code source
Dependencies: BSP_DISCO_F746NG SRF05
Diff: tactile.cpp
- Revision:
- 0:8f4c0fdd288b
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tactile.cpp Wed Jun 24 16:26:23 2020 +0000 @@ -0,0 +1,158 @@ +#include "mbed.h" +#include "stm32746g_discovery_lcd.h" +#include "stm32746g_discovery_ts.h" +#include "SRF05.h" +#include "logo.h" + + + +/* + COULEURS CABLES + 5V : cable bleu + ECHO : cable jaune + TRIGGER : cable marron + -- NO CONNEXION -- + GND : cable marron +*/ + + +SRF05 broches (PA_0, PF_9); // assignations des broches +DigitalOut led(LED1); + +void drawImageLogo(int offsetX, int offsetY); + +int main() +{ + TS_StateTypeDef TS_State; + uint16_t x, y; + uint8_t text[30]; + uint8_t status; + uint8_t idx; + uint8_t cleared = 0; + uint8_t prev_nb_touches = 0; + float mesures, milli, feet; + + BSP_LCD_Init(); + BSP_LCD_LayerDefaultInit(LTDC_ACTIVE_LAYER, LCD_FB_START_ADDRESS); + BSP_LCD_SelectLayer(LTDC_ACTIVE_LAYER); + + BSP_LCD_DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN DEMO", CENTER_MODE); + HAL_Delay(1000); + + status = BSP_TS_Init(BSP_LCD_GetXSize(), BSP_LCD_GetYSize()); + if (status != TS_OK) { + BSP_LCD_Clear(LCD_COLOR_RED); + BSP_LCD_SetBackColor(LCD_COLOR_RED); + BSP_LCD_SetTextColor(LCD_COLOR_WHITE); + BSP_LCD_DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT FAIL", CENTER_MODE); + } else { + BSP_LCD_Clear(LCD_COLOR_GREEN); + BSP_LCD_SetBackColor(LCD_COLOR_GREEN); + BSP_LCD_SetTextColor(LCD_COLOR_WHITE); + BSP_LCD_DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT OK", CENTER_MODE); + } + + HAL_Delay(1000); + BSP_LCD_SetFont(&Font12); + //BSP_LCD_SetBackColor(LCD_COLOR_BLUE); + BSP_LCD_SetTextColor(LCD_COLOR_WHITE); + + + while(1) { + + // affichage des mesures dans le LCD + mesures = broches.read(); + BSP_LCD_SetTextColor(LCD_COLOR_WHITE); + BSP_LCD_SetFont(&Font20); + sprintf((char*)text, "valeur de la distance : %5.3f cm", mesures); + BSP_LCD_DisplayStringAt(0, LINE(3), (uint8_t *)&text, LEFT_MODE); + led = 0; + + //affichage des alertes + BSP_LCD_SetTextColor(LCD_COLOR_RED); + + if(mesures < 9.0){ + BSP_LCD_SetFont(&Font16); + sprintf((char*)text, "ATTENTION, RISQUE DE COLUSION"); + BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)&text, CENTER_MODE); + led = 1; // allume la led + }else if (mesures > 25.0) { + BSP_LCD_SetFont(&Font16); + sprintf((char*)text, "ATTENTION, ELOIGNEMENT "); + BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)&text, CENTER_MODE); + }else{ + BSP_LCD_SetFont(&Font16); + sprintf((char*)text, "TOUT VA BIEN "); + BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)&text, CENTER_MODE); + + } + + + BSP_LCD_SetTextColor(LCD_COLOR_WHITE); + BSP_TS_GetState(&TS_State); + if (TS_State.touchDetected) { + // Clear lines corresponding to old touches coordinates + if (TS_State.touchDetected < prev_nb_touches) { + for (idx = (TS_State.touchDetected + 1); idx <= 5; idx++) { + BSP_LCD_ClearStringLine(idx); + } + } + prev_nb_touches = TS_State.touchDetected; + + cleared = 0; + + sprintf((char*)text, "Touches: %d", TS_State.touchDetected); + BSP_LCD_DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); + + for (idx = 0; idx < TS_State.touchDetected; idx++) { + x = TS_State.touchX[idx]; + y = TS_State.touchY[idx]; + sprintf((char*)text, "Touch %d: x=%d y=%d ", idx+1, x, y); + BSP_LCD_DisplayStringAt(0, LINE(idx+1), (uint8_t *)&text, LEFT_MODE); + } + + if ((x>=1&&x<=475)&&(y>=1&&y<=270)) + { + milli = mesures*10.0; + BSP_LCD_SetFont(&Font20); + sprintf((char*)text, "valeur en millimetres : %5.3f mm", milli); + BSP_LCD_DisplayStringAt(0, LINE(4), (uint8_t *)&text, LEFT_MODE); + feet = mesures / 30.48; + sprintf((char*)text, "valeur en feet : %5.3f ft", feet); + BSP_LCD_DisplayStringAt(0, LINE(5), (uint8_t *)&text, LEFT_MODE); + + } + + BSP_LCD_DrawPixel(TS_State.touchX[0], TS_State.touchY[0], LCD_COLOR_RED); + } else { + if (!cleared) { + BSP_LCD_Clear(LCD_COLOR_GREEN); + drawImageLogo(320,0); // affichage du logo en haut à gauche + sprintf((char*)text, "Touches: 0"); + BSP_LCD_DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); + cleared = 1; + } + } + } +} + +// fonction pour le logo + +void drawImageLogo(int offsetX, int offsetY) +{ + int x = 0; + int y = 0; + uint32_t* dataPtr = (uint32_t*)logo.data; + while(y < logo.height) + { + while(x < logo.width) + { + BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr); + dataPtr++; + x++; + } + x = 0; + y++; + } +} +