This is the Mexican Standoff prototype made by Francisco Martin and Andrew Smith. Please refer to the following link for instructions on hardware hookup: https://developer.mbed.org/users/fomartin/notebook/mexican-standoff-reaction-game/

Dependencies:   SDFileSystem mbed-rtos mbed wave_player 4DGL-uLCD-SE PinDetect

Revision:
1:4976bbb3376f
Parent:
0:75716bd37804
--- a/States/States.h	Mon Mar 14 03:04:08 2016 +0000
+++ b/States/States.h	Mon Mar 14 16:19:47 2016 +0000
@@ -5,16 +5,17 @@
 #include "music.h"
 #include "SDFileSystem.h"
 
+//this file includes the header data for all of the classes that represent the states that the game can
+//be in: namely the main menu (Startup), the Rules page, Gameplay, and Game Over
+
 class Startup
 {
     public:
         //CONSTRUCTOR
         Startup(uLCD_4DGL &uLCD, PinDetect &upButton, PinDetect &downButton, PinDetect &leftButton, PinDetect &rightButton);
         
-        //MEMBER FUNCTIONS
         int select(uLCD_4DGL &uLCD, PinDetect &upButton, PinDetect &downButton, PinDetect &leftButton, PinDetect &rightButton,
                     Music &music);
-        void scores(uLCD_4DGL &uLCD, SDFileSystem &sd);
     
     private:
         int option;