4
Ball.h
- Committer:
- eencae
- Date:
- 2017-03-05
- Revision:
- 3:8ec14becdf83
- Parent:
- 2:3c92f5ae0502
- Child:
- 4:d3f87c8e4027
File content as of revision 3:8ec14becdf83:
#ifndef BALL_H #define BALL_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Paddle.h" class Ball { public: Ball(); ~Ball(); void init(int size,int speed); void draw(N5110 &lcd); void update(); /// accessors and mutators void set_velocity(Vector2D v); Vector2D get_velocity(); Vector2D get_pos(); void set_pos(Vector2D p); int get_radius(); private: Vector2D _velocity; int _size; int _x; int _y; }; #endif