class for bullet in Car_race game

Revision:
9:4ea00d3a8ce0
Parent:
8:89a98a3d7233
Child:
10:3726b7994e2f
diff -r 89a98a3d7233 -r 4ea00d3a8ce0 Bullet.cpp
--- a/Bullet.cpp	Mon Apr 17 20:45:25 2017 +0000
+++ b/Bullet.cpp	Wed Apr 19 20:55:26 2017 +0000
@@ -74,7 +74,7 @@
 
 void Bullet::destroyObstacles(N5110 &lcd)
 {     
-   printf("they are x=%d y=%d \n",_bullet_x,_bullet_y);
+  // printf("they are x=%d y=%d \n",_bullet_x,_bullet_y);
   if ((lcd.getPixel(_bullet_x,_bullet_y))     ||  // this is for bullet itself
      (lcd.getPixel(_bullet_x,_bullet_y+1))    ||  // this is for bullet itself
      (lcd.getPixel(_bullet_x+1,_bullet_y))    ||  // this is for bullet itself