ROS Serial library for Mbed platforms for ROS Indigo Igloo. Check http://wiki.ros.org/rosserial_mbed/ for more information

Dependencies:   BufferedSerial

Dependents:   rosserial_mbed_hello_world_publisher rtos_base_control rosserial_mbed_F64MA ROS-RTOS ... more

ROSSerial_mbed for Indigo Distribution

The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.

The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.

Hello World (example publisher)

Import programrosserial_mbed_hello_world_publisher

rosserial_mbed Hello World

Running the Code

Now, launch the roscore in a new terminal window:

Quote:

$ roscore

Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:

Quote:

$ rosrun rosserial_python serial_node.py /dev/ttyACM0

Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :

Quote:

$ rostopic echo chatter

See Also

More examples

Blink

/*
 * rosserial Subscriber Example
 * Blinks an LED on callback
 */
#include "mbed.h"
#include <ros.h>
#include <std_msgs/Empty.h>

ros::NodeHandle nh;
DigitalOut myled(LED1);

void messageCb(const std_msgs::Empty& toggle_msg){
    myled = !myled;   // blink the led
}

ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb);

int main() {
    nh.initNode();
    nh.subscribe(sub);

    while (1) {
        nh.spinOnce();
        wait_ms(1);
    }
}

Push

/*
 * Button Example for Rosserial
 */

#include "mbed.h"
#include <ros.h>
#include <std_msgs/Bool.h>

PinName button = p20;

ros::NodeHandle nh;

std_msgs::Bool pushed_msg;
ros::Publisher pub_button("pushed", &pushed_msg);

DigitalIn button_pin(button);
DigitalOut led_pin(LED1);

bool last_reading;
long last_debounce_time=0;
long debounce_delay=50;
bool published = true;

Timer t;
int main() {
    t.start();
    nh.initNode();
    nh.advertise(pub_button);

    //Enable the pullup resistor on the button
    button_pin.mode(PullUp);

    //The button is a normally button
    last_reading = ! button_pin;

    while (1) {
        bool reading = ! button_pin;

        if (last_reading!= reading) {
            last_debounce_time = t.read_ms();
            published = false;
        }

        //if the button value has not changed for the debounce delay, we know its stable
        if ( !published && (t.read_ms() - last_debounce_time)  > debounce_delay) {
            led_pin = reading;
            pushed_msg.data = reading;
            pub_button.publish(&pushed_msg);
            published = true;
        }

        last_reading = reading;

        nh.spinOnce();
    }
}

visualization_msgs/InteractiveMarkerUpdate.h

Committer:
garyservin
Date:
2016-03-31
Revision:
0:fd24f7ca9688

File content as of revision 0:fd24f7ca9688:

#ifndef _ROS_visualization_msgs_InteractiveMarkerUpdate_h
#define _ROS_visualization_msgs_InteractiveMarkerUpdate_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "visualization_msgs/InteractiveMarker.h"
#include "visualization_msgs/InteractiveMarkerPose.h"

namespace visualization_msgs
{

  class InteractiveMarkerUpdate : public ros::Msg
  {
    public:
      const char* server_id;
      uint64_t seq_num;
      uint8_t type;
      uint8_t markers_length;
      visualization_msgs::InteractiveMarker st_markers;
      visualization_msgs::InteractiveMarker * markers;
      uint8_t poses_length;
      visualization_msgs::InteractiveMarkerPose st_poses;
      visualization_msgs::InteractiveMarkerPose * poses;
      uint8_t erases_length;
      char* st_erases;
      char* * erases;
      enum { KEEP_ALIVE =  0 };
      enum { UPDATE =  1 };

    InteractiveMarkerUpdate():
      server_id(""),
      seq_num(0),
      type(0),
      markers_length(0), markers(NULL),
      poses_length(0), poses(NULL),
      erases_length(0), erases(NULL)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      uint32_t length_server_id = strlen(this->server_id);
      memcpy(outbuffer + offset, &length_server_id, sizeof(uint32_t));
      offset += 4;
      memcpy(outbuffer + offset, this->server_id, length_server_id);
      offset += length_server_id;
      union {
        uint64_t real;
        uint32_t base;
      } u_seq_num;
      u_seq_num.real = this->seq_num;
      *(outbuffer + offset + 0) = (u_seq_num.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_seq_num.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_seq_num.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_seq_num.base >> (8 * 3)) & 0xFF;
      offset += sizeof(this->seq_num);
      *(outbuffer + offset + 0) = (this->type >> (8 * 0)) & 0xFF;
      offset += sizeof(this->type);
      *(outbuffer + offset++) = markers_length;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      for( uint8_t i = 0; i < markers_length; i++){
      offset += this->markers[i].serialize(outbuffer + offset);
      }
      *(outbuffer + offset++) = poses_length;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      for( uint8_t i = 0; i < poses_length; i++){
      offset += this->poses[i].serialize(outbuffer + offset);
      }
      *(outbuffer + offset++) = erases_length;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      for( uint8_t i = 0; i < erases_length; i++){
      uint32_t length_erasesi = strlen(this->erases[i]);
      memcpy(outbuffer + offset, &length_erasesi, sizeof(uint32_t));
      offset += 4;
      memcpy(outbuffer + offset, this->erases[i], length_erasesi);
      offset += length_erasesi;
      }
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      uint32_t length_server_id;
      memcpy(&length_server_id, (inbuffer + offset), sizeof(uint32_t));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_server_id; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_server_id-1]=0;
      this->server_id = (char *)(inbuffer + offset-1);
      offset += length_server_id;
      union {
        uint64_t real;
        uint32_t base;
      } u_seq_num;
      u_seq_num.base = 0;
      u_seq_num.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_seq_num.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_seq_num.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_seq_num.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      this->seq_num = u_seq_num.real;
      offset += sizeof(this->seq_num);
      this->type =  ((uint8_t) (*(inbuffer + offset)));
      offset += sizeof(this->type);
      uint8_t markers_lengthT = *(inbuffer + offset++);
      if(markers_lengthT > markers_length)
        this->markers = (visualization_msgs::InteractiveMarker*)realloc(this->markers, markers_lengthT * sizeof(visualization_msgs::InteractiveMarker));
      offset += 3;
      markers_length = markers_lengthT;
      for( uint8_t i = 0; i < markers_length; i++){
      offset += this->st_markers.deserialize(inbuffer + offset);
        memcpy( &(this->markers[i]), &(this->st_markers), sizeof(visualization_msgs::InteractiveMarker));
      }
      uint8_t poses_lengthT = *(inbuffer + offset++);
      if(poses_lengthT > poses_length)
        this->poses = (visualization_msgs::InteractiveMarkerPose*)realloc(this->poses, poses_lengthT * sizeof(visualization_msgs::InteractiveMarkerPose));
      offset += 3;
      poses_length = poses_lengthT;
      for( uint8_t i = 0; i < poses_length; i++){
      offset += this->st_poses.deserialize(inbuffer + offset);
        memcpy( &(this->poses[i]), &(this->st_poses), sizeof(visualization_msgs::InteractiveMarkerPose));
      }
      uint8_t erases_lengthT = *(inbuffer + offset++);
      if(erases_lengthT > erases_length)
        this->erases = (char**)realloc(this->erases, erases_lengthT * sizeof(char*));
      offset += 3;
      erases_length = erases_lengthT;
      for( uint8_t i = 0; i < erases_length; i++){
      uint32_t length_st_erases;
      memcpy(&length_st_erases, (inbuffer + offset), sizeof(uint32_t));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_st_erases; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_st_erases-1]=0;
      this->st_erases = (char *)(inbuffer + offset-1);
      offset += length_st_erases;
        memcpy( &(this->erases[i]), &(this->st_erases), sizeof(char*));
      }
     return offset;
    }

    const char * getType(){ return "visualization_msgs/InteractiveMarkerUpdate"; };
    const char * getMD5(){ return "83e22f99d3b31fde725e0a338200e036"; };

  };

}
#endif