+ colors_length = colors_lengthT;
+ for( uint32_t i = 0; i < colors_length; i++){
+ offset += this->st_colors.deserialize(inbuffer + offset);
+ memcpy( &(this->colors[i]), &(this->st_colors), sizeof(std_msgs::ColorRGBA));
+ }
+ uint32_t length_text;
+ arrToVar(length_text, (inbuffer + offset));
+ offset += 4;
+ for(unsigned int k= offset; k< offset+length_text; ++k){
+ inbuffer[k-1]=inbuffer[k];
+ }
+ inbuffer[offset+length_text-1]=0;
+ this->text = (char *)(inbuffer + offset-1);
+ offset += length_text;
+ uint32_t length_mesh_resource;
+ arrToVar(length_mesh_resource, (inbuffer + offset));
+ offset += 4;
+ for(unsigned int k= offset; k< offset+length_mesh_resource; ++k){
+ inbuffer[k-1]=inbuffer[k];
+ }
+ inbuffer[offset+length_mesh_resource-1]=0;
+ this->mesh_resource = (char *)(inbuffer + offset-1);
+ offset += length_mesh_resource;
+ union {
+ bool real;
+ uint8_t base;
+ } u_mesh_use_embedded_materials;
+ u_mesh_use_embedded_materials.base = 0;
+ u_mesh_use_embedded_materials.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ this->mesh_use_embedded_materials = u_mesh_use_embedded_materials.real;
+ offset += sizeof(this->mesh_use_embedded_materials);
+ return offset;
+ }
+
+ const char * getType(){ return "visualization_msgs/Marker"; };
+ const char * getMD5(){ return "4048c9de2a16f4ae8e0538085ebf1b97"; };
+
+ };
+
+}
+#endif