ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: rosserial_mbed_hello_world_publisher_melodic Motortest Nucleo_vr_servo_project NucleoFM ... more
ROSSerial_mbed for Melodic Distribution
The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.
The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.
Hello World (example publisher)
Import programrosserial_mbed_hello_world_publisher_melodic
rosserial_mbed Hello World example for Melodic Morenia distribution
Running the Code
Now, launch the roscore in a new terminal window:
Quote:
$ roscore
Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:
Quote:
$ rosrun rosserial_python serial_node.py /dev/ttyACM0
Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :
Quote:
$ rostopic echo chatter
See Also
More examples
Blink
/* * rosserial Subscriber Example * Blinks an LED on callback */ #include "mbed.h" #include <ros.h> #include <std_msgs/Empty.h> ros::NodeHandle nh; DigitalOut myled(LED1); void messageCb(const std_msgs::Empty& toggle_msg){ myled = !myled; // blink the led } ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb); int main() { nh.initNode(); nh.subscribe(sub); while (1) { nh.spinOnce(); wait_ms(1); } }
Push
/* * Button Example for Rosserial */ #include "mbed.h" #include <ros.h> #include <std_msgs/Bool.h> PinName button = p20; ros::NodeHandle nh; std_msgs::Bool pushed_msg; ros::Publisher pub_button("pushed", &pushed_msg); DigitalIn button_pin(button); DigitalOut led_pin(LED1); bool last_reading; long last_debounce_time=0; long debounce_delay=50; bool published = true; Timer t; int main() { t.start(); nh.initNode(); nh.advertise(pub_button); //Enable the pullup resistor on the button button_pin.mode(PullUp); //The button is a normally button last_reading = ! button_pin; while (1) { bool reading = ! button_pin; if (last_reading!= reading) { last_debounce_time = t.read_ms(); published = false; } //if the button value has not changed for the debounce delay, we know its stable if ( !published && (t.read_ms() - last_debounce_time) > debounce_delay) { led_pin = reading; pushed_msg.data = reading; pub_button.publish(&pushed_msg); published = true; } last_reading = reading; nh.spinOnce(); } }
Diff: sensor_msgs/LaserScan.h
- Revision:
- 0:04ac6be8229a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sensor_msgs/LaserScan.h Fri Nov 08 14:38:09 2019 -0300 @@ -0,0 +1,300 @@ +#ifndef _ROS_sensor_msgs_LaserScan_h +#define _ROS_sensor_msgs_LaserScan_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "std_msgs/Header.h" + +namespace sensor_msgs +{ + + class LaserScan : public ros::Msg + { + public: + typedef std_msgs::Header _header_type; + _header_type header; + typedef float _angle_min_type; + _angle_min_type angle_min; + typedef float _angle_max_type; + _angle_max_type angle_max; + typedef float _angle_increment_type; + _angle_increment_type angle_increment; + typedef float _time_increment_type; + _time_increment_type time_increment; + typedef float _scan_time_type; + _scan_time_type scan_time; + typedef float _range_min_type; + _range_min_type range_min; + typedef float _range_max_type; + _range_max_type range_max; + uint32_t ranges_length; + typedef float _ranges_type; + _ranges_type st_ranges; + _ranges_type * ranges; + uint32_t intensities_length; + typedef float _intensities_type; + _intensities_type st_intensities; + _intensities_type * intensities; + + LaserScan(): + header(), + angle_min(0), + angle_max(0), + angle_increment(0), + time_increment(0), + scan_time(0), + range_min(0), + range_max(0), + ranges_length(0), ranges(NULL), + intensities_length(0), intensities(NULL) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + offset += this->header.serialize(outbuffer + offset); + union { + float real; + uint32_t base; + } u_angle_min; + u_angle_min.real = this->angle_min; + *(outbuffer + offset + 0) = (u_angle_min.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_angle_min.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_angle_min.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_angle_min.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->angle_min); + union { + float real; + uint32_t base; + } u_angle_max; + u_angle_max.real = this->angle_max; + *(outbuffer + offset + 0) = (u_angle_max.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_angle_max.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_angle_max.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_angle_max.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->angle_max); + union { + float real; + uint32_t base; + } u_angle_increment; + u_angle_increment.real = this->angle_increment; + *(outbuffer + offset + 0) = (u_angle_increment.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_angle_increment.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_angle_increment.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_angle_increment.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->angle_increment); + union { + float real; + uint32_t base; + } u_time_increment; + u_time_increment.real = this->time_increment; + *(outbuffer + offset + 0) = (u_time_increment.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_time_increment.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_time_increment.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_time_increment.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->time_increment); + union { + float real; + uint32_t base; + } u_scan_time; + u_scan_time.real = this->scan_time; + *(outbuffer + offset + 0) = (u_scan_time.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_scan_time.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_scan_time.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_scan_time.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->scan_time); + union { + float real; + uint32_t base; + } u_range_min; + u_range_min.real = this->range_min; + *(outbuffer + offset + 0) = (u_range_min.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_range_min.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_range_min.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_range_min.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->range_min); + union { + float real; + uint32_t base; + } u_range_max; + u_range_max.real = this->range_max; + *(outbuffer + offset + 0) = (u_range_max.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_range_max.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_range_max.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_range_max.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->range_max); + *(outbuffer + offset + 0) = (this->ranges_length >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->ranges_length >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->ranges_length >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->ranges_length >> (8 * 3)) & 0xFF; + offset += sizeof(this->ranges_length); + for( uint32_t i = 0; i < ranges_length; i++){ + union { + float real; + uint32_t base; + } u_rangesi; + u_rangesi.real = this->ranges[i]; + *(outbuffer + offset + 0) = (u_rangesi.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_rangesi.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_rangesi.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_rangesi.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->ranges[i]); + } + *(outbuffer + offset + 0) = (this->intensities_length >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->intensities_length >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->intensities_length >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->intensities_length >> (8 * 3)) & 0xFF; + offset += sizeof(this->intensities_length); + for( uint32_t i = 0; i < intensities_length; i++){ + union { + float real; + uint32_t base; + } u_intensitiesi; + u_intensitiesi.real = this->intensities[i]; + *(outbuffer + offset + 0) = (u_intensitiesi.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_intensitiesi.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_intensitiesi.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_intensitiesi.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->intensities[i]); + } + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + offset += this->header.deserialize(inbuffer + offset); + union { + float real; + uint32_t base; + } u_angle_min; + u_angle_min.base = 0; + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->angle_min = u_angle_min.real; + offset += sizeof(this->angle_min); + union { + float real; + uint32_t base; + } u_angle_max; + u_angle_max.base = 0; + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->angle_max = u_angle_max.real; + offset += sizeof(this->angle_max); + union { + float real; + uint32_t base; + } u_angle_increment; + u_angle_increment.base = 0; + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->angle_increment = u_angle_increment.real; + offset += sizeof(this->angle_increment); + union { + float real; + uint32_t base; + } u_time_increment; + u_time_increment.base = 0; + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->time_increment = u_time_increment.real; + offset += sizeof(this->time_increment); + union { + float real; + uint32_t base; + } u_scan_time; + u_scan_time.base = 0; + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->scan_time = u_scan_time.real; + offset += sizeof(this->scan_time); + union { + float real; + uint32_t base; + } u_range_min; + u_range_min.base = 0; + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->range_min = u_range_min.real; + offset += sizeof(this->range_min); + union { + float real; + uint32_t base; + } u_range_max; + u_range_max.base = 0; + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->range_max = u_range_max.real; + offset += sizeof(this->range_max); + uint32_t ranges_lengthT = ((uint32_t) (*(inbuffer + offset))); + ranges_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + ranges_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + ranges_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->ranges_length); + if(ranges_lengthT > ranges_length) + this->ranges = (float*)realloc(this->ranges, ranges_lengthT * sizeof(float)); + ranges_length = ranges_lengthT; + for( uint32_t i = 0; i < ranges_length; i++){ + union { + float real; + uint32_t base; + } u_st_ranges; + u_st_ranges.base = 0; + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->st_ranges = u_st_ranges.real; + offset += sizeof(this->st_ranges); + memcpy( &(this->ranges[i]), &(this->st_ranges), sizeof(float)); + } + uint32_t intensities_lengthT = ((uint32_t) (*(inbuffer + offset))); + intensities_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + intensities_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + intensities_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->intensities_length); + if(intensities_lengthT > intensities_length) + this->intensities = (float*)realloc(this->intensities, intensities_lengthT * sizeof(float)); + intensities_length = intensities_lengthT; + for( uint32_t i = 0; i < intensities_length; i++){ + union { + float real; + uint32_t base; + } u_st_intensities; + u_st_intensities.base = 0; + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->st_intensities = u_st_intensities.real; + offset += sizeof(this->st_intensities); + memcpy( &(this->intensities[i]), &(this->st_intensities), sizeof(float)); + } + return offset; + } + + const char * getType(){ return "sensor_msgs/LaserScan"; }; + const char * getMD5(){ return "90c7ef2dc6895d81024acba2ac42f369"; }; + + }; + +} +#endif