ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

Dependents:   mbed-os-example-blinky

Revision:
0:9e9b7db60fd5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gazebo_msgs/GetWorldProperties.h	Sat Dec 31 00:48:34 2016 +0000
@@ -0,0 +1,192 @@
+#ifndef _ROS_SERVICE_GetWorldProperties_h
+#define _ROS_SERVICE_GetWorldProperties_h
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+
+namespace gazebo_msgs
+{
+
+static const char GETWORLDPROPERTIES[] = "gazebo_msgs/GetWorldProperties";
+
+  class GetWorldPropertiesRequest : public ros::Msg
+  {
+    public:
+
+    GetWorldPropertiesRequest()
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+     return offset;
+    }
+
+    const char * getType(){ return GETWORLDPROPERTIES; };
+    const char * getMD5(){ return "d41d8cd98f00b204e9800998ecf8427e"; };
+
+  };
+
+  class GetWorldPropertiesResponse : public ros::Msg
+  {
+    public:
+      typedef double _sim_time_type;
+      _sim_time_type sim_time;
+      uint32_t model_names_length;
+      typedef char* _model_names_type;
+      _model_names_type st_model_names;
+      _model_names_type * model_names;
+      typedef bool _rendering_enabled_type;
+      _rendering_enabled_type rendering_enabled;
+      typedef bool _success_type;
+      _success_type success;
+      typedef const char* _status_message_type;
+      _status_message_type status_message;
+
+    GetWorldPropertiesResponse():
+      sim_time(0),
+      model_names_length(0), model_names(NULL),
+      rendering_enabled(0),
+      success(0),
+      status_message("")
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      union {
+        double real;
+        uint64_t base;
+      } u_sim_time;
+      u_sim_time.real = this->sim_time;
+      *(outbuffer + offset + 0) = (u_sim_time.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_sim_time.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_sim_time.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_sim_time.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_sim_time.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_sim_time.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_sim_time.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_sim_time.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->sim_time);
+      *(outbuffer + offset + 0) = (this->model_names_length >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->model_names_length >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->model_names_length >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->model_names_length >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->model_names_length);
+      for( uint32_t i = 0; i < model_names_length; i++){
+      uint32_t length_model_namesi = strlen(this->model_names[i]);
+      varToArr(outbuffer + offset, length_model_namesi);
+      offset += 4;
+      memcpy(outbuffer + offset, this->model_names[i], length_model_namesi);
+      offset += length_model_namesi;
+      }
+      union {
+        bool real;
+        uint8_t base;
+      } u_rendering_enabled;
+      u_rendering_enabled.real = this->rendering_enabled;
+      *(outbuffer + offset + 0) = (u_rendering_enabled.base >> (8 * 0)) & 0xFF;
+      offset += sizeof(this->rendering_enabled);
+      union {
+        bool real;
+        uint8_t base;
+      } u_success;
+      u_success.real = this->success;
+      *(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF;
+      offset += sizeof(this->success);
+      uint32_t length_status_message = strlen(this->status_message);
+      varToArr(outbuffer + offset, length_status_message);
+      offset += 4;
+      memcpy(outbuffer + offset, this->status_message, length_status_message);
+      offset += length_status_message;
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      union {
+        double real;
+        uint64_t base;
+      } u_sim_time;
+      u_sim_time.base = 0;
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_sim_time.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->sim_time = u_sim_time.real;
+      offset += sizeof(this->sim_time);
+      uint32_t model_names_lengthT = ((uint32_t) (*(inbuffer + offset))); 
+      model_names_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
+      model_names_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
+      model_names_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
+      offset += sizeof(this->model_names_length);
+      if(model_names_lengthT > model_names_length)
+        this->model_names = (char**)realloc(this->model_names, model_names_lengthT * sizeof(char*));
+      model_names_length = model_names_lengthT;
+      for( uint32_t i = 0; i < model_names_length; i++){
+      uint32_t length_st_model_names;
+      arrToVar(length_st_model_names, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_st_model_names; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_st_model_names-1]=0;
+      this->st_model_names = (char *)(inbuffer + offset-1);
+      offset += length_st_model_names;
+        memcpy( &(this->model_names[i]), &(this->st_model_names), sizeof(char*));
+      }
+      union {
+        bool real;
+        uint8_t base;
+      } u_rendering_enabled;
+      u_rendering_enabled.base = 0;
+      u_rendering_enabled.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      this->rendering_enabled = u_rendering_enabled.real;
+      offset += sizeof(this->rendering_enabled);
+      union {
+        bool real;
+        uint8_t base;
+      } u_success;
+      u_success.base = 0;
+      u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      this->success = u_success.real;
+      offset += sizeof(this->success);
+      uint32_t length_status_message;
+      arrToVar(length_status_message, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_status_message; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_status_message-1]=0;
+      this->status_message = (char *)(inbuffer + offset-1);
+      offset += length_status_message;
+     return offset;
+    }
+
+    const char * getType(){ return GETWORLDPROPERTIES; };
+    const char * getMD5(){ return "36bb0f2eccf4d8be971410c22818ba3f"; };
+
+  };
+
+  class GetWorldProperties {
+    public:
+    typedef GetWorldPropertiesRequest Request;
+    typedef GetWorldPropertiesResponse Response;
+  };
+
+}
+#endif