ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: mbed-os-example-blinky
Diff: sensor_msgs/Range.h
- Revision:
- 0:9e9b7db60fd5
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sensor_msgs/Range.h Sat Dec 31 00:48:34 2016 +0000 @@ -0,0 +1,149 @@ +#ifndef _ROS_sensor_msgs_Range_h +#define _ROS_sensor_msgs_Range_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "std_msgs/Header.h" + +namespace sensor_msgs +{ + + class Range : public ros::Msg + { + public: + typedef std_msgs::Header _header_type; + _header_type header; + typedef uint8_t _radiation_type_type; + _radiation_type_type radiation_type; + typedef float _field_of_view_type; + _field_of_view_type field_of_view; + typedef float _min_range_type; + _min_range_type min_range; + typedef float _max_range_type; + _max_range_type max_range; + typedef float _range_type; + _range_type range; + enum { ULTRASOUND = 0 }; + enum { INFRARED = 1 }; + + Range(): + header(), + radiation_type(0), + field_of_view(0), + min_range(0), + max_range(0), + range(0) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + offset += this->header.serialize(outbuffer + offset); + *(outbuffer + offset + 0) = (this->radiation_type >> (8 * 0)) & 0xFF; + offset += sizeof(this->radiation_type); + union { + float real; + uint32_t base; + } u_field_of_view; + u_field_of_view.real = this->field_of_view; + *(outbuffer + offset + 0) = (u_field_of_view.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_field_of_view.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_field_of_view.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_field_of_view.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->field_of_view); + union { + float real; + uint32_t base; + } u_min_range; + u_min_range.real = this->min_range; + *(outbuffer + offset + 0) = (u_min_range.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_min_range.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_min_range.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_min_range.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->min_range); + union { + float real; + uint32_t base; + } u_max_range; + u_max_range.real = this->max_range; + *(outbuffer + offset + 0) = (u_max_range.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_max_range.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_max_range.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_max_range.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->max_range); + union { + float real; + uint32_t base; + } u_range; + u_range.real = this->range; + *(outbuffer + offset + 0) = (u_range.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_range.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_range.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_range.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->range); + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + offset += this->header.deserialize(inbuffer + offset); + this->radiation_type = ((uint8_t) (*(inbuffer + offset))); + offset += sizeof(this->radiation_type); + union { + float real; + uint32_t base; + } u_field_of_view; + u_field_of_view.base = 0; + u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->field_of_view = u_field_of_view.real; + offset += sizeof(this->field_of_view); + union { + float real; + uint32_t base; + } u_min_range; + u_min_range.base = 0; + u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->min_range = u_min_range.real; + offset += sizeof(this->min_range); + union { + float real; + uint32_t base; + } u_max_range; + u_max_range.base = 0; + u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->max_range = u_max_range.real; + offset += sizeof(this->max_range); + union { + float real; + uint32_t base; + } u_range; + u_range.base = 0; + u_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->range = u_range.real; + offset += sizeof(this->range); + return offset; + } + + const char * getType(){ return "sensor_msgs/Range"; }; + const char * getMD5(){ return "c005c34273dc426c67a020a87bc24148"; }; + + }; + +} +#endif \ No newline at end of file