ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: mbed-os-example-blinky
geometry_msgs/Inertia.h
- Committer:
- garyservin
- Date:
- 2016-12-31
- Revision:
- 0:9e9b7db60fd5
File content as of revision 0:9e9b7db60fd5:
#ifndef _ROS_geometry_msgs_Inertia_h #define _ROS_geometry_msgs_Inertia_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "geometry_msgs/Vector3.h" namespace geometry_msgs { class Inertia : public ros::Msg { public: typedef double _m_type; _m_type m; typedef geometry_msgs::Vector3 _com_type; _com_type com; typedef double _ixx_type; _ixx_type ixx; typedef double _ixy_type; _ixy_type ixy; typedef double _ixz_type; _ixz_type ixz; typedef double _iyy_type; _iyy_type iyy; typedef double _iyz_type; _iyz_type iyz; typedef double _izz_type; _izz_type izz; Inertia(): m(0), com(), ixx(0), ixy(0), ixz(0), iyy(0), iyz(0), izz(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { double real; uint64_t base; } u_m; u_m.real = this->m; *(outbuffer + offset + 0) = (u_m.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m); offset += this->com.serialize(outbuffer + offset); union { double real; uint64_t base; } u_ixx; u_ixx.real = this->ixx; *(outbuffer + offset + 0) = (u_ixx.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_ixx.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_ixx.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_ixx.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_ixx.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_ixx.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_ixx.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_ixx.base >> (8 * 7)) & 0xFF; offset += sizeof(this->ixx); union { double real; uint64_t base; } u_ixy; u_ixy.real = this->ixy; *(outbuffer + offset + 0) = (u_ixy.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_ixy.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_ixy.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_ixy.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_ixy.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_ixy.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_ixy.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_ixy.base >> (8 * 7)) & 0xFF; offset += sizeof(this->ixy); union { double real; uint64_t base; } u_ixz; u_ixz.real = this->ixz; *(outbuffer + offset + 0) = (u_ixz.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_ixz.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_ixz.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_ixz.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_ixz.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_ixz.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_ixz.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_ixz.base >> (8 * 7)) & 0xFF; offset += sizeof(this->ixz); union { double real; uint64_t base; } u_iyy; u_iyy.real = this->iyy; *(outbuffer + offset + 0) = (u_iyy.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_iyy.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_iyy.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_iyy.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_iyy.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_iyy.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_iyy.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_iyy.base >> (8 * 7)) & 0xFF; offset += sizeof(this->iyy); union { double real; uint64_t base; } u_iyz; u_iyz.real = this->iyz; *(outbuffer + offset + 0) = (u_iyz.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_iyz.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_iyz.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_iyz.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_iyz.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_iyz.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_iyz.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_iyz.base >> (8 * 7)) & 0xFF; offset += sizeof(this->iyz); union { double real; uint64_t base; } u_izz; u_izz.real = this->izz; *(outbuffer + offset + 0) = (u_izz.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_izz.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_izz.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_izz.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_izz.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_izz.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_izz.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_izz.base >> (8 * 7)) & 0xFF; offset += sizeof(this->izz); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { double real; uint64_t base; } u_m; u_m.base = 0; u_m.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m = u_m.real; offset += sizeof(this->m); offset += this->com.deserialize(inbuffer + offset); union { double real; uint64_t base; } u_ixx; u_ixx.base = 0; u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->ixx = u_ixx.real; offset += sizeof(this->ixx); union { double real; uint64_t base; } u_ixy; u_ixy.base = 0; u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->ixy = u_ixy.real; offset += sizeof(this->ixy); union { double real; uint64_t base; } u_ixz; u_ixz.base = 0; u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->ixz = u_ixz.real; offset += sizeof(this->ixz); union { double real; uint64_t base; } u_iyy; u_iyy.base = 0; u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->iyy = u_iyy.real; offset += sizeof(this->iyy); union { double real; uint64_t base; } u_iyz; u_iyz.base = 0; u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->iyz = u_iyz.real; offset += sizeof(this->iyz); union { double real; uint64_t base; } u_izz; u_izz.base = 0; u_izz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_izz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->izz = u_izz.real; offset += sizeof(this->izz); return offset; } const char * getType(){ return "geometry_msgs/Inertia"; }; const char * getMD5(){ return "1d26e4bb6c83ff141c5cf0d883c2b0fe"; }; }; } #endif