Ben Evans / Mbed 2 deprecated Defender_Game

Dependencies:   mbed

Revision:
29:e96d91f1d39c
Parent:
28:a5958497d5ce
Child:
30:814674b189f0
--- a/GameEngine/GameEngine.h	Wed May 13 23:07:52 2020 +0000
+++ b/GameEngine/GameEngine.h	Thu May 14 14:19:24 2020 +0000
@@ -56,7 +56,7 @@
         void draw_aliens();
         
         /** Creats bullet object if button A is pressed and stores in vector */
-        void create_explosion();
+        void create_explosion(Vector2D destroyed_position);
        
         /** Draws each explosion object if collision detected */
         void draw_explosions();