5
lab.cpp@4:19e1f1be1864, 2017-05-04 (annotated)
- Committer:
- fy14ta
- Date:
- Thu May 04 06:39:31 2017 +0000
- Revision:
- 4:19e1f1be1864
lab is for the vertical walls
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
fy14ta | 4:19e1f1be1864 | 1 | #include "lab.h" |
fy14ta | 4:19e1f1be1864 | 2 | |
fy14ta | 4:19e1f1be1864 | 3 | lab::lab() |
fy14ta | 4:19e1f1be1864 | 4 | { |
fy14ta | 4:19e1f1be1864 | 5 | |
fy14ta | 4:19e1f1be1864 | 6 | } |
fy14ta | 4:19e1f1be1864 | 7 | |
fy14ta | 4:19e1f1be1864 | 8 | lab::~lab() |
fy14ta | 4:19e1f1be1864 | 9 | { |
fy14ta | 4:19e1f1be1864 | 10 | |
fy14ta | 4:19e1f1be1864 | 11 | } |
fy14ta | 4:19e1f1be1864 | 12 | |
fy14ta | 4:19e1f1be1864 | 13 | void lab::init(int x, int y, int height,int width, int speed) |
fy14ta | 4:19e1f1be1864 | 14 | { |
fy14ta | 4:19e1f1be1864 | 15 | _x = x; // x value on screen is fixed |
fy14ta | 4:19e1f1be1864 | 16 | _y = y; // y depends on height of screen and height of paddle |
fy14ta | 4:19e1f1be1864 | 17 | _height = height; |
fy14ta | 4:19e1f1be1864 | 18 | _width = width; |
fy14ta | 4:19e1f1be1864 | 19 | |
fy14ta | 4:19e1f1be1864 | 20 | |
fy14ta | 4:19e1f1be1864 | 21 | |
fy14ta | 4:19e1f1be1864 | 22 | // default speed |
fy14ta | 4:19e1f1be1864 | 23 | _score = 0; |
fy14ta | 4:19e1f1be1864 | 24 | |
fy14ta | 4:19e1f1be1864 | 25 | _velocity.x = speed; |
fy14ta | 4:19e1f1be1864 | 26 | _velocity.y = speed; |
fy14ta | 4:19e1f1be1864 | 27 | |
fy14ta | 4:19e1f1be1864 | 28 | |
fy14ta | 4:19e1f1be1864 | 29 | } |
fy14ta | 4:19e1f1be1864 | 30 | |
fy14ta | 4:19e1f1be1864 | 31 | void lab::draw(N5110 &lcd) |
fy14ta | 4:19e1f1be1864 | 32 | { |
fy14ta | 4:19e1f1be1864 | 33 | // draw paddle in screen buffer. |
fy14ta | 4:19e1f1be1864 | 34 | lcd.drawRect(_x,_y,_width,_height,FILL_BLACK); |
fy14ta | 4:19e1f1be1864 | 35 | } |
fy14ta | 4:19e1f1be1864 | 36 | |
fy14ta | 4:19e1f1be1864 | 37 | void lab::update(Direction d,float mag) |
fy14ta | 4:19e1f1be1864 | 38 | { |
fy14ta | 4:19e1f1be1864 | 39 | _velocity.x = int(mag*0.0f); |
fy14ta | 4:19e1f1be1864 | 40 | _velocity.y = int(mag*0.0f); |
fy14ta | 4:19e1f1be1864 | 41 | |
fy14ta | 4:19e1f1be1864 | 42 | // scale is arbitrary, could be changed in future |
fy14ta | 4:19e1f1be1864 | 43 | |
fy14ta | 4:19e1f1be1864 | 44 | // update y value depending on direction of movement |
fy14ta | 4:19e1f1be1864 | 45 | // North is decrement as origin is at the top-left so decreasing moves up |
fy14ta | 4:19e1f1be1864 | 46 | if (d == N) { |
fy14ta | 4:19e1f1be1864 | 47 | _y-=_velocity.y; |
fy14ta | 4:19e1f1be1864 | 48 | } else if (d == S) { |
fy14ta | 4:19e1f1be1864 | 49 | _y+=_velocity.y; |
fy14ta | 4:19e1f1be1864 | 50 | } |
fy14ta | 4:19e1f1be1864 | 51 | |
fy14ta | 4:19e1f1be1864 | 52 | if (d == W) { |
fy14ta | 4:19e1f1be1864 | 53 | _x-=_velocity.x; |
fy14ta | 4:19e1f1be1864 | 54 | } else if (d == E) { |
fy14ta | 4:19e1f1be1864 | 55 | _x+=_velocity.x; |
fy14ta | 4:19e1f1be1864 | 56 | } |
fy14ta | 4:19e1f1be1864 | 57 | |
fy14ta | 4:19e1f1be1864 | 58 | |
fy14ta | 4:19e1f1be1864 | 59 | // check the y origin to ensure that the paddle doesn't go off screen |
fy14ta | 4:19e1f1be1864 | 60 | if (_y < 1) { |
fy14ta | 4:19e1f1be1864 | 61 | _y = 1; |
fy14ta | 4:19e1f1be1864 | 62 | } |
fy14ta | 4:19e1f1be1864 | 63 | if (_y > HEIGHT - _height - 1) { |
fy14ta | 4:19e1f1be1864 | 64 | _y = HEIGHT - _height - 1; |
fy14ta | 4:19e1f1be1864 | 65 | } |
fy14ta | 4:19e1f1be1864 | 66 | |
fy14ta | 4:19e1f1be1864 | 67 | if (_x < 1) { |
fy14ta | 4:19e1f1be1864 | 68 | _x = 1; |
fy14ta | 4:19e1f1be1864 | 69 | } |
fy14ta | 4:19e1f1be1864 | 70 | if (_x > WIDTH - _width - 1) { |
fy14ta | 4:19e1f1be1864 | 71 | _x = WIDTH - _width - 1; |
fy14ta | 4:19e1f1be1864 | 72 | } |
fy14ta | 4:19e1f1be1864 | 73 | } |
fy14ta | 4:19e1f1be1864 | 74 | |
fy14ta | 4:19e1f1be1864 | 75 | |
fy14ta | 4:19e1f1be1864 | 76 | void lab::set_velocity(Vector2D v) |
fy14ta | 4:19e1f1be1864 | 77 | { |
fy14ta | 4:19e1f1be1864 | 78 | _velocity.x = v.x; |
fy14ta | 4:19e1f1be1864 | 79 | _velocity.y = v.y; |
fy14ta | 4:19e1f1be1864 | 80 | } |
fy14ta | 4:19e1f1be1864 | 81 | |
fy14ta | 4:19e1f1be1864 | 82 | Vector2D lab::get_velocity() |
fy14ta | 4:19e1f1be1864 | 83 | { |
fy14ta | 4:19e1f1be1864 | 84 | Vector2D v = {_velocity.x,_velocity.y}; |
fy14ta | 4:19e1f1be1864 | 85 | return v; |
fy14ta | 4:19e1f1be1864 | 86 | } |
fy14ta | 4:19e1f1be1864 | 87 | |
fy14ta | 4:19e1f1be1864 | 88 | void lab::add_score() |
fy14ta | 4:19e1f1be1864 | 89 | { |
fy14ta | 4:19e1f1be1864 | 90 | _score++; |
fy14ta | 4:19e1f1be1864 | 91 | } |
fy14ta | 4:19e1f1be1864 | 92 | int lab::get_score() |
fy14ta | 4:19e1f1be1864 | 93 | { |
fy14ta | 4:19e1f1be1864 | 94 | return _score; |
fy14ta | 4:19e1f1be1864 | 95 | } |
fy14ta | 4:19e1f1be1864 | 96 | |
fy14ta | 4:19e1f1be1864 | 97 | Vector2D lab::get_pos() { |
fy14ta | 4:19e1f1be1864 | 98 | Vector2D p = {_x,_y}; |
fy14ta | 4:19e1f1be1864 | 99 | return p; |
fy14ta | 4:19e1f1be1864 | 100 | } |
fy14ta | 4:19e1f1be1864 | 101 | |
fy14ta | 4:19e1f1be1864 | 102 |