ROS Serial library for Mbed platforms for ROS Indigo Igloo. Check http://wiki.ros.org/rosserial_mbed/ for more information

Dependencies:   BufferedSerial

Dependents:   rosserial_mbed_hello_world_publisher rtos_base_control rosserial_mbed_F64MA ROS-RTOS ... more

ROSSerial_mbed for Indigo Distribution

The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.

The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.

Hello World (example publisher)

Import programrosserial_mbed_hello_world_publisher

rosserial_mbed Hello World

Running the Code

Now, launch the roscore in a new terminal window:

Quote:

$ roscore

Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:

Quote:

$ rosrun rosserial_python serial_node.py /dev/ttyACM0

Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :

Quote:

$ rostopic echo chatter

See Also

More examples

Blink

/*
 * rosserial Subscriber Example
 * Blinks an LED on callback
 */
#include "mbed.h"
#include <ros.h>
#include <std_msgs/Empty.h>

ros::NodeHandle nh;
DigitalOut myled(LED1);

void messageCb(const std_msgs::Empty& toggle_msg){
    myled = !myled;   // blink the led
}

ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb);

int main() {
    nh.initNode();
    nh.subscribe(sub);

    while (1) {
        nh.spinOnce();
        wait_ms(1);
    }
}

Push

/*
 * Button Example for Rosserial
 */

#include "mbed.h"
#include <ros.h>
#include <std_msgs/Bool.h>

PinName button = p20;

ros::NodeHandle nh;

std_msgs::Bool pushed_msg;
ros::Publisher pub_button("pushed", &pushed_msg);

DigitalIn button_pin(button);
DigitalOut led_pin(LED1);

bool last_reading;
long last_debounce_time=0;
long debounce_delay=50;
bool published = true;

Timer t;
int main() {
    t.start();
    nh.initNode();
    nh.advertise(pub_button);

    //Enable the pullup resistor on the button
    button_pin.mode(PullUp);

    //The button is a normally button
    last_reading = ! button_pin;

    while (1) {
        bool reading = ! button_pin;

        if (last_reading!= reading) {
            last_debounce_time = t.read_ms();
            published = false;
        }

        //if the button value has not changed for the debounce delay, we know its stable
        if ( !published && (t.read_ms() - last_debounce_time)  > debounce_delay) {
            led_pin = reading;
            pushed_msg.data = reading;
            pub_button.publish(&pushed_msg);
            published = true;
        }

        last_reading = reading;

        nh.spinOnce();
    }
}

gazebo_msgs/GetWorldProperties.h

Committer:
garyservin
Date:
2016-03-31
Revision:
0:fd24f7ca9688

File content as of revision 0:fd24f7ca9688:

#ifndef _ROS_SERVICE_GetWorldProperties_h
#define _ROS_SERVICE_GetWorldProperties_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"

namespace gazebo_msgs
{

static const char GETWORLDPROPERTIES[] = "gazebo_msgs/GetWorldProperties";

  class GetWorldPropertiesRequest : public ros::Msg
  {
    public:

    GetWorldPropertiesRequest()
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
     return offset;
    }

    const char * getType(){ return GETWORLDPROPERTIES; };
    const char * getMD5(){ return "d41d8cd98f00b204e9800998ecf8427e"; };

  };

  class GetWorldPropertiesResponse : public ros::Msg
  {
    public:
      double sim_time;
      uint8_t model_names_length;
      char* st_model_names;
      char* * model_names;
      bool rendering_enabled;
      bool success;
      const char* status_message;

    GetWorldPropertiesResponse():
      sim_time(0),
      model_names_length(0), model_names(NULL),
      rendering_enabled(0),
      success(0),
      status_message("")
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      union {
        double real;
        uint64_t base;
      } u_sim_time;
      u_sim_time.real = this->sim_time;
      *(outbuffer + offset + 0) = (u_sim_time.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_sim_time.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_sim_time.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_sim_time.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_sim_time.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_sim_time.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_sim_time.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_sim_time.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->sim_time);
      *(outbuffer + offset++) = model_names_length;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      for( uint8_t i = 0; i < model_names_length; i++){
      uint32_t length_model_namesi = strlen(this->model_names[i]);
      memcpy(outbuffer + offset, &length_model_namesi, sizeof(uint32_t));
      offset += 4;
      memcpy(outbuffer + offset, this->model_names[i], length_model_namesi);
      offset += length_model_namesi;
      }
      union {
        bool real;
        uint8_t base;
      } u_rendering_enabled;
      u_rendering_enabled.real = this->rendering_enabled;
      *(outbuffer + offset + 0) = (u_rendering_enabled.base >> (8 * 0)) & 0xFF;
      offset += sizeof(this->rendering_enabled);
      union {
        bool real;
        uint8_t base;
      } u_success;
      u_success.real = this->success;
      *(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF;
      offset += sizeof(this->success);
      uint32_t length_status_message = strlen(this->status_message);
      memcpy(outbuffer + offset, &length_status_message, sizeof(uint32_t));
      offset += 4;
      memcpy(outbuffer + offset, this->status_message, length_status_message);
      offset += length_status_message;
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      union {
        double real;
        uint64_t base;
      } u_sim_time;
      u_sim_time.base = 0;
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->sim_time = u_sim_time.real;
      offset += sizeof(this->sim_time);
      uint8_t model_names_lengthT = *(inbuffer + offset++);
      if(model_names_lengthT > model_names_length)
        this->model_names = (char**)realloc(this->model_names, model_names_lengthT * sizeof(char*));
      offset += 3;
      model_names_length = model_names_lengthT;
      for( uint8_t i = 0; i < model_names_length; i++){
      uint32_t length_st_model_names;
      memcpy(&length_st_model_names, (inbuffer + offset), sizeof(uint32_t));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_st_model_names; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_st_model_names-1]=0;
      this->st_model_names = (char *)(inbuffer + offset-1);
      offset += length_st_model_names;
        memcpy( &(this->model_names[i]), &(this->st_model_names), sizeof(char*));
      }
      union {
        bool real;
        uint8_t base;
      } u_rendering_enabled;
      u_rendering_enabled.base = 0;
      u_rendering_enabled.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
      this->rendering_enabled = u_rendering_enabled.real;
      offset += sizeof(this->rendering_enabled);
      union {
        bool real;
        uint8_t base;
      } u_success;
      u_success.base = 0;
      u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
      this->success = u_success.real;
      offset += sizeof(this->success);
      uint32_t length_status_message;
      memcpy(&length_status_message, (inbuffer + offset), sizeof(uint32_t));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_status_message; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_status_message-1]=0;
      this->status_message = (char *)(inbuffer + offset-1);
      offset += length_status_message;
     return offset;
    }

    const char * getType(){ return GETWORLDPROPERTIES; };
    const char * getMD5(){ return "36bb0f2eccf4d8be971410c22818ba3f"; };

  };

  class GetWorldProperties {
    public:
    typedef GetWorldPropertiesRequest Request;
    typedef GetWorldPropertiesResponse Response;
  };

}
#endif