Faizan and Pages fun little game

Dependencies:   4DGL-uLCD-SE mbed SDFileSystem wave_player

Committer:
fkhan39
Date:
Mon Oct 31 02:53:59 2016 +0000
Revision:
3:058e10b8ecf6
Parent:
2:4c5f409d6bb8
Child:
4:c00da0b158c4
collisions;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
fkhan39 0:de9ffb858be9 1 #include "mbed.h"
fkhan39 0:de9ffb858be9 2 #include "uLCD_4DGL.h"
fkhan39 0:de9ffb858be9 3 #include "food.h"
fkhan39 0:de9ffb858be9 4 #include "stack.h"
fkhan39 1:9eeeb0d8f036 5 #include <ctime>
fkhan39 1:9eeeb0d8f036 6 #include <cstdlib>
fkhan39 3:058e10b8ecf6 7 #include <cmath>
fkhan39 2:4c5f409d6bb8 8 #include <vector>
fkhan39 0:de9ffb858be9 9
fkhan39 0:de9ffb858be9 10 #define BREAD 1
fkhan39 0:de9ffb858be9 11 #define LETTUCE 2
fkhan39 0:de9ffb858be9 12 #define CHEESE 3
fkhan39 0:de9ffb858be9 13 #define TOMATO 4
fkhan39 0:de9ffb858be9 14 #define BADLETTUCE 5
fkhan39 0:de9ffb858be9 15 #define BADCHEESE 6
fkhan39 0:de9ffb858be9 16 #define BADTOMATO 7
fkhan39 0:de9ffb858be9 17
fkhan39 0:de9ffb858be9 18 uLCD_4DGL lcd(p9,p10,p11);
fkhan39 1:9eeeb0d8f036 19 vector<Food> foods;
fkhan39 3:058e10b8ecf6 20 Food * collided;
fkhan39 3:058e10b8ecf6 21
fkhan39 3:058e10b8ecf6 22 using namespace std;
fkhan39 1:9eeeb0d8f036 23 Stack sandwich(64,&lcd);
fkhan39 2:4c5f409d6bb8 24 DigitalIn right(p19);
fkhan39 2:4c5f409d6bb8 25 DigitalIn left(p20);
fkhan39 2:4c5f409d6bb8 26 int score, lives;
fkhan39 2:4c5f409d6bb8 27 float clk, clk2;
fkhan39 2:4c5f409d6bb8 28 Timer t;
fkhan39 3:058e10b8ecf6 29 int indexToRemove;
fkhan39 2:4c5f409d6bb8 30
fkhan39 2:4c5f409d6bb8 31 bool collisionCheck();
fkhan39 0:de9ffb858be9 32
fkhan39 0:de9ffb858be9 33 int main() {
fkhan39 0:de9ffb858be9 34
fkhan39 1:9eeeb0d8f036 35 score = 0;
fkhan39 2:4c5f409d6bb8 36 lives = 3;
fkhan39 1:9eeeb0d8f036 37 left.mode(PullUp);
fkhan39 1:9eeeb0d8f036 38 right.mode(PullUp);
fkhan39 2:4c5f409d6bb8 39 t.start();
fkhan39 1:9eeeb0d8f036 40 srand(time(NULL));
fkhan39 2:4c5f409d6bb8 41 clk = clk2 = 0;
fkhan39 1:9eeeb0d8f036 42
fkhan39 3:058e10b8ecf6 43 lcd.line(120, 1, 120, 128, WHITE);
fkhan39 1:9eeeb0d8f036 44
fkhan39 2:4c5f409d6bb8 45 while(lives) {
fkhan39 1:9eeeb0d8f036 46 if (!left) {
fkhan39 1:9eeeb0d8f036 47 sandwich.move(-1);
fkhan39 2:4c5f409d6bb8 48 } else if (!right) {
fkhan39 1:9eeeb0d8f036 49 sandwich.move(+1);
fkhan39 1:9eeeb0d8f036 50 }
fkhan39 1:9eeeb0d8f036 51 if (collisionCheck()) {
fkhan39 3:058e10b8ecf6 52 collided->erase();
fkhan39 3:058e10b8ecf6 53 if (collided->isBad) {
fkhan39 3:058e10b8ecf6 54 lives--;
fkhan39 3:058e10b8ecf6 55 // lifeLost()
fkhan39 3:058e10b8ecf6 56 // make a noise!1111
fkhan39 3:058e10b8ecf6 57 } else if (collided->typeOfFood == BREAD) {
fkhan39 3:058e10b8ecf6 58 // updateScore(sandwich.size()); // add the points to the overall score
fkhan39 3:058e10b8ecf6 59 sandwich.clear(); // should redraw
fkhan39 3:058e10b8ecf6 60 // make a noise!!11
fkhan39 3:058e10b8ecf6 61 } else {
fkhan39 3:058e10b8ecf6 62 // remove from falling object list, erase
fkhan39 3:058e10b8ecf6 63 foods.erase(foods.begin() + indexToRemove);
fkhan39 3:058e10b8ecf6 64 sandwich.add(collided);
fkhan39 3:058e10b8ecf6 65 }
fkhan39 1:9eeeb0d8f036 66 }
fkhan39 1:9eeeb0d8f036 67 // every 3 seconds add new food! use timer.
fkhan39 2:4c5f409d6bb8 68 float curr = t.read();
fkhan39 2:4c5f409d6bb8 69 if (curr - clk >= 3.0) {
fkhan39 2:4c5f409d6bb8 70 clk = curr;
fkhan39 2:4c5f409d6bb8 71 // lcd.printf(" new ");
fkhan39 2:4c5f409d6bb8 72 int x = rand()%110+1;
fkhan39 2:4c5f409d6bb8 73 int type = rand()%7+1;
fkhan39 2:4c5f409d6bb8 74 Food item(type, x, &lcd);
fkhan39 2:4c5f409d6bb8 75 foods.push_back(item);
fkhan39 2:4c5f409d6bb8 76 // add new food
fkhan39 2:4c5f409d6bb8 77 }
fkhan39 1:9eeeb0d8f036 78 // every .2 second each food should fall a lil bit! use timer.
fkhan39 2:4c5f409d6bb8 79 if (curr - clk2 >= 0.2) {
fkhan39 2:4c5f409d6bb8 80 clk2 = curr;
fkhan39 2:4c5f409d6bb8 81 // lcd.printf(" fall ");
fkhan39 2:4c5f409d6bb8 82 for (int i = 0; i < foods.size(); i++) {
fkhan39 2:4c5f409d6bb8 83 Food * f = &foods[i];
fkhan39 2:4c5f409d6bb8 84 f->fall();
fkhan39 2:4c5f409d6bb8 85 }
fkhan39 2:4c5f409d6bb8 86 // each food should fall a lil bit!
fkhan39 2:4c5f409d6bb8 87 }
fkhan39 0:de9ffb858be9 88 }
fkhan39 2:4c5f409d6bb8 89
fkhan39 2:4c5f409d6bb8 90 lcd.printf("Your score is: %i", score);
fkhan39 0:de9ffb858be9 91 }
fkhan39 1:9eeeb0d8f036 92
fkhan39 1:9eeeb0d8f036 93 bool collisionCheck() {
fkhan39 3:058e10b8ecf6 94 if (!foods.empty()) {
fkhan39 3:058e10b8ecf6 95 Food * f = &foods.front();
fkhan39 3:058e10b8ecf6 96 if (f->y > 128) foods.erase(foods.begin()); // removed if offscreen!
fkhan39 3:058e10b8ecf6 97 }
fkhan39 3:058e10b8ecf6 98 for (int i = 0; i < foods.size(); i++) {
fkhan39 3:058e10b8ecf6 99 if (foods[i].y + 6 == sandwich.top) {
fkhan39 3:058e10b8ecf6 100 if (abs(foods[i].x - sandwich.x) < 8) {
fkhan39 3:058e10b8ecf6 101 collided = &foods[i];
fkhan39 3:058e10b8ecf6 102 indexToRemove = i;
fkhan39 3:058e10b8ecf6 103 return true;
fkhan39 3:058e10b8ecf6 104 } else break;
fkhan39 3:058e10b8ecf6 105 }
fkhan39 3:058e10b8ecf6 106 }
fkhan39 3:058e10b8ecf6 107 return false;
fkhan39 1:9eeeb0d8f036 108 // find foods that have an (x,y) that is within the range of the top of the stack
fkhan39 1:9eeeb0d8f036 109 // if nothing found w/i the range
fkhan39 1:9eeeb0d8f036 110 // return false
fkhan39 1:9eeeb0d8f036 111 // if something found
fkhan39 1:9eeeb0d8f036 112 // collidedFood = that food item
fkhan39 1:9eeeb0d8f036 113 // return true
fkhan39 2:4c5f409d6bb8 114 }
fkhan39 1:9eeeb0d8f036 115