ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: rosserial_mbed_hello_world_publisher_melodic Motortest Nucleo_vr_servo_project NucleoFM ... more
ROSSerial_mbed for Melodic Distribution
The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.
The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.
Hello World (example publisher)
Import programrosserial_mbed_hello_world_publisher_melodic
rosserial_mbed Hello World example for Melodic Morenia distribution
Running the Code
Now, launch the roscore in a new terminal window:
Quote:
$ roscore
Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:
Quote:
$ rosrun rosserial_python serial_node.py /dev/ttyACM0
Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :
Quote:
$ rostopic echo chatter
See Also
More examples
Blink
/* * rosserial Subscriber Example * Blinks an LED on callback */ #include "mbed.h" #include <ros.h> #include <std_msgs/Empty.h> ros::NodeHandle nh; DigitalOut myled(LED1); void messageCb(const std_msgs::Empty& toggle_msg){ myled = !myled; // blink the led } ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb); int main() { nh.initNode(); nh.subscribe(sub); while (1) { nh.spinOnce(); wait_ms(1); } }
Push
/* * Button Example for Rosserial */ #include "mbed.h" #include <ros.h> #include <std_msgs/Bool.h> PinName button = p20; ros::NodeHandle nh; std_msgs::Bool pushed_msg; ros::Publisher pub_button("pushed", &pushed_msg); DigitalIn button_pin(button); DigitalOut led_pin(LED1); bool last_reading; long last_debounce_time=0; long debounce_delay=50; bool published = true; Timer t; int main() { t.start(); nh.initNode(); nh.advertise(pub_button); //Enable the pullup resistor on the button button_pin.mode(PullUp); //The button is a normally button last_reading = ! button_pin; while (1) { bool reading = ! button_pin; if (last_reading!= reading) { last_debounce_time = t.read_ms(); published = false; } //if the button value has not changed for the debounce delay, we know its stable if ( !published && (t.read_ms() - last_debounce_time) > debounce_delay) { led_pin = reading; pushed_msg.data = reading; pub_button.publish(&pushed_msg); published = true; } last_reading = reading; nh.spinOnce(); } }
geometry_msgs/Inertia.h
- Committer:
- Gary Servin
- Date:
- 2019-11-08
- Revision:
- 1:da82487f547e
- Parent:
- 0:04ac6be8229a
File content as of revision 1:da82487f547e:
#ifndef _ROS_geometry_msgs_Inertia_h #define _ROS_geometry_msgs_Inertia_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "geometry_msgs/Vector3.h" namespace geometry_msgs { class Inertia : public ros::Msg { public: typedef double _m_type; _m_type m; typedef geometry_msgs::Vector3 _com_type; _com_type com; typedef double _ixx_type; _ixx_type ixx; typedef double _ixy_type; _ixy_type ixy; typedef double _ixz_type; _ixz_type ixz; typedef double _iyy_type; _iyy_type iyy; typedef double _iyz_type; _iyz_type iyz; typedef double _izz_type; _izz_type izz; Inertia(): m(0), com(), ixx(0), ixy(0), ixz(0), iyy(0), iyz(0), izz(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { double real; uint64_t base; } u_m; u_m.real = this->m; *(outbuffer + offset + 0) = (u_m.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m); offset += this->com.serialize(outbuffer + offset); union { double real; uint64_t base; } u_ixx; u_ixx.real = this->ixx; *(outbuffer + offset + 0) = (u_ixx.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_ixx.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_ixx.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_ixx.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_ixx.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_ixx.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_ixx.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_ixx.base >> (8 * 7)) & 0xFF; offset += sizeof(this->ixx); union { double real; uint64_t base; } u_ixy; u_ixy.real = this->ixy; *(outbuffer + offset + 0) = (u_ixy.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_ixy.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_ixy.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_ixy.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_ixy.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_ixy.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_ixy.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_ixy.base >> (8 * 7)) & 0xFF; offset += sizeof(this->ixy); union { double real; uint64_t base; } u_ixz; u_ixz.real = this->ixz; *(outbuffer + offset + 0) = (u_ixz.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_ixz.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_ixz.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_ixz.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_ixz.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_ixz.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_ixz.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_ixz.base >> (8 * 7)) & 0xFF; offset += sizeof(this->ixz); union { double real; uint64_t base; } u_iyy; u_iyy.real = this->iyy; *(outbuffer + offset + 0) = (u_iyy.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_iyy.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_iyy.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_iyy.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_iyy.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_iyy.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_iyy.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_iyy.base >> (8 * 7)) & 0xFF; offset += sizeof(this->iyy); union { double real; uint64_t base; } u_iyz; u_iyz.real = this->iyz; *(outbuffer + offset + 0) = (u_iyz.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_iyz.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_iyz.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_iyz.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_iyz.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_iyz.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_iyz.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_iyz.base >> (8 * 7)) & 0xFF; offset += sizeof(this->iyz); union { double real; uint64_t base; } u_izz; u_izz.real = this->izz; *(outbuffer + offset + 0) = (u_izz.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_izz.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_izz.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_izz.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_izz.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_izz.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_izz.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_izz.base >> (8 * 7)) & 0xFF; offset += sizeof(this->izz); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { double real; uint64_t base; } u_m; u_m.base = 0; u_m.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m = u_m.real; offset += sizeof(this->m); offset += this->com.deserialize(inbuffer + offset); union { double real; uint64_t base; } u_ixx; u_ixx.base = 0; u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->ixx = u_ixx.real; offset += sizeof(this->ixx); union { double real; uint64_t base; } u_ixy; u_ixy.base = 0; u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->ixy = u_ixy.real; offset += sizeof(this->ixy); union { double real; uint64_t base; } u_ixz; u_ixz.base = 0; u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->ixz = u_ixz.real; offset += sizeof(this->ixz); union { double real; uint64_t base; } u_iyy; u_iyy.base = 0; u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->iyy = u_iyy.real; offset += sizeof(this->iyy); union { double real; uint64_t base; } u_iyz; u_iyz.base = 0; u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->iyz = u_iyz.real; offset += sizeof(this->iyz); union { double real; uint64_t base; } u_izz; u_izz.base = 0; u_izz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->izz = u_izz.real; offset += sizeof(this->izz); return offset; } const char * getType(){ return "geometry_msgs/Inertia"; }; const char * getMD5(){ return "1d26e4bb6c83ff141c5cf0d883c2b0fe"; }; }; } #endif