class for bullet in Car_race game

Revision:
11:61bbec4ede2c
Parent:
8:89a98a3d7233
Child:
13:dd1ccafe3972
diff -r 3726b7994e2f -r 61bbec4ede2c Bullet.h
--- a/Bullet.h	Fri Apr 21 21:45:54 2017 +0000
+++ b/Bullet.h	Mon May 01 22:27:40 2017 +0000
@@ -12,16 +12,15 @@
 public:
     Bullet();
     ~Bullet();
-    void init(Vector2D _CarHead);
+    void init(Vector2D CarHead);
     void draw(N5110 &lcd);
+    void update(N5110 &lcd,int bulletDirection);
     void clearBullet(N5110 &lcd);
-    void update(N5110 &lcd,int _bulletDirection);
     void destroyObstacles(N5110 &lcd);
   //  void accident(N5110 &lcd);
 
 private:
     
-    Vector2D _CarHead;
     int _bullet_x;
     int _bullet_y;
     int _speed;