To make changes in program in test

Dependencies:   ublox-at-cellular-interface-n2xx ublox-at-cellular-interface ublox-cellular-base-n2xx ublox-cellular-base ublox-ppp-cellular-interface

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main.cpp

00001 /* mbed Microcontroller Library
00002  * Copyright (c) 2017 u-blox
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #include "mbed.h"
00018 #include "UbloxATCellularInterface.h"
00019 #include "UbloxPPPCellularInterface.h"
00020 
00021 // If you wish to use LWIP and the PPP cellular interface on the mbed
00022 // MCU, select the line UbloxPPPCellularInterface instead of the line
00023 // UbloxATCellularInterface.  Using the AT cellular interface does not
00024 // require LWIP and hence uses less RAM (significant on C027).  It also
00025 // allows other AT command operations (e.g. sending an SMS) to happen
00026 // during a data transfer.
00027 #define INTERFACE_CLASS  UbloxATCellularInterface
00028 //#define INTERFACE_CLASS  UbloxPPPCellularInterface
00029 
00030 // The credentials of the SIM in the board.  If PIN checking is enabled
00031 // for your SIM card you must set this to the required PIN.
00032 #define PIN "0000"
00033 
00034 // Network credentials.  You should set this according to your
00035 // network/SIM card.  For C030 boards, leave the parameters as NULL
00036 // otherwise, if you do not know the APN for your network, you may
00037 // either try the fairly common "internet" for the APN (and leave the
00038 // username and password NULL), or you may leave all three as NULL and then
00039 // a lookup will be attempted for a small number of known networks
00040 // (see APN_db.h in mbed-os/features/netsocket/cellular/utils).
00041 #define APN         NULL
00042 #define USERNAME    NULL
00043 #define PASSWORD    NULL
00044 
00045 // LEDs
00046 DigitalOut ledRed(LED1, 1);
00047 DigitalOut ledGreen(LED2, 1);
00048 DigitalOut ledBlue(LED3, 1);
00049 
00050 // The user button
00051 volatile bool buttonPressed = false;
00052 
00053 static void good() {
00054     ledGreen = 0;
00055     ledBlue = 1;
00056     ledRed = 1;
00057 }
00058 
00059 static void bad() {
00060     ledRed = 0;
00061     ledGreen = 1;
00062     ledBlue = 1;
00063 }
00064 
00065 static void event() {
00066     ledBlue = 0;
00067     ledRed = 1;
00068     ledGreen = 1;
00069 }
00070 
00071 static void pulseEvent() {
00072     event();
00073     wait_ms(500);
00074     good();
00075 }
00076 
00077 static void ledOff() {
00078     ledBlue = 1;
00079     ledRed = 1;
00080     ledGreen = 1;
00081 }
00082 
00083 static void printNtpTime(char * buf, int len)
00084 {
00085     time_t timestamp = 0;
00086     struct tm *localTime;
00087     char timeString[25];
00088     time_t TIME1970 = 2208988800U;
00089 
00090     if (len >= 43) {
00091         timestamp |= ((int) *(buf + 40)) << 24;
00092         timestamp |= ((int) *(buf + 41)) << 16;
00093         timestamp |= ((int) *(buf + 42)) << 8;
00094         timestamp |= ((int) *(buf + 43));
00095         timestamp -= TIME1970;
00096         localTime = localtime(&timestamp);
00097         if (localTime) {
00098             if (strftime(timeString, sizeof(timeString), "%a %b %d %H:%M:%S %Y", localTime) > 0) {
00099                 printf("NTP timestamp is %s.\n", timeString);
00100             }
00101         }
00102     }
00103 }
00104 
00105 static void cbButton()
00106 {
00107     buttonPressed = true;
00108     pulseEvent();
00109 }
00110 
00111 /* This example program for the u-blox C030 and C027 boards instantiates
00112  * the UbloxAtCellularInterface or UbloxPPPCellularInterface and uses it
00113  *  to make a simple sockets connection to a server, using 2.pool.ntp.org
00114  * for UDP and developer.mbed.org for TCP.  For a more comprehensive example,
00115  * where higher layer protocols make use of the same sockets interface,
00116  * see example-ublox-mbed-client.
00117  * Progress may be monitored with a serial terminal running at 9600 baud.
00118  * The LED on the C030 board will turn green when this program is
00119  * operating correctly, pulse blue when a sockets operation is completed
00120  * and turn red if there is a failure.
00121  */
00122 
00123 int main()
00124 {
00125     INTERFACE_CLASS *interface = new INTERFACE_CLASS();
00126     // If you need to debug the cellular interface, comment out the
00127     // instantiation above and uncomment the one below.
00128 //    INTERFACE_CLASS *interface = new INTERFACE_CLASS(MDMTXD, MDMRXD,
00129 //                                                     MBED_CONF_UBLOX_CELL_BAUD_RATE,
00130 //                                                     true);
00131     TCPSocket sockTcp;
00132     UDPSocket sockUdp;
00133     SocketAddress udpServer;
00134     SocketAddress udpSenderAddress;
00135     SocketAddress tcpServer;
00136     char buf[1024];
00137     int x;
00138 #ifdef TARGET_UBLOX_C027
00139     // No user button on C027
00140     InterruptIn userButton(NC);
00141 #else
00142     InterruptIn userButton(SW0);
00143 #endif
00144     
00145     // Attach a function to the user button
00146     userButton.rise(&cbButton);
00147     
00148     good();
00149     printf("Starting up, please wait up to 180 seconds for network registration to complete...\n");
00150     if (interface->init(PIN)) {
00151         pulseEvent();
00152         interface->set_credentials(APN, USERNAME, PASSWORD);
00153         printf("Registered, connecting to the packet network...\n");
00154         for (x = 0; interface->connect() != 0; x++) {
00155             if (x > 0) {
00156                 bad();
00157                 printf("Retrying (have you checked that an antenna is plugged in and your APN is correct?)...\n");
00158             }
00159         }
00160         pulseEvent();
00161         
00162         printf("Getting the IP address of \"developer.mbed.org\" and \"2.pool.ntp.org\"...\n");
00163         if ((interface->gethostbyname("2.pool.ntp.org", &udpServer) == 0) &&
00164             (interface->gethostbyname("developer.mbed.org", &tcpServer) == 0)) {
00165             pulseEvent();
00166             udpServer.set_port(123);
00167             tcpServer.set_port(80);
00168             printf("\"2.pool.ntp.org\" address: %s on port %d.\n", udpServer.get_ip_address(), udpServer.get_port());
00169             printf("\"developer.mbed.org\" address: %s on port %d.\n", tcpServer.get_ip_address(), tcpServer.get_port());
00170             
00171             printf("Performing socket operations in a loop (until the user button is pressed on C030 or forever on C027)...\n");
00172             while (!buttonPressed) {
00173                 // UDP Sockets
00174                 printf("=== UDP ===\n");
00175                 printf("Opening a UDP socket...\n");
00176                 if (sockUdp.open(interface) == 0) {
00177                     pulseEvent();
00178                     printf("UDP socket open.\n");
00179                     sockUdp.set_timeout(10000);
00180                     printf("Sending time request to \"2.pool.ntp.org\" over UDP socket...\n");
00181                     memset (buf, 0, sizeof(buf));
00182                     *buf = '\x1b';
00183                     if (sockUdp.sendto(udpServer, (void *) buf, 48) == 48) {
00184                         pulseEvent();
00185                         printf("Socket send completed, waiting for UDP response...\n");
00186                         x = sockUdp.recvfrom(&udpSenderAddress, buf, sizeof (buf));
00187                         if (x > 0) {
00188                             pulseEvent();
00189                             printf("Received %d byte response from server %s on UDP socket:\n"
00190                                    "-------------------------------------------------------\n",
00191                                    x, udpSenderAddress.get_ip_address());
00192                             printNtpTime(buf, x);
00193                             printf("-------------------------------------------------------\n");
00194                         }
00195                     }                
00196                     printf("Closing socket...\n");
00197                     sockUdp.close();
00198                     pulseEvent();
00199                     printf("Socket closed.\n");
00200                 }
00201                 
00202                 // TCP Sockets
00203                 printf("=== TCP ===\n");
00204                 printf("Opening a TCP socket...\n");
00205                 if (sockTcp.open(interface) == 0) {
00206                     pulseEvent();
00207                     printf("TCP socket open.\n");
00208                     sockTcp.set_timeout(10000);
00209                     printf("Connecting socket to %s on port %d...\n", tcpServer.get_ip_address(), tcpServer.get_port());
00210                     if (sockTcp.connect(tcpServer) == 0) {
00211                         pulseEvent();
00212                         printf("Connected, sending HTTP GET request to \"developer.mbed.org\" over socket...\n");
00213                         strcpy (buf, "GET /media/uploads/mbed_official/hello.txt HTTP/1.0\r\n\r\n");
00214                         // Note: since this is a short string we can send it in one go as it will
00215                         // fit within the default buffer sizes.  Normally you should call sock.send()
00216                         // in a loop until your entire buffer has been sent.
00217                         if (sockTcp.send((void *) buf, strlen(buf)) == (int) strlen(buf)) {
00218                             pulseEvent();
00219                             printf("Socket send completed, waiting for response...\n");
00220                             x = sockTcp.recv(buf, sizeof (buf));
00221                             if (x > 0) {
00222                                 pulseEvent();
00223                                 printf("Received %d byte response from server on TCP socket:\n"
00224                                        "----------------------------------------------------\n%.*s"
00225                                        "----------------------------------------------------\n",
00226                                         x, x, buf);
00227                             }
00228                         }
00229                     }
00230                     printf("Closing socket...\n");
00231                     sockTcp.close();
00232                     pulseEvent();
00233                     printf("Socket closed.\n");
00234                 }
00235                 wait_ms(5000);
00236 #ifndef TARGET_UBLOX_C027
00237                 printf("[Checking if user button has been pressed]\n");
00238 #endif
00239             }
00240             
00241             pulseEvent();
00242             printf("User button was pressed, stopping...\n");
00243             interface->disconnect();
00244             interface->deinit();
00245             ledOff();
00246             printf("Stopped.\n");
00247         } else {
00248             bad();
00249             printf("Unable to get IP address of \"developer.mbed.org\" or \"2.pool.ntp.org\".\n");
00250         }
00251     } else {
00252         bad();
00253         printf("Unable to initialise the interface.\n");
00254     }
00255 }
00256 
00257 // End Of File