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Diff: GameEngine/GameEngine.h
- Revision:
- 29:e96d91f1d39c
- Parent:
- 28:a5958497d5ce
- Child:
- 30:814674b189f0
--- a/GameEngine/GameEngine.h Wed May 13 23:07:52 2020 +0000 +++ b/GameEngine/GameEngine.h Thu May 14 14:19:24 2020 +0000 @@ -56,7 +56,7 @@ void draw_aliens(); /** Creats bullet object if button A is pressed and stores in vector */ - void create_explosion(); + void create_explosion(Vector2D destroyed_position); /** Draws each explosion object if collision detected */ void draw_explosions();