ROS Serial library for Mbed platforms for ROS Indigo Igloo. Check http://wiki.ros.org/rosserial_mbed/ for more information

Dependencies:   BufferedSerial

Dependents:   rosserial_mbed_hello_world_publisher rtos_base_control rosserial_mbed_F64MA ROS-RTOS ... more

ROSSerial_mbed for Indigo Distribution

The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.

The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.

Hello World (example publisher)

Import programrosserial_mbed_hello_world_publisher

rosserial_mbed Hello World

Running the Code

Now, launch the roscore in a new terminal window:

Quote:

$ roscore

Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:

Quote:

$ rosrun rosserial_python serial_node.py /dev/ttyACM0

Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :

Quote:

$ rostopic echo chatter

See Also

More examples

Blink

/*
 * rosserial Subscriber Example
 * Blinks an LED on callback
 */
#include "mbed.h"
#include <ros.h>
#include <std_msgs/Empty.h>

ros::NodeHandle nh;
DigitalOut myled(LED1);

void messageCb(const std_msgs::Empty& toggle_msg){
    myled = !myled;   // blink the led
}

ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb);

int main() {
    nh.initNode();
    nh.subscribe(sub);

    while (1) {
        nh.spinOnce();
        wait_ms(1);
    }
}

Push

/*
 * Button Example for Rosserial
 */

#include "mbed.h"
#include <ros.h>
#include <std_msgs/Bool.h>

PinName button = p20;

ros::NodeHandle nh;

std_msgs::Bool pushed_msg;
ros::Publisher pub_button("pushed", &pushed_msg);

DigitalIn button_pin(button);
DigitalOut led_pin(LED1);

bool last_reading;
long last_debounce_time=0;
long debounce_delay=50;
bool published = true;

Timer t;
int main() {
    t.start();
    nh.initNode();
    nh.advertise(pub_button);

    //Enable the pullup resistor on the button
    button_pin.mode(PullUp);

    //The button is a normally button
    last_reading = ! button_pin;

    while (1) {
        bool reading = ! button_pin;

        if (last_reading!= reading) {
            last_debounce_time = t.read_ms();
            published = false;
        }

        //if the button value has not changed for the debounce delay, we know its stable
        if ( !published && (t.read_ms() - last_debounce_time)  > debounce_delay) {
            led_pin = reading;
            pushed_msg.data = reading;
            pub_button.publish(&pushed_msg);
            published = true;
        }

        last_reading = reading;

        nh.spinOnce();
    }
}
Committer:
garyservin
Date:
Thu Mar 31 14:22:59 2016 +0000
Revision:
0:fd24f7ca9688
Initial commit, generated based on a clean indigo-desktop-full

Who changed what in which revision?

UserRevisionLine numberNew contents of line
garyservin 0:fd24f7ca9688 1 #ifndef _ROS_turtlesim_Pose_h
garyservin 0:fd24f7ca9688 2 #define _ROS_turtlesim_Pose_h
garyservin 0:fd24f7ca9688 3
garyservin 0:fd24f7ca9688 4 #include <stdint.h>
garyservin 0:fd24f7ca9688 5 #include <string.h>
garyservin 0:fd24f7ca9688 6 #include <stdlib.h>
garyservin 0:fd24f7ca9688 7 #include "ros/msg.h"
garyservin 0:fd24f7ca9688 8
garyservin 0:fd24f7ca9688 9 namespace turtlesim
garyservin 0:fd24f7ca9688 10 {
garyservin 0:fd24f7ca9688 11
garyservin 0:fd24f7ca9688 12 class Pose : public ros::Msg
garyservin 0:fd24f7ca9688 13 {
garyservin 0:fd24f7ca9688 14 public:
garyservin 0:fd24f7ca9688 15 float x;
garyservin 0:fd24f7ca9688 16 float y;
garyservin 0:fd24f7ca9688 17 float theta;
garyservin 0:fd24f7ca9688 18 float linear_velocity;
garyservin 0:fd24f7ca9688 19 float angular_velocity;
garyservin 0:fd24f7ca9688 20
garyservin 0:fd24f7ca9688 21 Pose():
garyservin 0:fd24f7ca9688 22 x(0),
garyservin 0:fd24f7ca9688 23 y(0),
garyservin 0:fd24f7ca9688 24 theta(0),
garyservin 0:fd24f7ca9688 25 linear_velocity(0),
garyservin 0:fd24f7ca9688 26 angular_velocity(0)
garyservin 0:fd24f7ca9688 27 {
garyservin 0:fd24f7ca9688 28 }
garyservin 0:fd24f7ca9688 29
garyservin 0:fd24f7ca9688 30 virtual int serialize(unsigned char *outbuffer) const
garyservin 0:fd24f7ca9688 31 {
garyservin 0:fd24f7ca9688 32 int offset = 0;
garyservin 0:fd24f7ca9688 33 union {
garyservin 0:fd24f7ca9688 34 float real;
garyservin 0:fd24f7ca9688 35 uint32_t base;
garyservin 0:fd24f7ca9688 36 } u_x;
garyservin 0:fd24f7ca9688 37 u_x.real = this->x;
garyservin 0:fd24f7ca9688 38 *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
garyservin 0:fd24f7ca9688 39 *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
garyservin 0:fd24f7ca9688 40 *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
garyservin 0:fd24f7ca9688 41 *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
garyservin 0:fd24f7ca9688 42 offset += sizeof(this->x);
garyservin 0:fd24f7ca9688 43 union {
garyservin 0:fd24f7ca9688 44 float real;
garyservin 0:fd24f7ca9688 45 uint32_t base;
garyservin 0:fd24f7ca9688 46 } u_y;
garyservin 0:fd24f7ca9688 47 u_y.real = this->y;
garyservin 0:fd24f7ca9688 48 *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
garyservin 0:fd24f7ca9688 49 *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
garyservin 0:fd24f7ca9688 50 *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
garyservin 0:fd24f7ca9688 51 *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
garyservin 0:fd24f7ca9688 52 offset += sizeof(this->y);
garyservin 0:fd24f7ca9688 53 union {
garyservin 0:fd24f7ca9688 54 float real;
garyservin 0:fd24f7ca9688 55 uint32_t base;
garyservin 0:fd24f7ca9688 56 } u_theta;
garyservin 0:fd24f7ca9688 57 u_theta.real = this->theta;
garyservin 0:fd24f7ca9688 58 *(outbuffer + offset + 0) = (u_theta.base >> (8 * 0)) & 0xFF;
garyservin 0:fd24f7ca9688 59 *(outbuffer + offset + 1) = (u_theta.base >> (8 * 1)) & 0xFF;
garyservin 0:fd24f7ca9688 60 *(outbuffer + offset + 2) = (u_theta.base >> (8 * 2)) & 0xFF;
garyservin 0:fd24f7ca9688 61 *(outbuffer + offset + 3) = (u_theta.base >> (8 * 3)) & 0xFF;
garyservin 0:fd24f7ca9688 62 offset += sizeof(this->theta);
garyservin 0:fd24f7ca9688 63 union {
garyservin 0:fd24f7ca9688 64 float real;
garyservin 0:fd24f7ca9688 65 uint32_t base;
garyservin 0:fd24f7ca9688 66 } u_linear_velocity;
garyservin 0:fd24f7ca9688 67 u_linear_velocity.real = this->linear_velocity;
garyservin 0:fd24f7ca9688 68 *(outbuffer + offset + 0) = (u_linear_velocity.base >> (8 * 0)) & 0xFF;
garyservin 0:fd24f7ca9688 69 *(outbuffer + offset + 1) = (u_linear_velocity.base >> (8 * 1)) & 0xFF;
garyservin 0:fd24f7ca9688 70 *(outbuffer + offset + 2) = (u_linear_velocity.base >> (8 * 2)) & 0xFF;
garyservin 0:fd24f7ca9688 71 *(outbuffer + offset + 3) = (u_linear_velocity.base >> (8 * 3)) & 0xFF;
garyservin 0:fd24f7ca9688 72 offset += sizeof(this->linear_velocity);
garyservin 0:fd24f7ca9688 73 union {
garyservin 0:fd24f7ca9688 74 float real;
garyservin 0:fd24f7ca9688 75 uint32_t base;
garyservin 0:fd24f7ca9688 76 } u_angular_velocity;
garyservin 0:fd24f7ca9688 77 u_angular_velocity.real = this->angular_velocity;
garyservin 0:fd24f7ca9688 78 *(outbuffer + offset + 0) = (u_angular_velocity.base >> (8 * 0)) & 0xFF;
garyservin 0:fd24f7ca9688 79 *(outbuffer + offset + 1) = (u_angular_velocity.base >> (8 * 1)) & 0xFF;
garyservin 0:fd24f7ca9688 80 *(outbuffer + offset + 2) = (u_angular_velocity.base >> (8 * 2)) & 0xFF;
garyservin 0:fd24f7ca9688 81 *(outbuffer + offset + 3) = (u_angular_velocity.base >> (8 * 3)) & 0xFF;
garyservin 0:fd24f7ca9688 82 offset += sizeof(this->angular_velocity);
garyservin 0:fd24f7ca9688 83 return offset;
garyservin 0:fd24f7ca9688 84 }
garyservin 0:fd24f7ca9688 85
garyservin 0:fd24f7ca9688 86 virtual int deserialize(unsigned char *inbuffer)
garyservin 0:fd24f7ca9688 87 {
garyservin 0:fd24f7ca9688 88 int offset = 0;
garyservin 0:fd24f7ca9688 89 union {
garyservin 0:fd24f7ca9688 90 float real;
garyservin 0:fd24f7ca9688 91 uint32_t base;
garyservin 0:fd24f7ca9688 92 } u_x;
garyservin 0:fd24f7ca9688 93 u_x.base = 0;
garyservin 0:fd24f7ca9688 94 u_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
garyservin 0:fd24f7ca9688 95 u_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
garyservin 0:fd24f7ca9688 96 u_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
garyservin 0:fd24f7ca9688 97 u_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
garyservin 0:fd24f7ca9688 98 this->x = u_x.real;
garyservin 0:fd24f7ca9688 99 offset += sizeof(this->x);
garyservin 0:fd24f7ca9688 100 union {
garyservin 0:fd24f7ca9688 101 float real;
garyservin 0:fd24f7ca9688 102 uint32_t base;
garyservin 0:fd24f7ca9688 103 } u_y;
garyservin 0:fd24f7ca9688 104 u_y.base = 0;
garyservin 0:fd24f7ca9688 105 u_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
garyservin 0:fd24f7ca9688 106 u_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
garyservin 0:fd24f7ca9688 107 u_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
garyservin 0:fd24f7ca9688 108 u_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
garyservin 0:fd24f7ca9688 109 this->y = u_y.real;
garyservin 0:fd24f7ca9688 110 offset += sizeof(this->y);
garyservin 0:fd24f7ca9688 111 union {
garyservin 0:fd24f7ca9688 112 float real;
garyservin 0:fd24f7ca9688 113 uint32_t base;
garyservin 0:fd24f7ca9688 114 } u_theta;
garyservin 0:fd24f7ca9688 115 u_theta.base = 0;
garyservin 0:fd24f7ca9688 116 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
garyservin 0:fd24f7ca9688 117 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
garyservin 0:fd24f7ca9688 118 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
garyservin 0:fd24f7ca9688 119 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
garyservin 0:fd24f7ca9688 120 this->theta = u_theta.real;
garyservin 0:fd24f7ca9688 121 offset += sizeof(this->theta);
garyservin 0:fd24f7ca9688 122 union {
garyservin 0:fd24f7ca9688 123 float real;
garyservin 0:fd24f7ca9688 124 uint32_t base;
garyservin 0:fd24f7ca9688 125 } u_linear_velocity;
garyservin 0:fd24f7ca9688 126 u_linear_velocity.base = 0;
garyservin 0:fd24f7ca9688 127 u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
garyservin 0:fd24f7ca9688 128 u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
garyservin 0:fd24f7ca9688 129 u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
garyservin 0:fd24f7ca9688 130 u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
garyservin 0:fd24f7ca9688 131 this->linear_velocity = u_linear_velocity.real;
garyservin 0:fd24f7ca9688 132 offset += sizeof(this->linear_velocity);
garyservin 0:fd24f7ca9688 133 union {
garyservin 0:fd24f7ca9688 134 float real;
garyservin 0:fd24f7ca9688 135 uint32_t base;
garyservin 0:fd24f7ca9688 136 } u_angular_velocity;
garyservin 0:fd24f7ca9688 137 u_angular_velocity.base = 0;
garyservin 0:fd24f7ca9688 138 u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
garyservin 0:fd24f7ca9688 139 u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
garyservin 0:fd24f7ca9688 140 u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
garyservin 0:fd24f7ca9688 141 u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
garyservin 0:fd24f7ca9688 142 this->angular_velocity = u_angular_velocity.real;
garyservin 0:fd24f7ca9688 143 offset += sizeof(this->angular_velocity);
garyservin 0:fd24f7ca9688 144 return offset;
garyservin 0:fd24f7ca9688 145 }
garyservin 0:fd24f7ca9688 146
garyservin 0:fd24f7ca9688 147 const char * getType(){ return "turtlesim/Pose"; };
garyservin 0:fd24f7ca9688 148 const char * getMD5(){ return "863b248d5016ca62ea2e895ae5265cf9"; };
garyservin 0:fd24f7ca9688 149
garyservin 0:fd24f7ca9688 150 };
garyservin 0:fd24f7ca9688 151
garyservin 0:fd24f7ca9688 152 }
garyservin 0:fd24f7ca9688 153 #endif